Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
DLJ1
Cupid
Level 143
God Stats
32W - 33L
1,485 SR
Queue Stats
587W - 577L
1,571 Elo+
Solo
Fenrir
Fenrir
HashiraRubyRose
Fenrir
Level 160
God Stats
4W - 5L
1,736 SR
Queue Stats
498W - 257L
1,870 Elo+
Party 1
Hel
Hel
wintermightcome
Hel
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 181L
1,665 Elo+
Solo
Erlang Shen
Erlang Shen
yawnitsjon
Erlang Shen
Level 100
God Stats
19W - 13L
1,766 SR
Queue Stats
399W - 384L
1,647 Elo+
Solo
Team Averages
Level 141
1,597 SR
1,651 Elo+

VS

Team Averages
Level 156
1,629 SR
1,574 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Kаrp
Cupid
Level 160
God Stats
13W - 4L
1,845 SR
Queue Stats
450W - 211L
1,689 Elo+
Party 2
Gilgamesh
Gilgamesh
WWillee
Gilgamesh
Level 158
God Stats
3W - 5L
1,800 SR
Queue Stats
200W - 155L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
3 / 2 / 2
5,825
728
3,879
6,206
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
DLJ1
Cupid
9
4 / 1 / 0
5,828
729
4,744
5,233
1,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 4
5,217
652
3,567
6,785
3,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 0 / 2
5,729
716
3,286
4,535
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
yawnitsjon
Erlang Shen
9
1 / 1 / 3
5,030
629
1,347
5,132
2,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
3 / 3 / 0
5,771
721
5,232
7,359
3,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
 
Discordia
9
0 / 3 / 0
4,875
609
1,474
3,717
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
 
Yemoja
5
0 / 2 / 0
4,021
503
2,145
4,442
1,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
Kаrp
Cupid
9
1 / 2 / 0
5,527
691
3,407
5,263
995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
WWillee
Gilgamesh
7
0 / 2 / 0
4,450
556
3,105
5,187
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
4
4
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
2
2
2
L
Jormungandr
 
Jormungandr
3
3
0
1
L
Discordia
 
Discordia
0
3
0
0
L
Yemoja
 
Yemoja
0
2
0
0
W
Cupid
DLJ1
Cupid
4
1
0
4
W
1
0
4
3
L
Cupid
Kаrp
Cupid
1
2
0
0.5
L
Gilgamesh
WWillee
Gilgamesh
0
2
0
0
W
3
0
2
4
W
Erlang Shen
yawnitsjon
Erlang Shen
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,823
Damage
15,363
27,891
Taken
25,968
10,946
Mitigated
8,417
11,181
Healing
6,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,879
820
0
2,686
6,206
1,745
0
2,941
3,265
28,463
0
L
Jormungandr
 
Jormungandr
5,232
1,799
0
845
7,359
3,308
0
3,412
3,705
29,603
0
L
Discordia
 
Discordia
1,474
146
0
369
3,717
1,057
0
1,366
2,351
27,422
0
L
Yemoja
 
Yemoja
2,145
898
125
1,171
4,442
1,460
0
0
4,442
8,026
0
W
Cupid
DLJ1
Cupid
4,744
3,244
220
2,956
5,233
1,455
0
865
4,368
0
28,997
W
3,567
767
0
1,845
6,785
3,698
0
2,721
4,064
0
10,987
L
Cupid
Kаrp
Cupid
3,407
1,678
104
2,162
5,263
995
0
0
5,263
0
27,604
L
Gilgamesh
WWillee
Gilgamesh
3,105
1,035
0
1,822
5,187
1,597
0
2,109
3,042
0
19,489
W
3,286
158
502
1,965
4,535
1,349
144
770
3,765
32,512
0
W
Erlang Shen
yawnitsjon
Erlang Shen
1,347
662
0
1,007
5,132
2,699
0
1,554
3,578
0
25,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,629
Gold Earned
24,644
291
Minions Killed
247
0
Camps Cleared
0
899,597
Distance Traveled
807,505
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,825
728
70
9
0
174,693
1
L
Jormungandr
5,771
721
62
8
0
170,192
2
L
Discordia
4,875
609
55
7
0
158,940
3
L
Yemoja
4,021
503
12
2
0
107,542
0
W
Cupid
5,828
729
64
8
0
159,632
2
W
Fenrir
5,217
652
15
2
0
183,910
3
L
Cupid
5,527
691
63
8
0
156,022
2
L
Gilgamesh
4,450
556
55
7
0
214,809
2
W
Hel
5,729
716
81
10
0
177,658
2
W
Erlang Shen
5,030
629
61
8
0
203,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role