Player Matchup

Fafnir
Fafnir
FlamingZeus
Fafnir
Level 107
God Stats
1W - 1L
1,351 SR
Queue Stats
58W - 43L
1,698 Elo+
Party 1
Arachne
Arachne
QLóo
Arachne
Level 29
God Stats
7W - 1L
1,806 SR
Queue Stats
214W - 181L
1,593 Elo+
Party 4
Izanami
Izanami
Stood648
Izanami
Level 67
God Stats
8W - 3L
1,641 SR
Queue Stats
88W - 86L
1,510 Elo+
Party 1
Apollo
Apollo
ZRudolf
Apollo
Level 49
God Stats
1W - 0L
1,829 SR
Queue Stats
101W - 100L
1,541 Elo+
Party 1
Baron Samedi
Baron Samedi
stealthsin
Baron Samedi
Level 69
God Stats
4W - 4L
1,679 SR
Queue Stats
158W - 148L
1,545 Elo+
Party 4
Team Averages
Level 64
1,662 SR
1,577 Elo+

VS

Team Averages
Level 55
1,439 SR
1,583 Elo+
Thor
Thor
 
Thor
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
BarryMcackinner
Scylla
Level 48
God Stats
6W - 6L
1,285 SR
Queue Stats
294W - 138L
1,798 Elo+
Party 2
Tyr
Tyr
EndMySufferingXd
Tyr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,298 Elo+
Party 3
Geb
Geb
RodentWhey
Geb
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 8L
1,824 Elo+
Party 2
Charybdis
Charybdis
nibblesUWU
Charybdis
Level 4
God Stats
1W - 3L
1,408 SR
Queue Stats
1W - 6L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
1 / 1 / 8
6,006
546
2,600
5,267
5,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
QLóo
Arachne
11
4 / 1 / 4
6,585
599
3,786
9,167
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Stood648
Izanami
13
7 / 1 / 2
7,823
711
5,730
5,912
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
ZRudolf
Apollo
10
1 / 2 / 1
6,164
560
4,095
7,506
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
stealthsin
Baron Samedi
11
1 / 2 / 5
6,079
553
3,678
5,323
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 4 / 2
5,273
479
4,432
5,999
1,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 1
5,786
526
4,537
4,118
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 0
6,766
615
6,251
11,612
6,300
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 1 / 0
6,547
595
2,680
5,730
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Charybdis
nibblesUWU
Charybdis
9
1 / 5 / 0
5,714
519
781
5,621
794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
14
Kills
7
7
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
2
0.5
L
1
1
1
1.5
L
2
3
0
0.67
W
Fafnir
1
1
8
5
W
Arachne
QLóo
Arachne
4
1
4
6
L
2
1
0
2
W
Izanami
Stood648
Izanami
7
1
2
8
W
Apollo
ZRudolf
Apollo
1
2
1
0.75
L
Charybdis
nibblesUWU
Charybdis
1
5
0
0.2
W
Baron Samedi
stealthsin
Baron Samedi
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,889
Damage
18,681
33,175
Taken
33,080
15,347
Mitigated
11,189
14,536
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,432
1,358
0
468
5,999
1,275
0
1,273
4,580
0
15,657
L
4,537
774
0
853
4,118
798
92
906
3,104
35,107
0
L
6,251
597
0
5,254
11,612
6,300
340
2,136
9,431
3,507
23,808
W
Fafnir
2,600
766
0
1,690
5,267
5,132
196
426
4,841
11,407
0
W
Arachne
QLóo
Arachne
3,786
2,121
0
5,195
9,167
3,336
0
3,043
6,124
0
34,395
L
2,680
562
0
3,440
5,730
2,022
0
809
4,873
40,532
0
W
Izanami
Stood648
Izanami
5,730
3,945
0
2,928
5,912
1,910
1,188
885
5,027
0
52,127
W
Apollo
ZRudolf
Apollo
4,095
2,779
0
3,352
7,506
2,455
0
2,107
5,399
0
30,792
L
Charybdis
nibblesUWU
Charybdis
781
376
0
1,158
5,621
794
29
803
4,814
0
24,468
W
Baron Samedi
stealthsin
Baron Samedi
3,678
455
98
1,273
5,323
2,514
46
1,973
3,350
30,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,657
Gold Earned
30,086
323
Minions Killed
316
0
Camps Cleared
0
1,121,723
Distance Traveled
1,116,746
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,273
479
30
3
0
223,261
2
L
Scylla
5,786
526
70
6
0
206,828
3
L
Tyr
6,766
615
61
6
0
238,537
0
W
Fafnir
6,006
546
16
1
0
233,663
3
W
Arachne
6,585
599
70
6
0
255,089
3
L
Geb
6,547
595
95
9
0
247,891
4
W
Izanami
7,823
711
108
10
0
211,827
1
W
Apollo
6,164
560
67
6
0
209,874
3
L
Charybdis
5,714
519
60
5
0
200,229
1
W
Baron Samedi
6,079
553
62
6
0
211,270
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role