Player Matchup

Neith
Neith
Boss Figz
Neith
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
231W - 255L
1,420 Elo+
Party 1
Baron Samedi
Baron Samedi
CostEndymion209
Baron Samedi
Level 135
God Stats
5W - 3L
1,491 SR
Queue Stats
171W - 206L
1,390 Elo+
Party 1
Hades
Hades
FML Jones
Hades
Level 15
God Stats
1W - 0L
1,260 SR
Queue Stats
14W - 20L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
Qc KamiKazz
Cthulhu
Level 25
God Stats
1W - 4L
1,023 SR
Queue Stats
81W - 103L
1,352 Elo+
Solo
Gilgamesh
Gilgamesh
Äñďré
Gilgamesh
Level 123
God Stats
4W - 4L
1,317 SR
Queue Stats
152W - 156L
1,445 Elo+
Party 1
Team Averages
Level 89
1,318 SR
1,412 Elo+

VS

Team Averages
Level 138
1,507 SR
1,416 Elo+
Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
DarthTDO
Atlas
Level 120
God Stats
17W - 8L
1,853 SR
Queue Stats
567W - 583L
1,444 Elo+
Solo
Hun Batz
Hun Batz
DeBuke
Hun Batz
Level 160
God Stats
4W - 11L
1,520 SR
Queue Stats
1,017W - 1,170L
1,410 Elo+
Party 2
Baron Samedi
Baron Samedi
El_JefeDeLaMafia
Baron Samedi
Level 90
God Stats
1W - 2L
1,479 SR
Queue Stats
147W - 162L
1,389 Elo+
Solo
Rama
Rama
S2 lucifer
Rama
Level 160
God Stats
8W - 3L
1,184 SR
Queue Stats
362W - 381L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Boss Figz
Neith
20
7 / 2 / 18
12,996
812
14,237
11,564
4,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
CostEndymion209
Baron Samedi
17
1 / 7 / 17
10,703
669
12,883
16,691
7,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hades
FML Jones
Hades
17
3 / 7 / 15
10,752
672
10,463
16,073
14,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Qc KamiKazz
Cthulhu
20
13 / 7 / 9
14,497
906
13,877
21,123
19,523
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Äñďré
Gilgamesh
19
3 / 6 / 20
12,472
780
12,008
33,428
27,010
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
3 / 5 / 15
11,629
727
16,003
12,232
6,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
DarthTDO
Atlas
19
6 / 4 / 13
11,252
703
17,394
15,830
12,244
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
DeBuke
Hun Batz
16
4 / 8 / 8
10,784
674
8,329
12,552
8,512
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
El_JefeDeLaMafia
Baron Samedi
20
9 / 5 / 11
12,485
780
19,953
15,888
11,009
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 5 / 15
10,933
683
16,689
14,991
6,664
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
89
27
Kills
27
29
Deaths
27
79
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
5
15
2.1
W
Neith
Boss Figz
Neith
7
2
18
8
W
Baron Samedi
CostEndymion209
Baron Samedi
1
7
17
1.36
L
Atlas
DarthTDO
Atlas
6
4
13
3.13
L
Hun Batz
DeBuke
Hun Batz
4
8
8
1
L
Baron Samedi
El_JefeDeLaMafia
Baron Samedi
9
5
11
2.9
W
Hades
FML Jones
Hades
3
7
15
1.5
W
Cthulhu
Qc KamiKazz
Cthulhu
13
7
9
2.5
L
5
5
15
2.5
W
Gilgamesh
Äñďré
Gilgamesh
3
6
20
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,468
Damage
78,368
98,879
Taken
71,493
73,161
Mitigated
45,057
37,329
Healing
21,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
16,003
4,323
197
2,626
12,232
6,628
782
6,931
5,301
35,740
0
W
Neith
Boss Figz
Neith
14,237
4,403
1,884
4,706
11,564
4,772
3,161
7,735
3,688
0
44,543
W
Baron Samedi
CostEndymion209
Baron Samedi
12,883
1,092
5,941
5,716
16,691
7,641
224
10,890
5,733
23,756
0
L
Atlas
DarthTDO
Atlas
17,394
5,752
1,584
2,759
15,830
12,244
613
7,268
8,562
28,521
0
L
Hun Batz
DeBuke
Hun Batz
8,329
4,416
546
856
12,552
8,512
792
6,091
6,461
0
15,419
L
Baron Samedi
El_JefeDeLaMafia
Baron Samedi
19,953
1,940
3,941
4,937
15,888
11,009
124
7,872
8,016
42,880
0
W
Hades
FML Jones
Hades
10,463
926
441
2,207
16,073
14,215
0
9,168
6,719
16,975
0
W
Cthulhu
Qc KamiKazz
Cthulhu
13,877
422
2,674
2,737
21,123
19,523
1,090
8,579
12,321
40,425
0
L
16,689
14,836
516
4,008
14,991
6,664
1,275
9,061
5,930
0
27,732
W
Gilgamesh
Äñďré
Gilgamesh
12,008
1,613
1,099
9,924
33,428
27,010
643
16,008
17,068
0
31,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,420
Gold Earned
57,083
169
Minions Killed
138
0
Camps Cleared
0
1,378,422
Distance Traveled
1,131,704
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,629
727
39
2
0
234,571
0
W
Neith
12,996
812
63
4
0
299,830
0
W
Baron Samedi
10,703
669
20
1
0
253,239
0
L
Atlas
11,252
703
21
1
0
261,795
2
L
Hun Batz
10,784
674
10
1
0
181,454
1
L
Baron Samedi
12,485
780
46
3
0
234,262
1
W
Hades
10,752
672
12
1
0
274,096
1
W
Cthulhu
14,497
906
50
3
0
303,805
0
L
Rama
10,933
683
22
1
0
219,622
1
W
Gilgamesh
12,472
780
24
2
0
247,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role