Player Matchup

Artemis
Artemis
Platinum IV
KJtheGreat
Artemis
Platinum IV
Level 160
God Stats
8W - 5L
1,646 SR
Queue Stats
460W - 462L
1,715 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
LordCabraka
Sun Wukong
Gold III
Level 47
God Stats
6W - 8L
1,648 SR
Queue Stats
21W - 24L
1,560 MMR
Solo
Aphrodite
Aphrodite
Platinum IV
RavenNiels
Aphrodite
Platinum IV
Level 159
God Stats
35W - 36L
1,718 SR
Queue Stats
659W - 650L
1,711 MMR
Solo
Mercury
Mercury
Platinum II
RogueRaiju
Mercury
Platinum II
Level 102
God Stats
14W - 9L
1,649 SR
Queue Stats
567W - 558L
1,701 MMR
Solo
Sobek
Sobek
Bronze III
misguidedghostx
Sobek
Bronze III
Level 43
God Stats
3W - 4L
1,600 SR
Queue Stats
120W - 133L
1,599 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 102
1,652 SR
1,657 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,689 SR
1,661 MMR
Kukulkan
Kukulkan
Platinum V
Coln7
Kukulkan
Platinum V
Level 94
God Stats
3W - 2L
1,606 SR
Queue Stats
166W - 165L
1,598 MMR
Party 1
Skadi
Skadi
Gold I
DAVIDC7
Skadi
Gold I
Level 155
God Stats
115W - 82L
1,662 SR
Queue Stats
167W - 161L
1,694 MMR
Solo
Osiris
Osiris
Platinum IV
RealOneNamdu
Osiris
Platinum IV
Level 141
God Stats
8W - 1L
2,028 SR
Queue Stats
277W - 283L
1,800 MMR
Party 1
Ganesha
Ganesha
Gold III
afternoonquicki
Ganesha
Gold III
Level 127
God Stats
6W - 3L
1,500 SR
Queue Stats
442W - 460L
1,552 MMR
Solo
Vamana
Vamana
Gold III
thesuhpreme
Vamana
Gold III
Level 147
God Stats
9W - 6L
1,650 SR
Queue Stats
51W - 51L
1,660 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KJtheGreat
Artemis
16
2 / 6 / 1
10,674
508
8,929
15,772
5,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
LordCabraka
Sun Wukong
17
2 / 4 / 1
10,869
518
7,691
17,367
16,434
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
RavenNiels
Aphrodite
17
5 / 4 / 3
10,701
510
13,813
15,415
7,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
RogueRaiju
Mercury
19
6 / 6 / 4
11,629
554
14,302
19,977
7,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 4 / 7
10,335
492
8,825
32,144
32,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
BellonaCliodhnaErlang ShenUllr

VS

Bans
ShivaBakasuraBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Coln7
Kukulkan
18
4 / 5 / 7
11,326
539
15,607
9,360
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
DAVIDC7
Skadi
20
5 / 2 / 6
12,696
605
17,914
13,282
5,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
20
9 / 4 / 10
12,530
597
17,301
19,367
19,854
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 3 / 12
9,272
442
6,685
16,839
14,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
20
6 / 3 / 5
12,945
616
18,339
19,472
21,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
17
Kills
24
24
Deaths
17
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Coln7
Kukulkan
4
5
7
1.5
W
Skadi
DAVIDC7
Skadi
5
2
6
4
L
Artemis
KJtheGreat
Artemis
2
6
1
0.42
L
Sun Wukong
LordCabraka
Sun Wukong
2
4
1
0.63
L
Aphrodite
RavenNiels
Aphrodite
5
4
3
1.63
W
Osiris
9
4
10
3.5
L
Mercury
RogueRaiju
Mercury
6
6
4
1.33
W
0
3
12
2
L
2
4
7
1.38
W
Vamana
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,560
Damage
75,846
100,675
Taken
78,320
69,944
Mitigated
65,243
37,135
Healing
14,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Coln7
Kukulkan
15,607
2,001
0
1,066
9,360
3,973
200
3,417
5,943
89,598
0
W
Skadi
DAVIDC7
Skadi
17,914
7,479
0
3,680
13,282
5,057
2,403
4,163
9,119
0
106,623
L
Artemis
KJtheGreat
Artemis
8,929
4,208
0
3,957
15,772
5,604
0
1,199
14,573
0
77,005
L
Sun Wukong
LordCabraka
Sun Wukong
7,691
1,998
0
4,698
17,367
16,434
266
2,416
14,951
0
74,936
L
Aphrodite
RavenNiels
Aphrodite
13,813
2,013
6,305
7,964
15,415
7,659
160
3,399
12,016
80,750
0
W
Osiris
17,301
7,927
0
1,319
19,367
19,854
0
5,454
13,913
0
88,438
L
Mercury
RogueRaiju
Mercury
14,302
7,413
0
89
19,977
7,655
0
4,013
15,964
0
100,554
W
6,685
1,146
0
1,948
16,839
14,743
141
6,403
10,436
18,686
0
L
8,825
722
3,312
10,810
32,144
32,592
0
11,265
20,879
29,601
0
W
Vamana
18,339
9,256
0
6,486
19,472
21,616
1,204
3,329
16,143
0
109,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,208
Gold Earned
58,769
600
Minions Killed
670
0
Camps Cleared
0
1,977,040
Distance Traveled
2,095,638
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,326
539
169
8
0
385,252
3
W
Skadi
12,696
605
193
9
0
430,475
6
L
Artemis
10,674
508
143
7
0
353,314
2
L
Sun Wukong
10,869
518
156
7
0
386,062
2
L
Aphrodite
10,701
510
150
7
0
365,999
5
W
Osiris
12,530
597
126
6
0
456,232
4
L
Mercury
11,629
554
127
6
0
476,822
3
W
Ganesha
9,272
442
2
0
0
417,387
5
L
Sobek
10,335
492
24
1
0
394,843
10
W
Vamana
12,945
616
180
9
0
406,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role