Player Matchup

Bacchus
Bacchus
Arkametes
Bacchus
Level 66
God Stats
5W - 2L
1,421 SR
Queue Stats
256W - 219L
1,562 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Noykin
Morgan Le Fay
Level 41
God Stats
32W - 38L
1,588 SR
Queue Stats
156W - 175L
1,469 Elo+
Party 2
King Arthur
King Arthur
Spantik
King Arthur
Level 140
God Stats
0W - 1L
1,679 SR
Queue Stats
237W - 215L
1,507 Elo+
Party 2
Ravana
Ravana
TheKumDumpster
Ravana
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
333W - 296L
1,524 Elo+
Party 3
Izanami
Izanami
Thormadn3ss
Izanami
Level 127
God Stats
7W - 8L
1,585 SR
Queue Stats
228W - 180L
1,553 Elo+
Party 2
Team Averages
Level 96
1,554 SR
1,523 Elo+

VS

Team Averages
Level 106
1,543 SR
1,622 Elo+
Scylla
Scylla
GWDecmber
Scylla
Level 125
God Stats
56W - 66L
1,531 SR
Queue Stats
528W - 452L
1,566 Elo+
Party 1
Ganesha
Ganesha
PapaCap420
Ganesha
Level 106
God Stats
7W - 5L
1,671 SR
Queue Stats
281W - 246L
1,576 Elo+
Party 1
Susano
Susano
WARSQUATCH
Susano
Level 160
God Stats
8W - 2L
1,555 SR
Queue Stats
293W - 179L
1,702 Elo+
Party 1
The Morrigan
The Morrigan
contemplating
The Morrigan
Level 22
God Stats
10W - 3L
1,500 SR
Queue Stats
281W - 87L
1,754 Elo+
Party 1
Neith
Neith
gman0450
Neith
Level 117
God Stats
16W - 10L
1,460 SR
Queue Stats
129W - 128L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arkametes
Bacchus
11
1 / 6 / 6
7,072
442
6,586
16,391
14,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Noykin
Morgan Le Fay
13
1 / 9 / 5
7,723
483
8,858
12,334
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Spantik
King Arthur
14
0 / 6 / 0
7,712
482
2,688
12,709
8,150
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
7 / 4 / 1
8,504
532
7,432
10,032
4,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Thormadn3ss
Izanami
14
1 / 3 / 2
8,098
506
4,674
9,273
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GWDecmber
Scylla
14
4 / 3 / 4
9,267
579
7,870
7,467
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
PapaCap420
Ganesha
13
0 / 3 / 15
8,353
522
2,904
11,932
10,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
WARSQUATCH
Susano
18
13 / 2 / 7
11,463
716
15,841
12,055
4,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Morrigan
contemplating
The Morrigan
18
10 / 1 / 4
10,974
686
11,573
9,263
7,648
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
gman0450
Neith
15
1 / 1 / 6
9,225
577
5,658
4,234
1,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
10
Kills
28
28
Deaths
10
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Arkametes
Bacchus
1
6
6
0.67
W
Scylla
GWDecmber
Scylla
4
3
4
2
L
Morgan Le Fay
Noykin
Morgan Le Fay
1
9
5
0.39
W
Ganesha
PapaCap420
Ganesha
0
3
15
2.5
L
King Arthur
Spantik
King Arthur
0
6
0
0
L
7
4
1
1.88
L
Izanami
Thormadn3ss
Izanami
1
3
2
0.67
W
Susano
WARSQUATCH
Susano
13
2
7
8.25
W
The Morrigan
contemplating
The Morrigan
10
1
4
12
W
Neith
gman0450
Neith
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,238
Damage
43,846
60,739
Taken
44,951
34,398
Mitigated
26,294
11,785
Healing
10,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Arkametes
Bacchus
6,586
1,195
236
2,077
16,391
14,434
0
6,080
10,311
17,052
0
W
Scylla
GWDecmber
Scylla
7,870
639
0
2,602
7,467
2,149
199
4,092
3,375
56,930
0
L
Morgan Le Fay
Noykin
Morgan Le Fay
8,858
784
0
1,591
12,334
4,621
0
2,942
9,392
52,162
0
W
Ganesha
PapaCap420
Ganesha
2,904
363
0
2,031
11,932
10,745
386
5,626
6,306
13,927
0
L
King Arthur
Spantik
King Arthur
2,688
0
0
2,050
12,709
8,150
0
5,276
7,433
0
53,213
L
7,432
2,022
0
2,645
10,032
4,137
0
3,488
6,544
0
43,340
L
Izanami
Thormadn3ss
Izanami
4,674
2,677
0
3,186
9,273
3,056
0
2,025
7,248
0
63,020
W
Susano
WARSQUATCH
Susano
15,841
5,388
0
373
12,055
4,215
0
4,039
7,848
0
78,537
W
The Morrigan
contemplating
The Morrigan
11,573
4,541
0
4,280
9,263
7,648
398
559
8,599
70,484
5,240
W
Neith
gman0450
Neith
5,658
1,974
0
1,419
4,234
1,537
2,437
1,128
3,106
0
65,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,109
Gold Earned
49,282
431
Minions Killed
522
0
Camps Cleared
0
1,541,000
Distance Traveled
1,628,877
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,072
442
17
1
0
322,660
7
W
Scylla
9,267
579
101
6
0
316,590
10
L
Morgan Le Fay
7,723
483
95
6
0
279,588
6
W
Ganesha
8,353
522
5
0
0
320,086
4
L
King Arthur
7,712
482
109
7
0
323,890
1
L
Ravana
8,504
532
83
5
0
338,236
1
L
Izanami
8,098
506
127
8
0
276,626
7
W
Susano
11,463
716
125
8
0
397,695
3
W
The Morrigan
10,974
686
147
9
0
275,660
1
W
Neith
9,225
577
144
9
0
318,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role