Player Matchup

Neith
Neith
KinGui2048
Neith
Level 84
God Stats
2W - 1L
1,723 SR
Queue Stats
93W - 88L
1,437 Elo+
Solo
Odin
Odin
LealFogao1995
Odin
Level 109
God Stats
17W - 18L
1,405 SR
Queue Stats
374W - 407L
1,412 Elo+
Solo
Cthulhu
Cthulhu
MirkusJa
Cthulhu
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 95L
1,329 Elo+
Party 1
Thor
Thor
PattoPonzio
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
894 Elo+
Party 1
Hades
Hades
franmelplay874
Hades
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 148L
1,320 Elo+
Party 1
Team Averages
Level 61
1,525 SR
1,278 Elo+

VS

Team Averages
Level 85
1,525 SR
1,437 Elo+
Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Elotes4415
Bakasura
Level 68
God Stats
1W - 2L
1,486 SR
Queue Stats
243W - 306L
1,399 Elo+
Solo
Cernunnos
Cernunnos
Leviii990
Cernunnos
Level 87
God Stats
19W - 22L
1,499 SR
Queue Stats
173W - 199L
1,421 Elo+
Solo
Scylla
Scylla
Valentin12345261
Scylla
Level 60
God Stats
6W - 7L
1,639 SR
Queue Stats
112W - 145L
1,418 Elo+
Solo
Achilles
Achilles
laucha_baroni
Achilles
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 121L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
2 / 0 / 6
9,043
603
7,021
5,518
1,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
8 / 1 / 4
9,320
621
6,457
8,953
6,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
MirkusJa
Cthulhu
11
2 / 4 / 0
7,105
474
5,990
11,940
9,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 7 / 2
6,278
419
2,262
11,400
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 3 / 4
7,095
473
2,961
8,846
3,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 4 / 3
6,238
416
2,304
10,147
6,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Elotes4415
Bakasura
11
2 / 5 / 4
6,448
430
1,821
7,074
2,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cernunnos
Leviii990
Cernunnos
8
0 / 1 / 0
5,780
385
2,404
3,900
1,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
4 / 1 / 4
8,278
552
9,426
7,558
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
laucha_baroni
Achilles
13
8 / 4 / 2
8,235
549
11,211
12,452
9,471
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
13
Kills
14
15
Deaths
15
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
3
0.38
L
Bakasura
Elotes4415
Bakasura
2
5
4
0.8
W
Neith
2
0
6
5
W
8
1
4
10
L
Cernunnos
Leviii990
Cernunnos
0
1
0
0
W
Cthulhu
MirkusJa
Cthulhu
2
4
0
0.5
W
0
7
2
0.14
L
4
1
4
6
W
1
3
4
1
L
Achilles
laucha_baroni
Achilles
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,691
Damage
27,166
46,657
Taken
41,131
24,373
Mitigated
22,304
13,452
Healing
6,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,304
425
0
1,002
10,147
6,946
0
921
9,226
16,142
0
L
Bakasura
Elotes4415
Bakasura
1,821
736
0
369
7,074
2,393
0
2,284
4,790
0
14,571
W
Neith
7,021
2,435
0
1,376
5,518
1,845
3,186
1,628
3,850
0
70,964
W
6,457
475
1,319
2,574
8,953
6,094
103
2,986
5,967
5,939
19,835
L
Cernunnos
Leviii990
Cernunnos
2,404
1,384
0
1,614
3,900
1,070
0
0
3,900
0
22,436
W
Cthulhu
MirkusJa
Cthulhu
5,990
1,771
89
3,058
11,940
9,772
0
1,120
10,684
30,460
0
W
2,262
1,135
0
2,867
11,400
3,272
0
1,600
9,800
0
26,757
L
9,426
1,130
0
1,384
7,558
2,424
0
1,971
5,587
52,642
0
W
2,961
453
67
2,102
8,846
3,390
266
4,396
4,390
33,437
0
L
Achilles
laucha_baroni
Achilles
11,211
5,102
0
2,389
12,452
9,471
292
5,298
7,154
0
35,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,841
Gold Earned
34,979
333
Minions Killed
267
0
Camps Cleared
0
1,325,672
Distance Traveled
1,183,742
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,238
416
22
1
0
214,933
3
L
Bakasura
6,448
430
33
2
0
274,334
1
W
Neith
9,043
603
129
9
0
255,489
4
W
Odin
9,320
621
32
2
0
293,469
6
L
Cernunnos
5,780
385
53
4
0
134,899
1
W
Cthulhu
7,105
474
62
4
0
248,159
3
W
Thor
6,278
419
56
4
0
268,357
0
L
Scylla
8,278
552
94
6
0
289,705
2
W
Hades
7,095
473
54
4
0
260,198
1
L
Achilles
8,235
549
65
4
0
269,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role