Player Matchup

Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Cr8zyman-_-316
Thanatos
Level 109
God Stats
13W - 6L
1,571 SR
Queue Stats
199W - 125L
1,603 Elo+
Party 1
Gilgamesh
Gilgamesh
MonkeBrain2222
Gilgamesh
Level 37
God Stats
0W - 1L
1,692 SR
Queue Stats
2W - 6L
1,229 Elo+
Solo
Ganesha
Ganesha
Synful_Dawg
Ganesha
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 122L
1,618 Elo+
Party 1
Izanami
Izanami
oCrissCross
Izanami
Level 160
God Stats
16W - 14L
1,582 SR
Queue Stats
970W - 936L
1,475 Elo+
Solo
Team Averages
Level 102
1,569 SR
1,485 Elo+

VS

Team Averages
Level 79
1,498 SR
1,507 Elo+
Rama
Rama
Cart Stirrer
Rama
Level 48
God Stats
3W - 2L
1,741 SR
Queue Stats
74W - 82L
1,560 Elo+
Party 2
Athena
Athena
Retro boy l
Athena
Level 40
God Stats
3W - 5L
1,281 SR
Queue Stats
4W - 13L
1,292 Elo+
Solo
Fenrir
Fenrir
Robust Beak
Fenrir
Level 130
God Stats
1W - 3L
1,610 SR
Queue Stats
91W - 90L
1,594 Elo+
Party 2
Ra
Ra
STRAIT M3RKIN
Ra
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Ymir
Ymir
Sneaky Beak
Ymir
Level 145
God Stats
3W - 1L
1,360 SR
Queue Stats
76W - 86L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
2 / 1 / 0
4,686
781
1,526
2,183
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
5
1 / 3 / 1
3,739
623
2,373
4,523
1,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
MonkeBrain2222
Gilgamesh
4
0 / 3 / 0
3,135
523
804
2,752
1,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Synful_Dawg
Ganesha
5
1 / 1 / 1
3,806
634
2,359
4,198
2,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Izanami
oCrissCross
Izanami
6
0 / 2 / 0
3,852
642
1,679
2,700
532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 0
4,383
731
1,347
3,030
636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
5
0 / 2 / 3
3,632
605
1,421
4,809
1,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
7
3 / 1 / 0
4,211
702
3,329
3,857
1,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
1 / 0 / 1
4,235
706
952
1,549
370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
3 / 1 / 1
4,500
750
1,744
3,230
1,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
10
10
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
1
0
2
W
3
0
0
3
L
Thanatos
1
3
1
0.5
L
Gilgamesh
MonkeBrain2222
Gilgamesh
0
3
0
0
W
Athena
0
2
3
0.75
W
Fenrir
3
1
0
3
W
1
0
1
1.5
W
3
1
1
3.5
L
Ganesha
Synful_Dawg
Ganesha
1
1
1
1.5
L
Izanami
oCrissCross
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,741
Damage
8,793
16,356
Taken
16,475
6,648
Mitigated
5,154
4,866
Healing
6,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,526
201
0
100
2,183
703
0
764
1,419
19,808
0
W
1,347
1,035
0
1,639
3,030
636
0
706
2,324
0
18,792
L
Thanatos
2,373
779
0
2,651
4,523
1,748
0
971
3,552
0
15,714
L
Gilgamesh
MonkeBrain2222
Gilgamesh
804
177
0
438
2,752
1,223
0
922
1,830
0
4,946
W
Athena
1,421
599
126
1,826
4,809
1,680
0
983
3,826
6,769
0
W
Fenrir
3,329
1,396
0
716
3,857
1,093
0
712
3,145
0
19,472
W
952
39
114
736
1,549
370
0
249
1,300
19,521
0
W
1,744
1,220
0
970
3,230
1,375
0
1,235
1,882
14,589
0
L
Ganesha
Synful_Dawg
Ganesha
2,359
752
0
938
4,198
2,442
0
1,088
3,110
7,014
0
L
Izanami
oCrissCross
Izanami
1,679
1,641
0
739
2,700
532
0
372
2,328
0
20,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,218
Gold Earned
20,961
145
Minions Killed
170
0
Camps Cleared
0
554,339
Distance Traveled
624,330
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,686
781
53
9
0
114,404
1
W
Rama
4,383
731
41
7
0
110,166
3
L
Thanatos
3,739
623
28
5
0
135,015
2
L
Gilgamesh
3,135
523
9
2
0
86,179
0
W
Athena
3,632
605
9
2
0
121,744
0
W
Fenrir
4,211
702
45
8
0
144,228
0
W
Ra
4,235
706
43
7
0
131,697
1
W
Ymir
4,500
750
32
5
0
116,495
0
L
Ganesha
3,806
634
1
0
0
127,092
3
L
Izanami
3,852
642
54
9
0
91,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role