Player Matchup

Arachne
Arachne
Daydreamer7701
Arachne
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 59L
1,242 Elo+
Party 1
Yu Huang
Yu Huang
HERO_D21_FUNNIE
Yu Huang
Level 160
God Stats
15W - 36L
1,441 SR
Queue Stats
167W - 263L
1,337 Elo+
Solo
Ao Kuang
Ao Kuang
OneHazeyGamer
Ao Kuang
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 191L
1,289 Elo+
Party 1
Team Averages
Level 87
1,480 SR
1,289 Elo+

VS

Team Averages
Level 112
1,343 SR
1,421 Elo+
Sun Wukong
Sun Wukong
MegaKillaKush
Sun Wukong
Level 129
God Stats
1W - 0L
1,124 SR
Queue Stats
67W - 53L
1,584 Elo+
Party 2
Fenrir
Fenrir
TopRankJayP
Fenrir
Level 81
God Stats
16W - 15L
1,465 SR
Queue Stats
198W - 217L
1,372 Elo+
Party 2
Sol
Sol
Wondering GATO
Sol
Level 127
God Stats
5W - 4L
1,442 SR
Queue Stats
54W - 90L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
6,875
625
1,845
11,304
3,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
13
2 / 1 / 1
7,965
724
4,292
4,495
1,626
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
OneHazeyGamer
Ao Kuang
11
2 / 5 / 1
7,399
673
4,805
9,430
3,215
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MegaKillaKush
Sun Wukong
12
3 / 1 / 8
8,383
762
6,364
6,102
2,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
13
5 / 2 / 6
8,789
799
6,150
7,967
4,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 1 / 7
9,336
849
8,989
6,396
2,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
13
13
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Yu Huang
2
1
1
2.5
W
Sun Wukong
MegaKillaKush
Sun Wukong
3
1
8
7
L
Ao Kuang
OneHazeyGamer
Ao Kuang
2
5
1
0.5
W
Fenrir
5
2
6
4
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,942
Damage
21,503
25,229
Taken
20,465
8,734
Mitigated
9,772
2,831
Healing
5,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,845
1,591
0
808
11,304
3,893
0
3,351
7,510
0
8,845
L
Yu Huang
4,292
456
0
753
4,495
1,626
0
2,100
2,364
34,312
0
W
Sun Wukong
MegaKillaKush
Sun Wukong
6,364
901
0
478
6,102
2,950
141
2,871
3,231
0
23,114
L
Ao Kuang
OneHazeyGamer
Ao Kuang
4,805
779
0
1,270
9,430
3,215
0
3,565
5,582
13,056
0
W
Fenrir
6,150
1,134
317
1,447
7,967
4,348
845
3,297
4,670
0
15,805
W
8,989
2,847
0
3,607
6,396
2,474
1,745
3,362
3,034
42,211
4,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,239
Gold Earned
26,508
99
Minions Killed
154
4
Camps Cleared
6
581,766
Distance Traveled
621,839
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,875
625
20
2
1
177,952
4
L
Yu Huang
7,965
724
60
5
1
195,469
1
W
Sun Wukong
8,383
762
39
4
3
200,012
2
L
Ao Kuang
7,399
673
19
2
2
208,345
4
W
Fenrir
8,789
799
19
2
2
238,439
1
W
Sol
9,336
849
96
9
1
183,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role