Player Matchup

Chaac
Chaac
Leinhark
Chaac
Level 68
God Stats
8W - 7L
1,602 SR
Queue Stats
74W - 40L
1,601 Elo+
Party 1
Sol
Sol
NVerezza
Sol
Level 119
God Stats
16W - 6L
1,556 SR
Queue Stats
449W - 299L
1,643 Elo+
Party 1
Baron Samedi
Baron Samedi
Redmaskedwolf
Baron Samedi
Level 143
God Stats
17W - 5L
1,250 SR
Queue Stats
76W - 47L
1,611 Elo+
Party 1
Team Averages
Level 110
1,469 SR
1,619 Elo+

VS

Team Averages
Level 125
1,359 SR
1,467 Elo+
Cupid
Cupid
Babygirl021122
Cupid
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
292W - 363L
1,461 Elo+
Party 2
Ao Kuang
Ao Kuang
BwareTheMufinMan
Ao Kuang
Level 127
God Stats
0W - 2L
1,176 SR
Queue Stats
43W - 62L
1,431 Elo+
Solo
Kumbhakarna
Kumbhakarna
RazielsAgony
Kumbhakarna
Level 160
God Stats
5W - 6L
1,402 SR
Queue Stats
390W - 332L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Leinhark
Chaac
12
6 / 0 / 7
8,079
808
7,198
6,595
4,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 1 / 5
8,224
822
8,416
7,388
2,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Redmaskedwolf
Baron Samedi
12
2 / 0 / 11
7,837
784
4,912
5,071
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,789
579
4,131
7,289
2,359
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 5 / 0
6,315
632
5,280
7,630
2,355
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
RazielsAgony
Kumbhakarna
8
0 / 4 / 0
5,633
563
2,256
10,077
7,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
13
Kills
1
1
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
1
5
0
0.2
W
Chaac
Leinhark
Chaac
6
0
7
9.5
W
5
1
5
7.5
L
Kumbhakarna
RazielsAgony
Kumbhakarna
0
4
0
0
W
Baron Samedi
Redmaskedwolf
Baron Samedi
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,526
Damage
11,667
19,054
Taken
24,996
10,252
Mitigated
12,305
9,593
Healing
3,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,131
1,621
185
928
7,289
2,359
0
4,295
2,875
0
17,747
L
5,280
1,463
0
738
7,630
2,355
0
4,336
3,134
12,616
0
W
Chaac
Leinhark
Chaac
7,198
1,490
0
2,514
6,595
4,152
219
2,524
4,071
0
17,075
W
8,416
3,738
0
3,696
7,388
2,734
1,922
2,955
4,433
30,978
4,177
L
Kumbhakarna
RazielsAgony
Kumbhakarna
2,256
92
230
1,450
10,077
7,591
0
3,898
5,936
9,375
0
W
Baron Samedi
Redmaskedwolf
Baron Samedi
4,912
613
1,117
2,266
5,071
3,366
430
2,641
2,430
17,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,140
Gold Earned
17,737
107
Minions Killed
62
7
Camps Cleared
2
564,140
Distance Traveled
511,130
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,789
579
32
3
0
168,371
2
L
Ao Kuang
6,315
632
19
2
2
156,413
2
W
Chaac
8,079
808
20
2
0
205,553
0
W
Sol
8,224
822
53
5
5
182,888
1
L
Kumbhakarna
5,633
563
11
1
0
186,346
2
W
Baron Samedi
7,837
784
34
3
2
175,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role