Player Matchup

Vamana
Vamana
 
Vamana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
JarJarMurloc
Thoth
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,481 Elo+
Party 1
Raijin
Raijin
iParadoxEU
Raijin
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,672 Elo+
Party 1
Zhong Kui
Zhong Kui
ozo380
Zhong Kui
Level 132
God Stats
9W - 5L
1,730 SR
Queue Stats
174W - 98L
1,628 Elo+
Party 1
Team Averages
Level 144
1,546 SR
1,556 Elo+

VS

Team Averages
Level 88
1,483 SR
1,483 Elo+
Raijin
Raijin
 
Raijin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Hikiko_95
Jing Wei
Level 84
God Stats
10W - 6L
1,707 SR
Queue Stats
86W - 93L
1,484 Elo+
Solo
Chaac
Chaac
LinkTOwar
Chaac
Level 104
God Stats
4W - 16L
1,196 SR
Queue Stats
26W - 44L
1,444 Elo+
Party 2
Ymir
Ymir
Schettino5840
Ymir
Level 57
God Stats
21W - 22L
1,510 SR
Queue Stats
188W - 197L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
9 / 0 / 13
10,225
1,023
11,150
12,674
8,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chiron
 
Chiron
17
8 / 1 / 9
9,558
956
17,136
11,154
4,446
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
7 / 3 / 11
9,024
902
10,885
4,548
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
iParadoxEU
Raijin
17
6 / 0 / 9
9,432
943
10,587
8,531
3,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
ozo380
Zhong Kui
15
1 / 0 / 15
8,307
831
7,404
7,383
6,530
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
1 / 6 / 2
8,029
803
8,765
10,173
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
 
Arachne
13
2 / 7 / 0
7,587
759
5,769
12,664
3,577
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Hikiko_95
Jing Wei
13
0 / 7 / 1
7,131
713
2,674
12,068
3,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
LinkTOwar
Chaac
13
0 / 5 / 0
6,910
691
5,995
11,894
6,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 6 / 0
6,932
693
3,595
16,067
13,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
7
31
Kills
4
4
Deaths
31
57
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
9
0
13
15.5
W
Chiron
 
Chiron
8
1
9
12.5
L
Raijin
 
Raijin
1
6
2
0.33
L
Arachne
 
Arachne
2
7
0
0.29
L
Jing Wei
Hikiko_95
Jing Wei
0
7
1
0.07
W
7
3
11
4.17
L
Chaac
LinkTOwar
Chaac
0
5
0
0
L
1
6
0
0.17
W
Raijin
iParadoxEU
Raijin
6
0
9
10.5
W
Zhong Kui
ozo380
Zhong Kui
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,162
Damage
26,798
44,290
Taken
62,866
24,895
Mitigated
30,256
16,957
Healing
7,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
11,150
4,165
2,504
4,213
12,674
8,981
0
3,257
9,346
0
23,589
W
Chiron
 
Chiron
17,136
7,495
640
4,034
11,154
4,446
1,695
3,169
7,885
0
54,597
L
Raijin
 
Raijin
8,765
185
0
758
10,173
3,192
0
3,599
6,344
36,840
0
L
Arachne
 
Arachne
5,769
4,611
0
1,421
12,664
3,577
0
6,150
6,182
0
10,515
L
Jing Wei
Hikiko_95
Jing Wei
2,674
1,306
0
340
12,068
3,380
0
4,686
7,128
0
19,682
W
10,885
30
0
180
4,548
1,449
330
1,993
2,555
24,012
0
L
Chaac
LinkTOwar
Chaac
5,995
760
0
2,940
11,894
6,885
0
6,194
5,352
0
20,522
L
3,595
323
224
2,160
16,067
13,222
0
6,576
8,984
8,851
0
W
Raijin
iParadoxEU
Raijin
10,587
121
0
1,853
8,531
3,489
467
1,629
6,735
40,570
0
W
Zhong Kui
ozo380
Zhong Kui
7,404
727
0
3,533
7,383
6,530
845
2,312
4,923
22,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,546
Gold Earned
36,589
287
Minions Killed
150
0
Camps Cleared
0
1,130,982
Distance Traveled
1,004,670
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,225
1,023
26
3
0
244,130
2
W
Chiron
9,558
956
80
8
0
213,420
1
L
Raijin
8,029
803
62
6
0
181,573
5
L
Arachne
7,587
759
8
1
0
204,219
0
L
Jing Wei
7,131
713
36
4
0
214,359
3
W
Thoth
9,024
902
47
5
0
228,154
1
L
Chaac
6,910
691
40
4
0
208,176
0
L
Ymir
6,932
693
4
0
0
196,343
1
W
Raijin
9,432
943
77
8
0
223,037
4
W
Zhong Kui
8,307
831
57
6
0
222,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role