Player Matchup

Sol
Sol
Cambelnaa
Sol
Level 104
God Stats
3W - 1L
1,595 SR
Queue Stats
67W - 64L
1,545 Elo+
Party 2
Hel
Hel
Dark Menace2125
Hel
Level 160
God Stats
3W - 1L
1,771 SR
Queue Stats
244W - 255L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
DustyBerr89
Danzaburou
Level 158
God Stats
1W - 2L
1,513 SR
Queue Stats
32W - 41L
1,457 Elo+
Party 2
Kali
Kali
V1PERXCANNIBAL
Kali
Level 83
God Stats
5W - 5L
1,474 SR
Queue Stats
285W - 267L
1,432 Elo+
Party 2
The Morrigan
The Morrigan
Zfont04
The Morrigan
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 36L
1,385 Elo+
Party 2
Team Averages
Level 121
1,571 SR
1,471 Elo+

VS

Team Averages
Level 102
1,535 SR
1,491 Elo+
Yemoja
Yemoja
Azlan22
Yemoja
Level 101
God Stats
2W - 2L
1,628 SR
Queue Stats
163W - 174L
1,464 Elo+
Party 1
Medusa
Medusa
Cl875120
Medusa
Level 68
God Stats
0W - 1L
1,616 SR
Queue Stats
27W - 22L
1,515 Elo+
Solo
Izanami
Izanami
DarkNykyrian
Izanami
Level 126
God Stats
2W - 6L
1,339 SR
Queue Stats
231W - 244L
1,457 Elo+
Party 1
He Bo
He Bo
GhostlyVertigo
He Bo
Level 105
God Stats
2W - 3L
1,613 SR
Queue Stats
149W - 162L
1,477 Elo+
Party 1
Ymir
Ymir
nickjj
Ymir
Level 112
God Stats
2W - 4L
1,479 SR
Queue Stats
134W - 122L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 14
12,635
972
18,156
13,766
6,322
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 3 / 20
12,169
936
13,984
13,208
11,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
DustyBerr89
Danzaburou
15
4 / 4 / 12
10,353
796
19,067
13,628
6,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
4 / 4 / 15
10,298
792
5,837
16,031
15,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Zfont04
The Morrigan
18
7 / 4 / 13
11,477
883
14,107
10,058
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Azlan22
Yemoja
17
2 / 4 / 11
10,820
832
5,512
12,987
12,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Cl875120
Medusa
16
2 / 6 / 11
9,398
723
14,025
14,038
5,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
DarkNykyrian
Izanami
18
5 / 8 / 7
10,789
830
20,098
16,015
6,349
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 10 / 9
10,081
775
9,318
13,427
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
nickjj
Ymir
18
5 / 6 / 10
10,423
802
6,916
24,628
27,083
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
66
34
Kills
18
19
Deaths
34
74
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Azlan22
Yemoja
2
4
11
1.88
W
12
4
14
4.75
L
Medusa
Cl875120
Medusa
2
6
11
1.25
W
7
3
20
5.67
L
Izanami
DarkNykyrian
Izanami
5
8
7
1.06
W
Danzaburou
DustyBerr89
Danzaburou
4
4
12
2.5
L
4
10
9
0.85
W
4
4
15
2.88
W
The Morrigan
Zfont04
The Morrigan
7
4
13
3.38
L
Ymir
nickjj
Ymir
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,151
Damage
55,869
66,691
Taken
81,095
44,680
Mitigated
55,138
24,035
Healing
23,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Azlan22
Yemoja
5,512
1,084
9,059
2,812
12,987
12,317
112
7,650
5,163
16,426
0
W
18,156
7,788
0
2,029
13,766
6,322
3,228
4,776
8,990
31,935
1,704
L
Medusa
Cl875120
Medusa
14,025
4,916
0
1,106
14,038
5,062
420
6,838
7,058
0
43,867
W
13,984
621
6,447
4,526
13,208
11,002
591
5,170
8,038
29,299
0
L
Izanami
DarkNykyrian
Izanami
20,098
9,988
394
734
16,015
6,349
1,210
8,779
7,136
0
50,355
W
Danzaburou
DustyBerr89
Danzaburou
19,067
2,567
1,507
2,094
13,628
6,994
1,406
4,439
9,189
0
32,672
L
9,318
502
1,344
300
13,427
4,327
62
7,285
6,023
17,322
0
W
5,837
1,460
634
3,530
16,031
15,620
354
3,770
12,261
0
8,986
W
The Morrigan
Zfont04
The Morrigan
14,107
1,736
532
2,736
10,058
4,742
733
3,591
6,467
37,045
1,533
L
Ymir
nickjj
Ymir
6,916
1,015
1,667
5,932
24,628
27,083
0
13,153
11,184
13,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,932
Gold Earned
51,511
143
Minions Killed
147
0
Camps Cleared
0
1,147,500
Distance Traveled
1,035,067
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,820
832
16
1
0
209,907
0
W
Sol
12,635
972
22
2
0
222,782
2
L
Medusa
9,398
723
46
4
0
241,448
0
W
Hel
12,169
936
37
3
0
233,070
0
L
Izanami
10,789
830
57
4
0
199,401
3
W
Danzaburou
10,353
796
30
2
0
241,374
0
L
He Bo
10,081
775
16
1
0
187,155
2
W
Kali
10,298
792
6
0
0
228,174
0
W
The Morrigan
11,477
883
48
4
0
222,100
1
L
Ymir
10,423
802
12
1
0
197,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role