Player Matchup

Shiva
Shiva
DarknessInLight7
Shiva
Level 98
God Stats
6W - 9L
1,401 SR
Queue Stats
132W - 145L
1,434 Elo+
Party 2
Chernobog
Chernobog
JDL_Aussie
Chernobog
Level 121
God Stats
1W - 5L
1,084 SR
Queue Stats
232W - 234L
1,558 Elo+
Party 2
Anubis
Anubis
Project Gladius
Anubis
Level 82
God Stats
3W - 1L
1,635 SR
Queue Stats
37W - 52L
1,448 Elo+
Party 3
Bakasura
Bakasura
WhisperinPhantom
Bakasura
Level 108
God Stats
6W - 6L
1,500 SR
Queue Stats
134W - 131L
1,475 Elo+
Party 2
Erlang Shen
Erlang Shen
YaBoiTony
Erlang Shen
Level 104
God Stats
7W - 3L
1,863 SR
Queue Stats
31W - 41L
1,451 Elo+
Party 3
Team Averages
Level 103
1,497 SR
1,473 Elo+

VS

Team Averages
Level 96
1,376 SR
1,441 Elo+
Mulan
Mulan
CuddlyLight3
Mulan
Level 88
God Stats
7W - 12L
1,418 SR
Queue Stats
293W - 290L
1,466 Elo+
Solo
Athena
Athena
Red_Hood0524
Athena
Level 54
God Stats
2W - 6L
1,302 SR
Queue Stats
74W - 105L
1,345 Elo+
Party 1
Nox
Nox
Sadyah
Nox
Level 121
God Stats
26W - 33L
1,493 SR
Queue Stats
213W - 221L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
Th3miniman11
Danzaburou
Level 80
God Stats
13W - 19L
1,420 SR
Queue Stats
553W - 567L
1,463 Elo+
Solo
Ravana
Ravana
renegade-kun
Ravana
Level 138
God Stats
0W - 2L
1,246 SR
Queue Stats
67W - 100L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
7,950
568
7,209
7,755
7,307
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
JDL_Aussie
Chernobog
13
3 / 2 / 5
7,750
554
8,923
8,250
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 1 / 1
6,991
499
2,317
6,370
3,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 0 / 4
7,922
566
2,908
7,732
2,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
YaBoiTony
Erlang Shen
12
6 / 1 / 4
8,247
589
7,753
9,511
7,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,536
467
3,745
10,837
7,918
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
9
0 / 4 / 2
5,957
426
3,188
11,976
6,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nox
Sadyah
Nox
13
1 / 1 / 1
7,384
527
3,524
5,242
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Th3miniman11
Danzaburou
9
3 / 4 / 0
6,139
439
6,847
9,969
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
12
1 / 2 / 1
6,742
482
3,337
7,509
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
12
Kills
5
5
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
1
0
1
W
Chernobog
JDL_Aussie
Chernobog
3
2
5
2.75
W
0
1
1
0.5
L
Athena
0
4
2
0.25
L
Nox
Sadyah
Nox
1
1
1
1.5
L
Danzaburou
Th3miniman11
Danzaburou
3
4
0
0.75
W
2
0
4
4
W
Erlang Shen
YaBoiTony
Erlang Shen
6
1
4
8
L
Ravana
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,110
Damage
20,641
39,618
Taken
45,533
24,727
Mitigated
21,261
12,371
Healing
9,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,745
747
0
2,095
10,837
7,918
0
524
10,183
0
38,887
W
7,209
1,560
104
912
7,755
7,307
524
844
6,911
0
50,036
W
Chernobog
JDL_Aussie
Chernobog
8,923
4,753
0
2,665
8,250
3,054
907
1,486
6,764
0
54,780
W
2,317
0
0
3,133
6,370
3,563
294
2,109
4,261
45,459
0
L
Athena
3,188
1,432
404
2,331
11,976
6,844
0
0
11,976
13,605
0
L
Nox
Sadyah
Nox
3,524
415
0
1,658
5,242
1,996
62
706
4,396
48,420
0
L
Danzaburou
Th3miniman11
Danzaburou
6,847
2,684
0
2,255
9,969
2,330
0
0
9,969
0
35,349
W
2,908
2,112
0
3,013
7,732
2,900
0
683
7,049
0
43,641
W
Erlang Shen
YaBoiTony
Erlang Shen
7,753
4,397
0
2,544
9,511
7,903
701
1,590
7,921
0
26,544
L
Ravana
3,337
1,209
0
447
7,509
2,173
0
1,087
6,214
0
41,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,860
Gold Earned
32,758
451
Minions Killed
356
0
Camps Cleared
0
1,412,466
Distance Traveled
1,341,568
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,536
467
85
6
0
256,240
2
W
Shiva
7,950
568
109
8
0
253,319
3
W
Chernobog
7,750
554
107
8
0
281,260
0
W
Anubis
6,991
499
101
7
0
251,780
4
L
Athena
5,957
426
22
2
0
289,972
4
L
Nox
7,384
527
103
7
0
271,789
5
L
Danzaburou
6,139
439
64
5
0
242,514
1
W
Bakasura
7,922
566
104
7
0
343,780
1
W
Erlang Shen
8,247
589
30
2
0
282,327
2
L
Ravana
6,742
482
82
6
0
281,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role