Player Matchup

Xbalanque
Xbalanque
ArchImperator
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 47L
1,572 Elo+
Solo
Ne Zha
Ne Zha
DarkAngel6711
Ne Zha
Level 146
God Stats
38W - 38L
1,570 SR
Queue Stats
250W - 247L
1,546 Elo+
Solo
Sylvanus
Sylvanus
SamSqueaks
Sylvanus
Level 88
God Stats
1W - 6L
1,364 SR
Queue Stats
65W - 68L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
ShakaPhoenix
Nu Wa
Level 154
God Stats
10W - 17L
1,649 SR
Queue Stats
47W - 62L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
SirDunTheEndowed
Baron Samedi
Level 157
God Stats
0W - 1L
1,826 SR
Queue Stats
39W - 49L
1,562 Elo+
Party 1
Team Averages
Level 115
1,582 SR
1,528 Elo+

VS

Team Averages
Level 108
1,512 SR
1,539 Elo+
Zhong Kui
Zhong Kui
AogiriTree
Zhong Kui
Level 27
God Stats
2W - 2L
1,441 SR
Queue Stats
43W - 35L
1,584 Elo+
Party 2
Yu Huang
Yu Huang
DangDanno
Yu Huang
Level 99
God Stats
13W - 16L
1,587 SR
Queue Stats
234W - 233L
1,556 Elo+
Solo
Ullr
Ullr
OldSoulQavi
Ullr
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
291W - 270L
1,481 Elo+
Solo
Thanatos
Thanatos
TheToeTaker
Thanatos
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 207L
1,554 Elo+
Party 2
Vamana
Vamana
ilNomad
Vamana
Level 123
God Stats
6W - 5L
1,532 SR
Queue Stats
119W - 120L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ArchImperator
Xbalanque
20
4 / 6 / 8
13,065
726
13,789
25,077
6,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 7 / 5
12,945
719
9,791
21,608
5,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
SamSqueaks
Sylvanus
20
3 / 7 / 10
12,720
707
8,614
28,124
38,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
4 / 8 / 12
12,820
712
19,769
16,902
5,156
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
SirDunTheEndowed
Baron Samedi
20
12 / 7 / 9
13,835
769
17,571
21,606
10,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AogiriTree
Zhong Kui
20
3 / 6 / 16
13,347
742
16,086
15,919
14,547
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yu Huang
DangDanno
Yu Huang
20
6 / 5 / 15
14,371
798
22,828
14,417
4,604
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 7 / 13
14,065
781
12,130
20,783
7,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
TheToeTaker
Thanatos
20
15 / 9 / 5
15,656
870
33,292
21,933
10,874
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
ilNomad
Vamana
20
5 / 2 / 11
13,537
752
14,904
22,906
17,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
95
28
Kills
35
35
Deaths
29
44
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AogiriTree
Zhong Kui
3
6
16
1.83
L
Xbalanque
ArchImperator
Xbalanque
4
6
8
1.33
W
Yu Huang
DangDanno
Yu Huang
6
5
15
2.7
L
5
7
5
1.07
W
6
7
13
1.79
L
Sylvanus
SamSqueaks
Sylvanus
3
7
10
1.14
L
4
8
12
1.25
L
Baron Samedi
SirDunTheEndowed
Baron Samedi
12
7
9
2.36
W
Thanatos
TheToeTaker
Thanatos
15
9
5
1.94
W
Vamana
ilNomad
Vamana
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,534
Damage
99,240
113,317
Taken
95,958
66,498
Mitigated
55,382
24,709
Healing
29,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AogiriTree
Zhong Kui
16,086
1,582
0
3,272
15,919
14,547
1,600
7,958
7,961
42,614
0
L
Xbalanque
ArchImperator
Xbalanque
13,789
5,652
0
5,857
25,077
6,514
902
9,221
15,856
0
55,331
W
Yu Huang
DangDanno
Yu Huang
22,828
814
0
330
14,417
4,604
0
6,761
7,656
55,819
0
L
9,791
1,340
0
2,490
21,608
5,851
964
5,870
15,738
0
41,428
W
12,130
6,095
0
5,396
20,783
7,689
3,212
13,314
7,469
0
61,912
L
Sylvanus
SamSqueaks
Sylvanus
8,614
1,956
2,296
5,642
28,124
38,395
34
8,836
19,288
21,569
0
L
19,769
6,493
0
254
16,902
5,156
183
5,431
11,471
44,116
0
L
Baron Samedi
SirDunTheEndowed
Baron Samedi
17,571
1,365
2,533
5,637
21,606
10,582
663
9,556
12,050
52,215
0
W
Thanatos
TheToeTaker
Thanatos
33,292
11,888
0
13,983
21,933
10,874
1,055
9,108
12,825
0
63,765
W
Vamana
ilNomad
Vamana
14,904
7,128
0
6,152
22,906
17,668
2,480
8,813
14,093
0
60,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,385
Gold Earned
70,976
293
Minions Killed
351
0
Camps Cleared
0
1,555,414
Distance Traveled
1,718,269
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,347
742
62
3
0
315,585
1
L
Xbalanque
13,065
726
84
5
0
317,868
3
W
Yu Huang
14,371
798
90
5
0
318,860
2
L
Ne Zha
12,945
719
61
3
0
363,040
3
W
Ullr
14,065
781
86
5
0
320,111
0
L
Sylvanus
12,720
707
20
1
0
276,954
2
L
Nu Wa
12,820
712
54
3
0
296,697
1
L
Baron Samedi
13,835
769
74
4
0
300,855
2
W
Thanatos
15,656
870
49
3
0
342,713
1
W
Vamana
13,537
752
64
4
0
421,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role