Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Gen Jenna
Guan Yu
Level 42
God Stats
3W - 1L
1,911 SR
Queue Stats
19W - 10L
1,688 Elo+
Solo
Hera
Hera
ItsJustFadon
Hera
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 108L
1,235 Elo+
Party 1
Nox
Nox
Noot Noot4038
Nox
Level 64
God Stats
8W - 12L
1,342 SR
Queue Stats
105W - 112L
1,478 Elo+
Party 1
Apollo
Apollo
turtleking262
Apollo
Level 122
God Stats
2W - 1L
1,469 SR
Queue Stats
195W - 228L
1,515 Elo+
Party 1
Team Averages
Level 89
1,544 SR
1,483 Elo+

VS

Team Averages
Level 81
1,513 SR
1,567 Elo+
The Morrigan
The Morrigan
Althusa
The Morrigan
Level 124
God Stats
86W - 92L
1,572 SR
Queue Stats
266W - 273L
1,557 Elo+
Solo
Shiva
Shiva
BigBunzMinaj
Shiva
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 38L
1,659 Elo+
Party 2
Hun Batz
Hun Batz
Iatn3M
Hun Batz
Level 124
God Stats
0W - 1L
1,275 SR
Queue Stats
60W - 45L
1,662 Elo+
Party 2
Skadi
Skadi
JulioSB899
Skadi
Level 122
God Stats
1W - 3L
1,717 SR
Queue Stats
157W - 154L
1,501 Elo+
Party 3
Ganesha
Ganesha
ZiielSantos
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
3 / 0 / 1
6,184
687
3,560
6,207
2,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Gen Jenna
Guan Yu
8
4 / 2 / 0
5,112
568
5,289
6,583
3,811
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 2 / 3
5,579
620
2,480
6,370
1,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

8
1 / 1 / 2
5,086
565
1,237
2,661
808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 3
5,551
617
4,056
5,141
1,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Althusa
The Morrigan
1
0 / 0 / 0
1,716
191
0
0
0
9
2 / 4 / 0
5,700
633
5,541
9,501
3,815
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
Iatn3M
Hun Batz
11
1 / 2 / 0
5,801
645
4,109
6,779
2,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
9
4 / 2 / 0
5,157
573
4,583
5,608
670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
ZiielSantos
Ganesha
7
0 / 2 / 4
4,781
531
2,511
8,282
3,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
10
Kills
7
7
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
0
1
3.5
L
The Morrigan
Althusa
The Morrigan
0
0
0
0
L
2
4
0
0.5
W
Guan Yu
Gen Jenna
Guan Yu
4
2
0
2
L
Hun Batz
Iatn3M
Hun Batz
1
2
0
0.5
W
2
2
3
1.75
L
Skadi
4
2
0
2
W
1
1
2
2
L
Ganesha
ZiielSantos
Ganesha
0
2
4
1
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,622
Damage
16,744
26,962
Taken
30,170
9,804
Mitigated
10,140
9,053
Healing
4,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,560
2,821
0
2,046
6,207
2,073
0
0
6,207
0
28,294
L
The Morrigan
Althusa
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
5,541
1,073
0
2,311
9,501
3,815
124
2,135
6,949
0
29,524
W
Guan Yu
Gen Jenna
Guan Yu
5,289
1,820
163
1,651
6,583
3,811
0
1,903
4,680
0
17,224
L
Hun Batz
Iatn3M
Hun Batz
4,109
1,070
0
463
6,779
2,137
0
1,006
5,189
0
37,496
W
2,480
436
0
2,658
6,370
1,974
90
0
6,370
22,890
0
L
Skadi
4,583
1,956
0
1,227
5,608
670
0
0
5,608
0
21,168
W
1,237
108
0
490
2,661
808
0
169
2,492
21,161
0
L
Ganesha
ZiielSantos
Ganesha
2,511
983
0
927
8,282
3,518
0
214
8,068
10,682
0
W
4,056
2,652
0
2,045
5,141
1,138
27
439
4,702
0
36,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,512
Gold Earned
23,155
270
Minions Killed
186
0
Camps Cleared
0
877,221
Distance Traveled
699,811
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,184
687
86
10
0
236,082
5
L
The Morrigan
1,716
191
0
0
0
0
0
L
Shiva
5,700
633
50
6
0
161,888
1
W
Guan Yu
5,112
568
29
3
0
174,614
0
L
Hun Batz
5,801
645
86
10
0
202,492
1
W
Hera
5,579
620
50
6
0
172,438
1
L
Skadi
5,157
573
43
5
0
177,826
1
W
Nox
5,086
565
36
4
0
130,435
1
L
Ganesha
4,781
531
7
1
0
157,605
3
W
Apollo
5,551
617
69
8
0
163,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role