Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
AMAZIN31
Apollo
Level 159
God Stats
9W - 9L
1,602 SR
Queue Stats
280W - 267L
1,570 Elo+
Party 3
Atlas
Atlas
Corr3lationZ
Atlas
Level 145
God Stats
4W - 4L
1,663 SR
Queue Stats
211W - 185L
1,533 Elo+
Party 3
Discordia
Discordia
OkDrezy
Discordia
Level 31
God Stats
4W - 2L
1,556 SR
Queue Stats
323W - 295L
1,484 Elo+
Party 1
Fenrir
Fenrir
iiRuk
Fenrir
Level 151
God Stats
2W - 3L
1,733 SR
Queue Stats
172W - 159L
1,562 Elo+
Party 3
Team Averages
Level 117
1,611 SR
1,530 Elo+

VS

Team Averages
Level 125
1,508 SR
1,594 Elo+
Hel
Hel
 
Hel
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
L0RDmomo
Da Ji
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,604 Elo+
Party 2
Tyr
Tyr
Other W0rld
Tyr
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,725 Elo+
Party 2
Jing Wei
Jing Wei
PaNkStEr357
Jing Wei
Level 147
God Stats
1W - 1L
1,772 SR
Queue Stats
7W - 7L
1,507 Elo+
Party 2
Sylvanus
Sylvanus
xBAN5HEEx
Sylvanus
Level 158
God Stats
0W - 1L
1,270 SR
Queue Stats
16W - 15L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
10 / 1 / 10
12,555
897
15,110
5,038
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
AMAZIN31
Apollo
18
7 / 2 / 16
11,347
811
13,626
14,395
8,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
7 / 1 / 20
11,219
801
11,881
15,751
19,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
OkDrezy
Discordia
19
6 / 0 / 16
11,647
832
18,230
8,260
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
iiRuk
Fenrir
18
5 / 2 / 12
10,956
783
12,374
12,461
10,048
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
0 / 9 / 0
9,477
677
2,255
16,573
12,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
L0RDmomo
Da Ji
16
2 / 9 / 2
9,617
687
8,572
16,007
7,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 5 / 3
9,720
694
10,237
19,353
17,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
PaNkStEr357
Jing Wei
15
0 / 6 / 1
8,800
629
4,822
14,852
5,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
xBAN5HEEx
Sylvanus
15
1 / 6 / 3
9,000
643
6,236
17,306
19,827
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
14
35
Kills
5
6
Deaths
35
74
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
10
1
10
15
L
Hel
 
Hel
0
9
0
0
W
Apollo
AMAZIN31
Apollo
7
2
16
7.5
W
7
1
20
17
L
Da Ji
L0RDmomo
Da Ji
2
9
2
0.33
W
Discordia
OkDrezy
Discordia
6
0
16
14
L
2
5
3
0.7
L
Jing Wei
PaNkStEr357
Jing Wei
0
6
1
0.08
W
Fenrir
iiRuk
Fenrir
5
2
12
5.5
L
Sylvanus
xBAN5HEEx
Sylvanus
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,221
Damage
32,122
55,905
Taken
84,091
43,263
Mitigated
62,633
9,299
Healing
17,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
15,110
1,392
0
1,115
5,038
2,561
2,837
850
4,081
56,963
0
L
Hel
 
Hel
2,255
430
1,851
3,914
16,573
12,837
0
11,600
4,973
24,704
0
W
Apollo
AMAZIN31
Apollo
13,626
7,523
0
2,878
14,395
8,171
4,009
1,895
12,339
0
36,890
W
11,881
4,725
0
1,937
15,751
19,030
312
1,385
14,216
19,429
0
L
Da Ji
L0RDmomo
Da Ji
8,572
1,613
0
433
16,007
7,257
0
5,411
10,596
0
29,258
W
Discordia
OkDrezy
Discordia
18,230
1,136
0
1,087
8,260
3,453
558
2,338
5,847
47,597
0
L
10,237
1,464
0
3,667
19,353
17,498
0
7,568
11,785
0
33,597
L
Jing Wei
PaNkStEr357
Jing Wei
4,822
3,878
0
1,582
14,852
5,214
0
10,232
4,620
0
32,239
W
Fenrir
iiRuk
Fenrir
12,374
2,667
0
2,282
12,461
10,048
388
2,023
10,191
0
34,336
L
Sylvanus
xBAN5HEEx
Sylvanus
6,236
1,050
3,001
2,655
17,306
19,827
0
10,410
6,896
14,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,724
Gold Earned
46,614
303
Minions Killed
213
0
Camps Cleared
0
1,521,295
Distance Traveled
1,275,038
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,555
897
123
9
0
316,318
3
L
Hel
9,477
677
53
4
0
250,395
2
W
Apollo
11,347
811
40
3
0
278,234
2
W
Atlas
11,219
801
14
1
0
279,326
2
L
Da Ji
9,617
687
36
3
0
251,485
1
W
Discordia
11,647
832
76
5
0
311,135
3
L
Tyr
9,720
694
51
4
0
285,967
3
L
Jing Wei
8,800
629
61
4
0
248,304
0
W
Fenrir
10,956
783
50
4
0
336,282
3
L
Sylvanus
9,000
643
12
1
0
238,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role