Player Matchup

Danzaburou
Danzaburou
FeeniiiOnFeeniii
Danzaburou
Level 106
God Stats
7W - 12L
1,362 SR
Queue Stats
179W - 263L
1,407 Elo+
Party 1
Ymir
Ymir
XpLiCiT_RiVaL666
Ymir
Level 98
God Stats
4W - 4L
1,460 SR
Queue Stats
20W - 24L
1,402 Elo+
Party 1
Persephone
Persephone
globalpapi6
Persephone
Level 66
God Stats
9W - 6L
1,460 SR
Queue Stats
73W - 89L
1,271 Elo+
Solo
Team Averages
Level 90
1,428 SR
1,360 Elo+

VS

Team Averages
Level 106
1,568 SR
1,416 Elo+
Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
AgentNoobman
Cthulhu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,317 Elo+
Solo
Odin
Odin
finalstage23
Odin
Level 128
God Stats
0W - 2L
1,705 SR
Queue Stats
79W - 89L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FeeniiiOnFeeniii
Danzaburou
15
12 / 0 / 6
10,249
932
12,203
7,365
3,156
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 0 / 17
8,430
766
3,347
12,783
14,997
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
globalpapi6
Persephone
13
6 / 2 / 13
9,238
840
9,787
8,424
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 5 / 0
6,376
580
5,337
8,033
2,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
AgentNoobman
Cthulhu
11
1 / 6 / 0
6,718
611
6,620
11,279
7,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 9 / 1
6,658
605
2,659
11,236
5,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
2
20
Kills
1
2
Deaths
20
36
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
0
0
L
Cthulhu
AgentNoobman
Cthulhu
1
6
0
0.17
W
Danzaburou
FeeniiiOnFeeniii
Danzaburou
12
0
6
15
W
2
0
17
10.5
L
0
9
1
0.06
W
Persephone
globalpapi6
Persephone
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,337
Damage
14,616
28,572
Taken
30,548
21,518
Mitigated
15,641
8,225
Healing
3,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,337
1,115
299
1,464
8,033
2,784
0
3,184
4,791
24,751
0
L
Cthulhu
AgentNoobman
Cthulhu
6,620
328
317
1,160
11,279
7,668
0
3,584
7,481
15,946
0
W
Danzaburou
FeeniiiOnFeeniii
Danzaburou
12,203
6,894
0
2,443
7,365
3,156
1,984
3,736
3,336
0
37,844
W
3,347
771
791
2,206
12,783
14,997
245
3,186
9,102
9,759
0
L
2,659
416
0
758
11,236
5,189
0
6,321
4,707
0
10,308
W
Persephone
globalpapi6
Persephone
9,787
661
160
2,625
8,424
3,365
276
4,724
3,388
30,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,917
Gold Earned
19,752
131
Minions Killed
82
6
Camps Cleared
3
585,065
Distance Traveled
453,065
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,376
580
39
4
2
141,178
2
L
Cthulhu
6,718
611
23
2
1
173,053
1
W
Danzaburou
10,249
932
71
6
4
183,932
0
W
Ymir
8,430
766
9
1
0
191,617
0
L
Odin
6,658
605
20
2
0
138,834
0
W
Persephone
9,238
840
51
5
2
209,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role