Player Matchup

Thanatos
Thanatos
KaiManZ-_-
Thanatos
Level 57
God Stats
18W - 18L
1,465 SR
Queue Stats
129W - 156L
1,413 Elo+
Party 4
Bellona
Bellona
PetrushkaPti4ka
Bellona
Level 26
God Stats
14W - 10L
1,558 SR
Queue Stats
49W - 51L
1,450 Elo+
Party 1
Skadi
Skadi
skereeeeeee34
Skadi
Level 33
God Stats
3W - 5L
1,518 SR
Queue Stats
54W - 76L
1,392 Elo+
Party 4
Nu Wa
Nu Wa
Гарельт
Nu Wa
Level 48
God Stats
6W - 8L
1,466 SR
Queue Stats
53W - 59L
1,448 Elo+
Party 1
Fafnir
Fafnir
Харутора
Fafnir
Level 36
God Stats
7W - 5L
1,638 SR
Queue Stats
49W - 51L
1,450 Elo+
Party 1
Team Averages
Level 40
1,529 SR
1,430 Elo+

VS

Team Averages
Level 69
1,421 SR
1,484 Elo+
Medusa
Medusa
CoachBb
Medusa
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,608 Elo+
Party 3
Bellona
Bellona
Deadlymousecidal
Bellona
Level 65
God Stats
19W - 30L
1,178 SR
Queue Stats
343W - 380L
1,423 Elo+
Solo
Merlin
Merlin
FreddyDaFish1208
Merlin
Level 49
God Stats
5W - 6L
1,425 SR
Queue Stats
13W - 17L
1,410 Elo+
Party 2
Camazotz
Camazotz
PePeMaxiDaddy
Camazotz
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,480 Elo+
Party 2
Ares
Ares
SaintBabu
Ares
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KaiManZ-_-
Thanatos
12
2 / 5 / 1
6,797
523
4,705
11,580
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 1
6,341
488
3,626
7,435
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 6 / 1
6,008
462
6,815
9,860
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 5
6,754
520
7,155
8,711
1,973
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 3 / 0
7,165
551
4,410
13,201
12,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CoachBb
Medusa
12
4 / 3 / 9
7,591
584
13,789
8,993
3,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 1
8,108
624
6,621
10,124
8,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 5
7,465
574
4,403
4,740
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
PePeMaxiDaddy
Camazotz
16
9 / 0 / 2
9,307
716
7,097
11,168
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
12
4 / 1 / 5
7,478
575
4,250
9,196
7,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
22
23
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
CoachBb
Medusa
4
3
9
2.83
W
3
1
1
3.5
W
2
2
5
2.25
L
Thanatos
KaiManZ-_-
Thanatos
2
5
1
0.5
W
Camazotz
PePeMaxiDaddy
Camazotz
9
0
2
10
L
0
3
1
0.17
W
Ares
4
1
5
6.5
L
2
6
1
0.42
L
0
6
5
0.42
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,711
Damage
36,160
50,787
Taken
44,221
25,126
Mitigated
25,561
15,468
Healing
18,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CoachBb
Medusa
13,789
6,644
0
849
8,993
3,712
240
3,038
5,955
0
44,937
W
6,621
2,627
0
4,702
10,124
8,839
560
1,593
8,531
0
42,485
W
4,403
128
219
1,258
4,740
1,380
411
1,434
3,306
35,426
0
L
Thanatos
KaiManZ-_-
Thanatos
4,705
1,283
0
7,209
11,580
3,727
0
1,825
9,627
0
37,791
W
Camazotz
PePeMaxiDaddy
Camazotz
7,097
2,187
0
9,767
11,168
3,751
0
2,861
8,307
0
63,369
L
3,626
785
0
2,024
7,435
4,267
0
0
7,435
0
29,497
W
Ares
4,250
632
0
1,465
9,196
7,879
328
2,639
6,341
10,190
0
L
6,815
3,287
0
2,029
9,860
2,164
0
1,138
8,692
0
38,959
L
7,155
1,794
0
826
8,711
1,973
28
2,008
6,461
42,494
0
L
4,410
998
0
3,380
13,201
12,995
0
3,226
9,919
13,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,065
Gold Earned
39,949
301
Minions Killed
356
0
Camps Cleared
0
1,188,812
Distance Traveled
1,312,946
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,591
584
66
5
0
246,844
2
W
Bellona
8,108
624
91
7
0
258,282
4
W
Merlin
7,465
574
70
5
0
248,820
2
L
Thanatos
6,797
523
77
6
0
260,413
3
W
Camazotz
9,307
716
120
9
0
300,896
5
L
Bellona
6,341
488
66
5
0
216,994
0
W
Ares
7,478
575
9
1
0
258,104
1
L
Skadi
6,008
462
54
4
0
231,704
1
L
Nu Wa
6,754
520
70
5
0
240,442
0
L
Fafnir
7,165
551
34
3
0
239,259
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role