Player Matchup

Horus
Horus
Bullankan
Horus
Level 29
God Stats
2W - 5L
1,258 SR
Queue Stats
260W - 263L
1,478 Elo+
Party 2
Awilix
Awilix
BydiNette
Awilix
Level 118
God Stats
4W - 7L
1,702 SR
Queue Stats
301W - 328L
1,454 Elo+
Solo
King Arthur
King Arthur
Firefly74
King Arthur
Level 63
God Stats
5W - 9L
1,500 SR
Queue Stats
284W - 281L
1,478 Elo+
Party 2
Zeus
Zeus
Fireprankz-
Zeus
Level 125
God Stats
6W - 5L
1,460 SR
Queue Stats
140W - 139L
1,478 Elo+
Party 2
Apollo
Apollo
MONSTER MAHAM0
Apollo
Level 25
God Stats
0W - 2L
1,266 SR
Queue Stats
21W - 37L
1,340 Elo+
Solo
Team Averages
Level 72
1,437 SR
1,446 Elo+

VS

Team Averages
Level 52
1,500 SR
1,528 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Jaden_Arlean
Cabrakan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,512 Elo+
Solo
Agni
Agni
SupaTurneep64
Agni
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,563 Elo+
Party 1
Da Ji
Da Ji
TurnipStriker69
Da Ji
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 6L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bullankan
Horus
13
1 / 5 / 5
7,127
648
439
9,127
8,735
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
BydiNette
Awilix
13
3 / 5 / 2
8,071
734
2,957
7,914
2,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Firefly74
King Arthur
16
7 / 5 / 3
8,973
816
10,429
16,889
7,932
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
1 / 5 / 4
7,856
714
19,880
8,607
2,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 7 / 7
7,383
671
6,885
11,505
3,324
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
6 / 1 / 17
10,208
928
8,803
8,664
4,111
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
 
Guan Yu
16
8 / 3 / 14
9,703
882
8,576
16,299
15,938
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cabrakan
Jaden_Arlean
Cabrakan
15
3 / 3 / 16
9,196
836
6,167
13,660
15,375
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
5 / 2 / 12
9,388
853
14,638
9,702
3,975
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 3 / 17
9,055
823
10,228
8,871
4,191
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
103
12
Kills
27
27
Deaths
12
21
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
1
17
14.5
W
Guan Yu
 
Guan Yu
8
3
14
5
L
Horus
Bullankan
Horus
1
5
5
0.7
L
Awilix
BydiNette
Awilix
3
5
2
0.8
L
King Arthur
Firefly74
King Arthur
7
5
3
1.7
L
1
5
4
0.6
W
Cabrakan
Jaden_Arlean
Cabrakan
3
3
16
3.67
L
0
7
7
0.5
W
5
2
12
5.5
W
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,590
Damage
48,412
54,042
Taken
57,196
25,115
Mitigated
43,590
12,779
Healing
24,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,803
2,726
505
2,372
8,664
4,111
2,807
4,479
4,146
0
34,723
W
Guan Yu
 
Guan Yu
8,576
1,026
6,662
6,616
16,299
15,938
219
2,937
13,159
1,944
13,371
L
Horus
Bullankan
Horus
439
339
1,008
1,080
9,127
8,735
0
3,146
5,981
0
1,367
L
Awilix
BydiNette
Awilix
2,957
739
483
927
7,914
2,460
0
4,373
3,541
0
5,427
L
King Arthur
Firefly74
King Arthur
10,429
1,055
0
4,453
16,889
7,932
0
6,207
10,682
0
18,962
L
19,880
731
258
2,438
8,607
2,664
0
3,290
5,317
35,828
0
W
Cabrakan
Jaden_Arlean
Cabrakan
6,167
457
552
1,985
13,660
15,375
204
5,978
7,549
14,780
0
L
6,885
3,650
82
2,050
11,505
3,324
0
4,415
7,090
0
16,254
W
14,638
794
2,733
2,185
9,702
3,975
1,076
3,161
6,381
29,415
0
W
10,228
1,738
903
246
8,871
4,191
829
3,325
5,444
0
12,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,410
Gold Earned
47,550
81
Minions Killed
117
0
Camps Cleared
0
886,292
Distance Traveled
987,423
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,208
928
55
5
0
186,293
1
W
Guan Yu
9,703
882
10
1
0
194,461
0
L
Horus
7,127
648
3
0
0
175,936
0
L
Awilix
8,071
734
6
1
0
192,880
0
L
King Arthur
8,973
816
20
2
0
182,613
1
L
Zeus
7,856
714
38
3
0
164,689
0
W
Cabrakan
9,196
836
20
2
0
195,081
0
L
Apollo
7,383
671
14
1
0
170,174
0
W
Agni
9,388
853
30
3
0
211,912
0
W
Da Ji
9,055
823
2
0
0
199,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role