Player Matchup

Hercules
Hercules
VerySadBois
Hercules
Level 69
God Stats
0W - 3L
1,650 SR
Queue Stats
88W - 83L
1,501 Elo+
Party 2
Jing Wei
Jing Wei
Zerthix
Jing Wei
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,404 Elo+
Party 2
Zeus
Zeus
delwickydabs
Zeus
Level 145
God Stats
61W - 62L
1,637 SR
Queue Stats
217W - 246L
1,514 Elo+
Solo
Hou Yi
Hou Yi
keeshau
Hou Yi
Level 33
God Stats
5W - 9L
1,401 SR
Queue Stats
12W - 15L
1,337 Elo+
Party 2
Baron Samedi
Baron Samedi
yoko52
Baron Samedi
Level 27
God Stats
3W - 11L
1,541 SR
Queue Stats
14W - 24L
1,496 Elo+
Party 2
Team Averages
Level 64
1,546 SR
1,451 Elo+

VS

Team Averages
Level 66
1,580 SR
1,678 Elo+
Geb
Geb
APGRevival
Geb
Level 128
God Stats
4W - 0L
1,500 SR
Queue Stats
23W - 25L
1,566 Elo+
Party 1
Vulcan
Vulcan
Alandrumd
Vulcan
Level 108
God Stats
76W - 82L
1,468 SR
Queue Stats
473W - 519L
1,502 Elo+
Solo
Neith
Neith
FrogSquad12
Neith
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,825 Elo+
Party 1
Arachne
Arachne
MommaFlutters
Arachne
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,568 Elo+
Party 1
Erlang Shen
Erlang Shen
hydratedbreak83
Erlang Shen
Level 25
God Stats
1W - 0L
1,932 SR
Queue Stats
11W - 2L
1,928 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
VerySadBois
Hercules
13
4 / 6 / 0
7,594
759
6,160
11,218
9,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Zerthix
Jing Wei
12
0 / 5 / 3
6,522
652
4,815
8,505
2,942
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 7 / 1
7,600
760
6,038
9,323
2,727
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
keeshau
Hou Yi
12
1 / 5 / 4
6,744
674
6,398
10,151
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
yoko52
Baron Samedi
12
0 / 4 / 2
6,722
672
5,735
10,405
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 15
7,276
728
6,424
10,256
8,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Alandrumd
Vulcan
16
5 / 1 / 10
8,702
870
8,174
3,916
1,334
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
13 / 2 / 9
9,425
943
15,796
9,931
4,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
14
5 / 3 / 8
7,963
796
5,473
9,610
5,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Erlang Shen
hydratedbreak83
Erlang Shen
14
3 / 0 / 13
7,760
776
8,501
10,585
9,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
82
6
Kills
27
27
Deaths
6
10
Assists
55
Player
Kills
Deaths
Assists
KDA
W
1
0
15
8.5
W
Vulcan
Alandrumd
Vulcan
5
1
10
10
W
13
2
9
8.75
W
Arachne
5
3
8
3
L
Hercules
VerySadBois
Hercules
4
6
0
0.67
L
Jing Wei
Zerthix
Jing Wei
0
5
3
0.3
L
1
7
1
0.21
W
Erlang Shen
hydratedbreak83
Erlang Shen
3
0
13
9.5
L
Hou Yi
keeshau
Hou Yi
1
5
4
0.6
L
Baron Samedi
yoko52
Baron Samedi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,146
Damage
44,368
49,602
Taken
44,298
22,506
Mitigated
28,379
8,422
Healing
11,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,424
816
0
1,723
10,256
8,531
89
2,506
7,553
12,467
0
W
Vulcan
Alandrumd
Vulcan
8,174
3,113
0
872
3,916
1,334
138
1,838
2,078
29,986
0
W
15,796
6,168
0
3,575
9,931
4,164
1,385
3,794
6,104
0
36,834
W
Arachne
5,473
3,392
0
3,041
9,610
5,062
471
2,451
7,062
0
20,711
L
Hercules
VerySadBois
Hercules
6,160
1,883
177
1,863
11,218
9,439
0
3,493
7,725
3,884
16,624
L
Jing Wei
Zerthix
Jing Wei
4,815
4,293
0
543
8,505
2,942
0
3,900
4,605
0
14,278
L
6,038
569
125
1,199
9,323
2,727
0
2,217
7,106
27,054
0
W
Erlang Shen
hydratedbreak83
Erlang Shen
8,501
4,125
0
2,535
10,585
9,288
193
2,271
8,156
65
15,003
L
Hou Yi
keeshau
Hou Yi
6,398
2,417
0
1,010
10,151
3,562
0
3,238
6,913
0
12,540
L
Baron Samedi
yoko52
Baron Samedi
5,735
576
473
3,032
10,405
3,836
0
1,815
8,590
17,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,182
Gold Earned
41,126
175
Minions Killed
175
0
Camps Cleared
0
905,706
Distance Traveled
1,070,376
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,276
728
13
1
0
234,194
0
W
Vulcan
8,702
870
56
6
0
209,065
1
W
Neith
9,425
943
59
6
0
189,845
0
W
Arachne
7,963
796
32
3
0
217,274
2
L
Hercules
7,594
759
53
5
0
181,718
3
L
Jing Wei
6,522
652
30
3
0
191,070
0
L
Zeus
7,600
760
48
5
0
166,163
3
W
Erlang Shen
7,760
776
15
2
0
219,998
1
L
Hou Yi
6,744
674
20
2
0
173,075
0
L
Baron Samedi
6,722
672
24
2
0
193,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role