Player Matchup

Awilix
Awilix
Matroxo20
Awilix
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,415 Elo+
Party 1
Ra
Ra
Miguelrevine
Ra
Level 6
God Stats
2W - 3L
1,793 SR
Queue Stats
7W - 9L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
maneomo
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,138 Elo+
Party 1
Team Averages
Level 15
1,598 SR
1,342 Elo+

VS

Team Averages
Level 78
1,345 SR
1,373 Elo+
Sobek
Sobek
DeadalusVH
Sobek
Level 79
God Stats
2W - 3L
1,247 SR
Queue Stats
17W - 17L
1,421 Elo+
Party 2
Yu Huang
Yu Huang
Kaalimerah
Yu Huang
Level 49
God Stats
3W - 4L
1,247 SR
Queue Stats
23W - 36L
1,255 Elo+
Party 2
Bakasura
Bakasura
Zyhrow
Bakasura
Level 106
God Stats
1W - 1L
1,540 SR
Queue Stats
34W - 40L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Matroxo20
Awilix
16
5 / 7 / 2
11,557
680
14,962
15,665
5,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 6 / 5
11,091
652
11,702
11,269
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
maneomo
Cthulhu
15
0 / 6 / 6
9,891
582
7,297
12,912
10,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
2 / 2 / 17
12,099
712
8,778
23,848
29,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Kaalimerah
Yu Huang
18
1 / 0 / 13
11,821
695
6,169
5,476
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Zyhrow
Bakasura
18
16 / 5 / 3
13,330
784
20,020
17,318
10,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
7
Kills
19
19
Deaths
7
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
2
17
5.25
W
Yu Huang
Kaalimerah
Yu Huang
1
0
13
7.5
L
Awilix
Matroxo20
Awilix
5
7
2
0.86
L
2
6
5
0.75
W
Bakasura
Zyhrow
Bakasura
16
5
3
3.5
L
Cthulhu
maneomo
Cthulhu
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,961
Damage
34,967
39,846
Taken
46,642
20,556
Mitigated
42,042
7,005
Healing
15,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
8,778
676
601
8,229
23,848
29,414
262
8,901
14,380
17,410
0
W
Yu Huang
Kaalimerah
Yu Huang
6,169
125
0
1,214
5,476
2,034
958
3,078
2,362
42,577
0
L
Awilix
Matroxo20
Awilix
14,962
5,519
0
495
15,665
5,855
197
5,997
8,237
442
40,668
L
11,702
1,787
2,286
2,130
11,269
4,103
364
4,470
5,738
40,932
0
W
Bakasura
Zyhrow
Bakasura
20,020
12,037
0
5,096
17,318
10,594
1,710
7,143
9,969
0
59,783
L
Cthulhu
maneomo
Cthulhu
7,297
148
1,023
1,071
12,912
10,598
273
4,819
6,589
20,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,539
Gold Earned
37,250
154
Minions Killed
193
6
Camps Cleared
9
905,600
Distance Traveled
936,309
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,099
712
21
1
0
308,334
3
W
Yu Huang
11,821
695
85
5
0
322,708
2
L
Awilix
11,557
680
64
4
3
310,001
2
L
Ra
11,091
652
70
4
3
291,825
3
W
Bakasura
13,330
784
87
5
9
305,267
9
L
Cthulhu
9,891
582
20
1
0
303,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role