Player Matchup

Bakasura
Bakasura
Gold V
Nicolas_Brunet
Bakasura
Gold V
Level 119
God Stats
3W - 1L
1,741 SR
Queue Stats
80W - 86L
1,265 MMR
Solo
Tiamat
Tiamat
Silver I
PENATRATOR01
Tiamat
Silver I
Level 159
God Stats
5W - 5L
1,450 SR
Queue Stats
239W - 258L
1,232 MMR
Solo
Athena
Athena
Silver II
SoundIndiana464
Athena
Silver II
Level 152
God Stats
36W - 24L
1,559 SR
Queue Stats
148W - 144L
1,246 MMR
Solo
Cthulhu
Cthulhu
Silver I
bigflapppttv
Cthulhu
Silver I
Level 61
God Stats
8W - 10L
1,429 SR
Queue Stats
43W - 47L
1,199 MMR
Party 1
Cernunnos
Cernunnos
Silver I
jakeith
Cernunnos
Silver I
Level 55
God Stats
1W - 1L
1,347 SR
Queue Stats
36W - 41L
1,290 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,505 SR
1,247 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,595 SR
1,246 MMR
Amaterasu
Amaterasu
Silver I
Lt Eggnog 2300
Amaterasu
Silver I
Level 141
God Stats
2W - 1L
1,806 SR
Queue Stats
171W - 168L
1,277 MMR
Party 2
Ares
Ares
Silver III
RedRover0091
Ares
Silver III
Level 88
God Stats
4W - 1L
1,667 SR
Queue Stats
14W - 19L
1,270 MMR
Solo
Osiris
Osiris
Gold V
bloodlight21
Osiris
Gold V
Level 139
God Stats
5W - 10L
1,488 SR
Queue Stats
388W - 415L
1,252 MMR
Solo
Artemis
Artemis
Gold V
ixshafferxi
Artemis
Gold V
Level 127
God Stats
8W - 6L
1,439 SR
Queue Stats
287W - 287L
1,161 MMR
Party 2
Hera
Hera
Bronze V
jumpmanfly415
Hera
Bronze V
Level 87
God Stats
0W - 2L
1,573 SR
Queue Stats
33W - 65L
1,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
11 / 4 / 8
14,331
597
18,582
24,950
11,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
18
2 / 7 / 12
11,969
499
14,804
16,876
11,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 5 / 12
12,387
516
11,846
28,737
34,325
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
bigflapppttv
Cthulhu
18
6 / 0 / 16
13,275
553
13,457
18,007
21,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
jakeith
Cernunnos
18
8 / 4 / 8
12,995
541
24,955
18,864
8,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ArachneBastetCliodhnaZeus

VS

Bans
ShivaChironAtlasGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Lt Eggnog 2300
Amaterasu
20
10 / 5 / 5
12,770
532
20,923
26,772
15,374
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
3 / 6 / 7
10,081
420
7,553
27,072
30,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
18
2 / 4 / 3
11,263
469
12,032
22,818
18,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
ixshafferxi
Artemis
17
1 / 10 / 5
10,772
449
11,682
16,962
5,714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 6 / 8
10,780
449
12,958
12,891
4,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
47
31
Kills
19
20
Deaths
31
56
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Lt Eggnog 2300
Amaterasu
10
5
5
2.5
W
Bakasura
11
4
8
3.75
W
Tiamat
2
7
12
1.14
L
3
6
7
1.08
W
4
5
12
2
W
Cthulhu
bigflapppttv
Cthulhu
6
0
16
14
L
Osiris
2
4
3
0.88
L
Artemis
ixshafferxi
Artemis
1
10
5
0.35
W
Cernunnos
jakeith
Cernunnos
8
4
8
3
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,644
Damage
65,148
107,434
Taken
106,515
88,026
Mitigated
75,697
32,387
Healing
27,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Lt Eggnog 2300
Amaterasu
20,923
8,616
0
12,049
26,772
15,374
240
10,209
15,369
0
96,211
W
Bakasura
18,582
10,909
0
8,028
24,950
11,970
3,220
4,228
20,722
0
101,098
W
Tiamat
14,804
1,835
0
3,158
16,876
11,920
1,321
5,078
11,798
75,705
0
L
7,553
546
0
3,752
27,072
30,898
0
10,824
15,578
15,072
0
W
11,846
2,696
0
4,130
28,737
34,325
648
5,702
23,035
51,333
0
W
Cthulhu
bigflapppttv
Cthulhu
13,457
1,118
4,018
3,683
18,007
21,644
597
4,140
13,867
49,332
0
L
Osiris
12,032
5,773
0
8,132
22,818
18,820
276
7,097
14,829
531
74,921
L
Artemis
ixshafferxi
Artemis
11,682
4,464
0
1,894
16,962
5,714
0
4,808
11,506
0
66,888
W
Cernunnos
jakeith
Cernunnos
24,955
13,650
0
9,370
18,864
8,167
5,239
1,796
17,068
0
94,242
L
12,958
3,758
229
1,461
12,891
4,891
0
7,169
5,355
69,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,957
Gold Earned
55,666
543
Minions Killed
510
0
Camps Cleared
0
2,361,206
Distance Traveled
2,218,227
32
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,770
532
121
5
0
512,126
4
W
Bakasura
14,331
597
170
7
0
528,939
4
W
Tiamat
11,969
499
114
5
0
396,333
11
L
Ares
10,081
420
16
1
0
451,749
8
W
Athena
12,387
516
85
4
0
476,274
3
W
Cthulhu
13,275
553
56
2
0
515,800
8
L
Osiris
11,263
469
126
5
0
428,328
6
L
Artemis
10,772
449
107
4
0
376,066
6
W
Cernunnos
12,995
541
118
5
0
443,860
6
L
Hera
10,780
449
140
6
0
449,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role