Player Matchup

Jormungandr
Jormungandr
Lucifer7163
Jormungandr
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
84W - 69L
1,576 Elo+
Solo
Mulan
Mulan
RedneckCaptain
Mulan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,445 Elo+
Solo
Discordia
Discordia
black_fairydust
Discordia
Level 149
God Stats
9W - 2L
1,500 SR
Queue Stats
302W - 313L
1,458 Elo+
Solo
Nu Wa
Nu Wa
lmASeal
Nu Wa
Level 106
God Stats
1W - 0L
1,818 SR
Queue Stats
3W - 9L
1,217 Elo+
Solo
Chronos
Chronos
thejlas1
Chronos
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 73L
1,392 Elo+
Solo
Team Averages
Level 125
1,564 SR
1,418 Elo+

VS

Team Averages
Level 53
1,482 SR
1,330 Elo+
Awilix
Awilix
Faz3dL3gacy
Awilix
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,009 Elo+
Solo
Hun Batz
Hun Batz
FrailIce
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 124L
1,380 Elo+
Solo
Agni
Agni
KINGslaughter93
Agni
Level 119
God Stats
1W - 3L
1,173 SR
Queue Stats
185W - 211L
1,414 Elo+
Solo
Merlin
Merlin
ShmokeAJay
Merlin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 138L
1,385 Elo+
Solo
Ymir
Ymir
sage0f6ix
Ymir
Level 49
God Stats
1W - 1L
1,735 SR
Queue Stats
68W - 68L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lucifer7163
Jormungandr
18
7 / 2 / 17
10,937
841
16,040
14,023
15,263
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 7 / 18
10,581
814
7,522
13,347
14,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
black_fairydust
Discordia
17
3 / 2 / 17
10,531
810
13,193
6,446
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
lmASeal
Nu Wa
17
10 / 2 / 7
11,111
855
12,690
6,976
2,659
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
thejlas1
Chronos
17
5 / 3 / 13
10,210
785
12,490
11,428
4,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
2 / 7 / 5
8,527
656
9,077
13,393
7,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hun Batz
FrailIce
Hun Batz
14
3 / 7 / 4
9,484
730
8,316
11,927
4,204
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 5 / 4
8,555
658
7,147
11,507
12,060
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
ShmokeAJay
Merlin
15
2 / 7 / 6
8,700
669
9,773
11,179
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
18
6 / 2 / 8
10,463
805
7,275
24,694
19,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
42
28
Kills
15
16
Deaths
28
72
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Awilix
2
7
5
0.64
L
Hun Batz
FrailIce
Hun Batz
3
7
4
0.71
L
2
5
4
0.8
W
Jormungandr
Lucifer7163
Jormungandr
7
2
17
7.75
W
3
7
18
1.71
L
Merlin
ShmokeAJay
Merlin
2
7
6
0.71
W
Discordia
black_fairydust
Discordia
3
2
17
5.75
W
Nu Wa
lmASeal
Nu Wa
10
2
7
6.75
L
Ymir
6
2
8
5
W
Chronos
thejlas1
Chronos
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,935
Damage
41,588
52,220
Taken
72,700
38,905
Mitigated
47,416
16,896
Healing
23,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
9,077
3,237
1,951
1,560
13,393
7,635
0
8,321
4,866
0
18,910
L
Hun Batz
FrailIce
Hun Batz
8,316
979
867
1,356
11,927
4,204
0
9,889
1,967
0
19,178
L
7,147
382
2,005
1,493
11,507
12,060
0
8,333
3,106
22,734
0
W
Jormungandr
Lucifer7163
Jormungandr
16,040
1,902
1,967
4,469
14,023
15,263
0
6,218
7,599
30,095
0
W
7,522
706
700
1,216
13,347
14,503
60
5,213
8,009
0
12,998
L
Merlin
ShmokeAJay
Merlin
9,773
882
1,561
1,008
11,179
4,288
0
9,370
1,777
25,074
0
W
Discordia
black_fairydust
Discordia
13,193
702
813
921
6,446
2,096
738
3,149
3,115
30,668
0
W
Nu Wa
lmASeal
Nu Wa
12,690
2,848
1,605
848
6,976
2,659
2,074
3,268
3,482
29,945
0
L
Ymir
7,275
825
619
11,310
24,694
19,229
0
18,500
5,912
17,982
0
W
Chronos
thejlas1
Chronos
12,490
4,289
1,758
2,599
11,428
4,384
2,392
5,390
5,820
24,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,370
Gold Earned
45,729
129
Minions Killed
124
0
Camps Cleared
0
1,214,308
Distance Traveled
1,125,934
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,527
656
18
1
0
228,443
1
L
Hun Batz
9,484
730
20
2
0
216,866
0
L
Agni
8,555
658
33
3
0
234,400
0
W
Jormungandr
10,937
841
19
1
0
259,168
2
W
Mulan
10,581
814
21
2
0
237,003
1
L
Merlin
8,700
669
30
2
0
196,807
0
W
Discordia
10,531
810
34
3
0
226,946
1
W
Nu Wa
11,111
855
30
2
0
246,924
1
L
Ymir
10,463
805
23
2
0
249,418
4
W
Chronos
10,210
785
25
2
0
244,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role