Player Matchup

Eset
Eset
Kubusole
Eset
Level 62
God Stats
7W - 8L
1,500 SR
Queue Stats
25W - 28L
1,340 Elo+
Party 1
Hercules
Hercules
MrPyroManic
Hercules
Level 128
God Stats
10W - 12L
1,687 SR
Queue Stats
127W - 104L
1,588 Elo+
Party 1
Bellona
Bellona
WrathOReptar
Bellona
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 79L
1,559 Elo+
Party 1
Team Averages
Level 97
1,562 SR
1,496 Elo+

VS

Team Averages
Level 65
1,573 SR
1,643 Elo+
Merlin
Merlin
GxdDxmn
Merlin
Level 81
God Stats
3W - 2L
1,500 SR
Queue Stats
349W - 196L
1,635 Elo+
Party 2
Bacchus
Bacchus
JessAmour
Bacchus
Level 105
God Stats
69W - 37L
1,720 SR
Queue Stats
431W - 306L
1,657 Elo+
Party 2
Chaac
Chaac
yolo42o
Chaac
Level 10
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 11L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
3 / 5 / 9
11,977
665
9,540
8,368
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
MrPyroManic
Hercules
18
7 / 6 / 9
13,735
763
12,594
17,752
10,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
WrathOReptar
Bellona
19
11 / 4 / 10
14,572
810
17,874
18,915
22,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GxdDxmn
Merlin
17
3 / 7 / 9
12,037
669
13,879
13,060
5,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
JessAmour
Bacchus
16
6 / 6 / 5
12,676
704
6,533
16,411
23,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Chaac
yolo42o
Chaac
16
5 / 8 / 9
12,316
684
11,677
15,662
17,671
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
21
Kills
14
15
Deaths
21
28
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
GxdDxmn
Merlin
3
7
9
1.07
L
Bacchus
JessAmour
Bacchus
6
6
5
1.42
W
Eset
3
5
9
1.5
W
Hercules
MrPyroManic
Hercules
7
6
9
1.92
W
Bellona
WrathOReptar
Bellona
11
4
10
4
L
Chaac
yolo42o
Chaac
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,008
Damage
32,089
45,035
Taken
45,133
36,264
Mitigated
46,251
7,291
Healing
7,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
GxdDxmn
Merlin
13,879
767
0
1,683
13,060
5,440
132
1,499
11,147
51,209
0
L
Bacchus
JessAmour
Bacchus
6,533
783
256
1,785
16,411
23,140
0
5,558
10,476
25,997
0
W
Eset
9,540
1,231
382
909
8,368
2,536
430
3,996
4,372
37,022
0
W
Hercules
MrPyroManic
Hercules
12,594
3,193
0
2,926
17,752
10,780
856
9,375
8,377
0
41,046
W
Bellona
WrathOReptar
Bellona
17,874
7,210
145
2,929
18,915
22,948
956
8,074
10,841
0
55,654
L
Chaac
yolo42o
Chaac
11,677
3,507
0
3,485
15,662
17,671
31
2,922
12,137
468
25,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,284
Gold Earned
37,029
191
Minions Killed
160
8
Camps Cleared
5
915,426
Distance Traveled
860,241
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,037
669
92
5
3
294,393
1
L
Bacchus
12,676
704
33
2
2
306,905
0
W
Eset
11,977
665
68
4
1
282,869
0
W
Hercules
13,735
763
58
3
3
313,123
4
W
Bellona
14,572
810
65
4
4
319,434
2
L
Chaac
12,316
684
35
2
0
258,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role