Player Matchup

Gilgamesh
Gilgamesh
Ache Sie7e
Gilgamesh
Level 47
God Stats
15W - 25L
1,323 SR
Queue Stats
215W - 352L
1,207 Elo+
Party 2
Merlin
Merlin
IMappleSyrup
Merlin
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 262L
1,280 Elo+
Party 2
Nu Wa
Nu Wa
JustBanzo
Nu Wa
Level 156
God Stats
86W - 54L
1,641 SR
Queue Stats
206W - 197L
1,402 Elo+
Solo
Thor
Thor
UrSancho1
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 273L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
xXSTRIKERZzXx94
Cabrakan
Level 29
God Stats
50W - 40L
1,359 SR
Queue Stats
407W - 502L
1,224 Elo+
Party 2
Team Averages
Level 54
1,465 SR
1,323 Elo+

VS

Team Averages
Level 63
1,325 SR
1,270 Elo+
Apollo
Apollo
BYBxGramps-YT
Apollo
Level 84
God Stats
9W - 6L
1,527 SR
Queue Stats
270W - 262L
1,329 Elo+
Solo
Erlang Shen
Erlang Shen
HRTwillyrex
Erlang Shen
Level 63
God Stats
20W - 23L
1,381 SR
Queue Stats
474W - 506L
1,304 Elo+
Solo
Hel
Hel
IONKNOWJAY
Hel
Level 58
God Stats
2W - 10L
1,060 SR
Queue Stats
54W - 70L
1,264 Elo+
Solo
Neith
Neith
l-Synotix-l
Neith
Level 66
God Stats
1W - 1L
1,301 SR
Queue Stats
30W - 40L
1,244 Elo+
Party 1
Thanatos
Thanatos
lm_Special_K
Thanatos
Level 46
God Stats
2W - 3L
1,356 SR
Queue Stats
14W - 24L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ache Sie7e
Gilgamesh
12
2 / 8 / 0
7,718
406
7,624
16,072
14,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
12
0 / 4 / 2
7,318
385
12,113
7,623
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
JustBanzo
Nu Wa
15
2 / 4 / 0
8,936
470
12,197
11,644
3,688
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
10
0 / 7 / 1
6,553
345
425
11,233
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
6
0 / 1 / 0
6,232
328
2,077
6,085
3,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 10
9,544
502
8,759
11,671
4,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Erlang Shen
HRTwillyrex
Erlang Shen
18
5 / 0 / 4
11,382
599
8,747
16,007
13,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
7 / 0 / 3
11,412
601
9,107
8,007
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 1 / 3
9,635
507
5,592
12,784
4,140
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
lm_Special_K
Thanatos
14
5 / 3 / 6
9,219
485
5,381
11,623
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
4
Kills
24
24
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ache Sie7e
Gilgamesh
2
8
0
0.25
W
0
0
10
5
W
Erlang Shen
HRTwillyrex
Erlang Shen
5
0
4
7
L
Merlin
0
4
2
0.25
W
7
0
3
8.5
L
Nu Wa
JustBanzo
Nu Wa
2
4
0
0.5
L
Thor
0
7
1
0.07
W
7
1
3
8.5
W
Thanatos
lm_Special_K
Thanatos
5
3
6
2.67
L
Cabrakan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,436
Damage
37,586
52,657
Taken
60,092
26,961
Mitigated
28,381
6,336
Healing
35,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ache Sie7e
Gilgamesh
7,624
2,359
0
1,076
16,072
14,324
0
1,760
14,312
0
34,168
W
8,759
3,713
2,244
3,823
11,671
4,437
160
7,186
3,957
0
47,595
W
Erlang Shen
HRTwillyrex
Erlang Shen
8,747
5,172
0
8,335
16,007
13,200
1,676
3,471
12,153
0
84,420
L
Merlin
12,113
570
105
983
7,623
2,544
515
670
6,953
39,624
0
W
9,107
404
1,477
5,323
8,007
2,652
1,816
3,941
3,979
84,999
0
L
Nu Wa
JustBanzo
Nu Wa
12,197
3,237
81
1,494
11,644
3,688
874
2,978
8,666
63,430
0
L
Thor
425
325
0
118
11,233
3,097
0
3,662
7,571
0
15,173
W
5,592
3,241
0
5,011
12,784
4,140
2,685
6,594
5,579
0
46,031
W
Thanatos
lm_Special_K
Thanatos
5,381
1,348
0
9,204
11,623
3,952
0
3,871
7,415
0
41,412
L
Cabrakan
2,077
455
65
2,414
6,085
3,308
0
213
5,872
10,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,757
Gold Earned
51,192
278
Minions Killed
584
0
Camps Cleared
0
1,541,404
Distance Traveled
1,967,290
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,718
406
52
3
0
358,064
2
W
Apollo
9,544
502
75
4
0
393,413
1
W
Erlang Shen
11,382
599
168
9
0
386,282
5
L
Merlin
7,318
385
61
3
0
351,362
0
W
Hel
11,412
601
169
9
0
415,785
4
L
Nu Wa
8,936
470
117
6
0
302,721
7
L
Thor
6,553
345
26
1
0
339,535
1
W
Neith
9,635
507
96
5
0
321,750
4
W
Thanatos
9,219
485
76
4
0
450,060
0
L
Cabrakan
6,232
328
22
1
0
189,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role