Player Matchup

Tiamat
Tiamat
DMC-2002
Tiamat
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
EvilHenry
Hou Yi
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,220 Elo+
Party 1
Guan Yu
Guan Yu
NocturnalDoom
Guan Yu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,142 Elo+
Party 1
Nike
Nike
Xx_Marusito_Xx12
Nike
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 53L
1,396 Elo+
Party 3
Zhong Kui
Zhong Kui
figurante430
Zhong Kui
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,328 Elo+
Party 3
Team Averages
Level 53
1,500 SR
1,317 Elo+

VS

Team Averages
Level 77
1,405 SR
1,451 Elo+
Anubis
Anubis
GEOWULF 1
Anubis
Level 142
God Stats
5W - 0L
1,165 SR
Queue Stats
281W - 249L
1,504 Elo+
Party 2
Izanami
Izanami
Kxng_Ben0121
Izanami
Level 57
God Stats
9W - 10L
1,334 SR
Queue Stats
16W - 14L
1,365 Elo+
Solo
Gilgamesh
Gilgamesh
Leo9215
Gilgamesh
Level 21
God Stats
1W - 4L
1,319 SR
Queue Stats
102W - 73L
1,262 Elo+
Party 2
Da Ji
Da Ji
Pro Toad
Da Ji
Level 112
God Stats
73W - 31L
1,509 SR
Queue Stats
221W - 173L
1,468 Elo+
Party 2
Atlas
Atlas
apothaytos
Atlas
Level 54
God Stats
5W - 2L
1,698 SR
Queue Stats
25W - 13L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DMC-2002
Tiamat
16
3 / 1 / 2
10,886
1,089
11,874
7,936
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
EvilHenry
Hou Yi
16
0 / 8 / 4
10,012
1,001
6,168
14,721
4,477
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
15
0 / 9 / 5
9,528
953
2,360
15,497
14,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 7 / 1
10,384
1,038
13,706
17,860
9,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
figurante430
Zhong Kui
15
0 / 8 / 5
9,454
945
17,010
16,737
7,942
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

103

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GEOWULF 1
Anubis
18
4 / 1 / 24
11,320
1,132
17,896
11,123
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Kxng_Ben0121
Izanami
18
5 / 1 / 14
11,002
1,100
10,439
7,708
2,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Leo9215
Gilgamesh
17
11 / 0 / 12
12,105
1,211
9,710
13,446
4,179
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Da Ji
Pro Toad
Da Ji
18
8 / 2 / 17
11,882
1,188
17,864
10,935
4,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
18
5 / 2 / 20
11,315
1,132
12,387
11,452
6,474
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
120
6
Kills
33
33
Deaths
6
17
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DMC-2002
Tiamat
3
1
2
4
L
Hou Yi
EvilHenry
Hou Yi
0
8
4
0.25
W
Anubis
GEOWULF 1
Anubis
4
1
24
16
W
Izanami
Kxng_Ben0121
Izanami
5
1
14
12
W
Gilgamesh
Leo9215
Gilgamesh
11
0
12
17
L
Guan Yu
0
9
5
0.28
W
Da Ji
Pro Toad
Da Ji
8
2
17
8.25
L
3
7
1
0.5
W
Atlas
5
2
20
7.5
L
Zhong Kui
figurante430
Zhong Kui
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,118
Damage
68,296
72,751
Taken
54,664
40,242
Mitigated
20,209
7,131
Healing
8,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DMC-2002
Tiamat
11,874
642
0
1,802
7,936
4,174
0
1,567
6,294
35,481
0
L
Hou Yi
EvilHenry
Hou Yi
6,168
1,230
0
186
14,721
4,477
0
6,545
7,938
0
24,595
W
Anubis
GEOWULF 1
Anubis
17,896
168
575
2,842
11,123
3,483
0
5,209
5,878
32,107
0
W
Izanami
Kxng_Ben0121
Izanami
10,439
7,261
240
1,473
7,708
2,057
0
4,136
3,572
0
31,746
W
Gilgamesh
Leo9215
Gilgamesh
9,710
2,532
0
282
13,446
4,179
0
8,425
4,995
0
19,813
L
Guan Yu
2,360
320
1,410
1,719
15,497
14,573
0
8,190
6,894
0
9,645
W
Da Ji
Pro Toad
Da Ji
17,864
5,777
216
921
10,935
4,016
0
4,996
5,823
0
27,759
L
13,706
379
0
326
17,860
9,076
0
5,244
12,466
0
30,919
W
Atlas
12,387
3,924
0
1,516
11,452
6,474
0
6,118
5,121
29,238
0
L
Zhong Kui
figurante430
Zhong Kui
17,010
551
0
1,688
16,737
7,942
0
7,654
8,876
24,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,264
Gold Earned
57,624
170
Minions Killed
185
4
Camps Cleared
8
922,994
Distance Traveled
1,010,061
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,886
1,089
54
5
1
191,549
3
L
Hou Yi
10,012
1,001
35
4
0
166,010
5
W
Anubis
11,320
1,132
44
4
2
205,797
0
W
Izanami
11,002
1,100
71
7
1
170,372
0
W
Gilgamesh
12,105
1,211
29
3
0
228,164
1
L
Guan Yu
9,528
953
11
1
0
194,081
2
W
Da Ji
11,882
1,188
15
2
5
205,458
1
L
Nike
10,384
1,038
49
5
2
189,125
0
W
Atlas
11,315
1,132
26
3
0
200,270
0
L
Zhong Kui
9,454
945
21
2
1
182,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role