Player Matchup

Agni
Agni
 
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Grejtmozus
Shiva
Level 154
God Stats
4W - 6L
1,652 SR
Queue Stats
685W - 605L
1,634 Elo+
Party 1
Thanatos
Thanatos
Nindżja
Thanatos
Level 156
God Stats
29W - 22L
1,612 SR
Queue Stats
443W - 442L
1,639 Elo+
Party 1
Chiron
Chiron
opCRYO
Chiron
Level 117
God Stats
4W - 1L
1,930 SR
Queue Stats
179W - 150L
1,639 Elo+
Party 3
Sobek
Sobek
opRB3
Sobek
Level 108
God Stats
2W - 4L
1,410 SR
Queue Stats
270W - 252L
1,535 Elo+
Party 3
Team Averages
Level 138
1,621 SR
1,589 Elo+

VS

Team Averages
Level 137
1,652 SR
1,587 Elo+
Bakasura
Bakasura
 
Bakasura
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Eagle1one
King Arthur
Level 73
God Stats
2W - 0L
1,829 SR
Queue Stats
13W - 10L
1,564 Elo+
Party 2
Ymir
Ymir
ThēLaw
Ymir
Level 159
God Stats
18W - 6L
1,817 SR
Queue Stats
398W - 406L
1,622 Elo+
Party 2
Ullr
Ullr
VValarMorghulis
Ullr
Level 160
God Stats
30W - 32L
1,590 SR
Queue Stats
529W - 520L
1,617 Elo+
Party 2
Nu Wa
Nu Wa
Ömar
Nu Wa
Level 146
God Stats
1W - 0L
1,522 SR
Queue Stats
187W - 154L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
3 / 5 / 0
11,987
479
18,892
15,344
5,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
19
4 / 6 / 0
12,192
488
18,769
25,384
26,386
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Nindżja
Thanatos
16
2 / 8 / 2
10,587
423
6,571
19,424
6,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
opCRYO
Chiron
19
4 / 7 / 5
12,138
486
14,617
20,007
7,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
opRB3
Sobek
13
0 / 13 / 6
9,341
374
3,247
32,333
35,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
13 / 0 / 10
16,034
641
24,883
23,194
12,711
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
Eagle1one
King Arthur
19
4 / 3 / 12
13,231
529
10,624
20,899
18,922
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
ThēLaw
Ymir
19
9 / 1 / 23
15,648
626
11,722
27,839
40,612
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
8 / 1 / 9
15,919
637
18,503
16,676
7,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Ömar
Nu Wa
19
5 / 8 / 13
14,210
568
23,944
19,907
8,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
106
13
Kills
39
39
Deaths
13
13
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
5
0
0.6
W
Bakasura
 
Bakasura
13
0
10
18
W
King Arthur
Eagle1one
King Arthur
4
3
12
3.33
L
Shiva
4
6
0
0.67
L
Thanatos
Nindżja
Thanatos
2
8
2
0.38
W
Ymir
ThēLaw
Ymir
9
1
23
20.5
W
8
1
9
12.5
L
Chiron
opCRYO
Chiron
4
7
5
0.93
L
Sobek
opRB3
Sobek
0
13
6
0.23
W
Nu Wa
Ömar
Nu Wa
5
8
13
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,096
Damage
89,676
112,492
Taken
108,515
81,353
Mitigated
87,616
31,590
Healing
35,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
18,892
294
0
3,314
15,344
5,406
111
4,397
10,701
98,794
0
W
Bakasura
 
Bakasura
24,883
16,932
0
11,815
23,194
12,711
5,937
4,281
18,913
0
124,506
W
King Arthur
Eagle1one
King Arthur
10,624
976
0
3,111
20,899
18,922
417
4,061
16,838
8,416
58,468
L
Shiva
18,769
3,339
162
6,367
25,384
26,386
570
5,093
17,901
0
98,070
L
Thanatos
Nindżja
Thanatos
6,571
1,926
0
12,607
19,424
6,809
3,771
3,745
14,405
0
70,895
W
Ymir
ThēLaw
Ymir
11,722
2,758
3,222
8,109
27,839
40,612
682
6,378
21,095
30,887
7,879
W
18,503
7,240
0
3,424
16,676
7,140
4,978
5,662
11,014
0
137,712
L
Chiron
opCRYO
Chiron
14,617
4,304
678
4,523
20,007
7,247
0
9,620
10,250
0
96,094
L
Sobek
opRB3
Sobek
3,247
29
0
3,939
32,333
35,505
585
11,056
19,838
19,908
0
W
Nu Wa
Ömar
Nu Wa
23,944
8,482
0
6,311
19,907
8,231
2,592
3,059
16,848
94,797
14,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,245
Gold Earned
75,042
663
Minions Killed
667
0
Camps Cleared
0
2,078,381
Distance Traveled
2,597,260
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,987
479
169
7
0
446,970
12
W
Bakasura
16,034
641
190
8
0
632,491
5
W
King Arthur
13,231
529
119
5
0
494,355
3
L
Shiva
12,192
488
172
7
0
438,922
4
L
Thanatos
10,587
423
127
5
0
380,911
0
W
Ymir
15,648
626
38
2
0
534,700
4
W
Ullr
15,919
637
200
8
0
537,383
8
L
Chiron
12,138
486
158
6
0
402,820
6
L
Sobek
9,341
374
37
1
0
408,758
6
W
Nu Wa
14,210
568
120
5
0
398,331
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role