Player Matchup

Jormungandr
Jormungandr
HacH76
Jormungandr
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,302 Elo+
Party 1
Neith
Neith
Rafi678
Neith
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 69L
1,302 Elo+
Party 1
Poseidon
Poseidon
Shadõw
Poseidon
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 34L
1,302 Elo+
Party 1
Team Averages
Level 38
1,500 SR
1,302 Elo+

VS

Team Averages
Level 74
1,604 SR
1,493 Elo+
Hel
Hel
DeaDatenshi
Hel
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,381 Elo+
Party 2
Hercules
Hercules
Kweekee
Hercules
Level 89
God Stats
6W - 12L
1,521 SR
Queue Stats
59W - 80L
1,522 Elo+
Party 2
Artemis
Artemis
callastyn
Artemis
Level 118
God Stats
7W - 2L
1,792 SR
Queue Stats
140W - 156L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HacH76
Jormungandr
12
1 / 6 / 5
9,060
647
8,392
22,103
18,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Rafi678
Neith
15
3 / 2 / 4
10,248
732
12,499
12,571
4,380
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Shadõw
Poseidon
14
4 / 9 / 3
9,937
710
9,607
13,336
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 10
9,652
689
3,067
11,452
4,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
Kweekee
Hercules
15
3 / 3 / 12
9,930
709
8,848
16,252
14,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Artemis
callastyn
Artemis
17
10 / 1 / 6
11,332
809
25,903
10,757
4,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
8
Kills
16
17
Deaths
8
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
4
10
2
L
Jormungandr
HacH76
Jormungandr
1
6
5
0.58
W
Hercules
Kweekee
Hercules
3
3
12
3
L
Neith
Rafi678
Neith
3
2
4
2.5
L
Poseidon
Shadõw
Poseidon
4
9
3
0.61
W
Artemis
callastyn
Artemis
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,498
Damage
37,818
48,010
Taken
38,461
27,491
Mitigated
23,787
4,115
Healing
18,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,067
412
6,510
6,195
11,452
4,384
411
6,359
5,093
21,619
0
L
Jormungandr
HacH76
Jormungandr
8,392
1,237
163
1,384
22,103
18,938
145
1,643
19,933
19,463
0
W
Hercules
Kweekee
Hercules
8,848
2,853
0
4,290
16,252
14,490
337
7,924
8,328
0
19,072
L
Neith
Rafi678
Neith
12,499
3,665
0
2,043
12,571
4,380
539
813
11,549
0
37,141
L
Poseidon
Shadõw
Poseidon
9,607
1,332
0
525
13,336
4,173
358
479
12,524
39,204
0
W
Artemis
callastyn
Artemis
25,903
15,755
0
1,196
10,757
4,913
2,537
4,414
6,343
0
65,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,245
Gold Earned
30,914
147
Minions Killed
131
4
Camps Cleared
8
679,927
Distance Traveled
714,976
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,652
689
42
3
1
228,444
0
L
Jormungandr
9,060
647
16
1
1
237,911
3
W
Hercules
9,930
709
20
1
1
268,374
3
L
Neith
10,248
732
62
4
1
238,680
3
L
Poseidon
9,937
710
69
5
2
203,336
2
W
Artemis
11,332
809
69
5
6
218,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role