Player Matchup

Zeus
Zeus
Jrsmalls1313
Zeus
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,462 Elo+
Party 1
Osiris
Osiris
MeltsyldoG
Osiris
Level 155
God Stats
10W - 7L
1,722 SR
Queue Stats
350W - 313L
1,698 Elo+
Party 1
Awilix
Awilix
RecedingH4ir
Awilix
Level 106
God Stats
14W - 19L
1,484 SR
Queue Stats
183W - 184L
1,611 Elo+
Party 1
Chiron
Chiron
UpsetWaffle
Chiron
Level 146
God Stats
8W - 3L
1,635 SR
Queue Stats
350W - 342L
1,637 Elo+
Party 1
Yemoja
Yemoja
cheesy1wonder
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 99
1,568 SR
1,582 Elo+

VS

Team Averages
Level 95
1,508 SR
1,493 Elo+
Janus
Janus
 
Janus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Darktaniks
Mercury
Level 128
God Stats
15W - 20L
1,467 SR
Queue Stats
500W - 484L
1,544 Elo+
Solo
Guan Yu
Guan Yu
SireBubblot
Guan Yu
Level 143
God Stats
26W - 23L
1,565 SR
Queue Stats
844W - 844L
1,494 Elo+
Solo
Atlas
Atlas
XxAMERIC4N111xX
Atlas
Level 69
God Stats
96W - 84L
1,510 SR
Queue Stats
212W - 227L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 4 / 2
6,435
644
5,395
4,865
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
MeltsyldoG
Osiris
13
7 / 0 / 1
7,512
751
6,496
6,328
5,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
11
6 / 0 / 2
6,572
657
3,843
5,410
1,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
11
2 / 0 / 1
6,314
631
2,981
4,062
1,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
1 / 0 / 5
6,243
624
2,891
5,181
3,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
2 / 4 / 2
5,208
521
3,480
5,935
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
 
Cthulhu
5
0 / 8 / 0
3,896
390
403
6,695
3,072
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Darktaniks
Mercury
9
2 / 3 / 2
5,385
539
3,525
7,898
2,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
SireBubblot
Guan Yu
4
0 / 4 / 0
3,962
396
1,107
4,329
1,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 0
4,207
421
2,570
5,989
2,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
21
Kills
4
4
Deaths
21
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
2
0.75
L
Cthulhu
 
Cthulhu
0
8
0
0
L
Mercury
Darktaniks
Mercury
2
3
2
1
W
5
4
2
1.5
W
Osiris
MeltsyldoG
Osiris
7
0
1
7.5
W
Awilix
6
0
2
7
L
Guan Yu
SireBubblot
Guan Yu
0
4
0
0
W
Chiron
2
0
1
2.5
L
0
2
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,606
Damage
11,085
25,846
Taken
30,846
13,884
Mitigated
10,880
10,491
Healing
3,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,480
160
0
363
5,935
1,553
0
1,523
4,218
20,411
0
L
Cthulhu
 
Cthulhu
403
200
0
0
6,695
3,072
220
2,111
4,404
4,873
0
L
Mercury
Darktaniks
Mercury
3,525
1,992
0
1,181
7,898
2,315
0
2,496
5,224
0
24,340
W
5,395
1,135
0
590
4,865
1,417
448
1,764
3,101
22,835
0
W
Osiris
MeltsyldoG
Osiris
6,496
3,153
0
3,459
6,328
5,982
0
428
5,788
0
40,740
W
Awilix
3,843
1,668
0
2,459
5,410
1,569
3
1,411
3,805
0
30,063
L
Guan Yu
SireBubblot
Guan Yu
1,107
482
76
1,126
4,329
1,858
0
407
3,922
0
8,400
W
Chiron
2,981
1,766
288
2,019
4,062
1,217
2,492
1,162
2,900
0
48,976
L
2,570
1,560
263
665
5,989
2,082
0
1,197
4,792
15,559
0
W
2,891
888
478
1,198
5,181
3,699
168
1,688
3,470
10,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,076
Gold Earned
22,658
308
Minions Killed
120
0
Camps Cleared
0
1,001,307
Distance Traveled
869,303
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,208
521
32
3
0
178,290
1
L
Cthulhu
3,896
390
6
1
0
167,006
0
L
Mercury
5,385
539
51
5
0
216,695
0
W
Zeus
6,435
644
54
5
0
170,657
0
W
Osiris
7,512
751
85
9
0
209,080
3
W
Awilix
6,572
657
61
6
0
241,292
3
L
Guan Yu
3,962
396
17
2
0
173,735
1
W
Chiron
6,314
631
89
9
0
180,744
2
L
Atlas
4,207
421
14
1
0
133,577
0
W
Yemoja
6,243
624
19
2
0
199,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role