Player Matchup

Chiron
Chiron
AlpacaBowlOrTwo
Chiron
Level 104
God Stats
2W - 1L
1,567 SR
Queue Stats
30W - 18L
1,617 Elo+
Party 1
Aphrodite
Aphrodite
Kugakki
Aphrodite
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,650 Elo+
Party 1
Hel
Hel
Spookie103103
Hel
Level 62
God Stats
3W - 1L
1,629 SR
Queue Stats
27W - 15L
1,598 Elo+
Party 1
Team Averages
Level 92
1,565 SR
1,622 Elo+

VS

Team Averages
Level 65
1,699 SR
1,641 Elo+
King Arthur
King Arthur
GxdDxmn
King Arthur
Level 81
God Stats
2W - 2L
1,579 SR
Queue Stats
349W - 196L
1,633 Elo+
Party 2
Nu Wa
Nu Wa
JessAmour
Nu Wa
Level 105
God Stats
25W - 16L
1,626 SR
Queue Stats
431W - 306L
1,657 Elo+
Party 2
Cthulhu
Cthulhu
yolo42o
Cthulhu
Level 8
God Stats
8W - 3L
1,892 SR
Queue Stats
21W - 11L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 1
11,446
763
20,973
17,277
6,821
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Kugakki
Aphrodite
16
0 / 1 / 12
10,093
673
7,642
14,421
7,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 1 / 11
9,970
665
9,921
12,742
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GxdDxmn
King Arthur
15
2 / 4 / 1
9,812
654
11,609
19,086
18,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
JessAmour
Nu Wa
13
0 / 4 / 3
8,741
583
9,059
11,073
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
yolo42o
Cthulhu
13
1 / 4 / 1
8,374
558
11,193
13,910
10,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
12
Kills
3
3
Deaths
12
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
11
1
1
11.5
L
King Arthur
GxdDxmn
King Arthur
2
4
1
0.63
L
Nu Wa
JessAmour
Nu Wa
0
4
3
0.38
W
Aphrodite
Kugakki
Aphrodite
0
1
12
6
W
1
1
11
6.5
L
Cthulhu
yolo42o
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,536
Damage
31,861
44,440
Taken
44,069
18,981
Mitigated
32,710
31,410
Healing
6,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,973
9,810
1,608
2,672
17,277
6,821
2,062
7,657
9,086
0
58,895
L
King Arthur
GxdDxmn
King Arthur
11,609
1,659
0
3,473
19,086
18,844
0
7,262
11,380
0
42,044
L
Nu Wa
JessAmour
Nu Wa
9,059
1,475
0
500
11,073
3,765
0
4,783
6,050
35,499
0
W
Aphrodite
Kugakki
Aphrodite
7,642
1,619
5,968
7,258
14,421
7,470
793
6,392
7,355
34,182
0
W
9,921
684
7,059
6,845
12,742
4,690
211
5,138
7,109
40,335
0
L
Cthulhu
yolo42o
Cthulhu
11,193
523
579
1,645
13,910
10,101
0
5,035
8,613
18,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,509
Gold Earned
26,927
206
Minions Killed
149
5
Camps Cleared
7
806,183
Distance Traveled
735,915
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,446
763
76
5
3
249,552
3
L
King Arthur
9,812
654
67
4
5
271,538
0
L
Nu Wa
8,741
583
59
4
2
231,088
0
W
Aphrodite
10,093
673
63
4
1
258,516
3
W
Hel
9,970
665
67
4
1
298,115
3
L
Cthulhu
8,374
558
23
2
0
233,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role