Player Matchup

Ares
Ares
 
Ares
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Bonaby_
Tyr
Level 30
God Stats
0W - 2L
1,524 SR
Queue Stats
3W - 5L
1,498 Elo+
Solo
Terra
Terra
MlMl0MeL
Terra
Level 105
God Stats
3W - 2L
1,907 SR
Queue Stats
121W - 137L
1,482 Elo+
Solo
Merlin
Merlin
Nunvil
Merlin
Level 146
God Stats
5W - 6L
1,571 SR
Queue Stats
147W - 141L
1,530 Elo+
Solo
Zeus
Zeus
UPYOURZPAL
Zeus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,511 Elo+
Solo
Team Averages
Level 107
1,600 SR
1,504 Elo+

VS

Team Averages
Level 148
1,494 SR
1,522 Elo+
Gilgamesh
Gilgamesh
BdgBandit
Gilgamesh
Level 149
God Stats
2W - 1L
1,542 SR
Queue Stats
76W - 65L
1,498 Elo+
Solo
Jing Wei
Jing Wei
CellularLevel
Jing Wei
Level 160
God Stats
11W - 13L
1,334 SR
Queue Stats
1,169W - 1,226L
1,507 Elo+
Solo
Terra
Terra
EvenJesusCamped
Terra
Level 122
God Stats
1W - 2L
1,136 SR
Queue Stats
98W - 92L
1,583 Elo+
Solo
Tsukuyomi
Tsukuyomi
MzPynki88
Tsukuyomi
Level 151
God Stats
4W - 4L
1,737 SR
Queue Stats
1,026W - 1,034L
1,555 Elo+
Solo
Cu Chulainn
Cu Chulainn
iSpaceShark
Cu Chulainn
Level 159
God Stats
4W - 1L
1,720 SR
Queue Stats
188W - 199L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
4 / 4 / 8
10,183
679
14,832
24,195
29,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
18
7 / 4 / 5
11,049
737
13,938
19,473
34,081
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Terra
MlMl0MeL
Terra
16
0 / 4 / 9
9,636
642
8,579
23,873
14,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Nunvil
Merlin
16
2 / 4 / 8
9,739
649
21,840
17,459
8,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 6 / 7
9,868
658
15,320
10,737
4,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BdgBandit
Gilgamesh
20
6 / 2 / 14
12,186
812
17,601
25,301
22,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
CellularLevel
Jing Wei
17
1 / 3 / 8
10,275
685
12,989
11,194
4,686
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
2 / 2 / 13
10,938
729
19,370
24,025
16,285
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tsukuyomi
MzPynki88
Tsukuyomi
19
7 / 4 / 7
12,064
804
18,985
16,604
7,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
iSpaceShark
Cu Chulainn
18
6 / 4 / 8
11,329
755
19,142
19,276
19,219
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
72
15
Kills
22
22
Deaths
15
37
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
4
4
8
2
W
Gilgamesh
BdgBandit
Gilgamesh
6
2
14
6.5
L
Tyr
7
4
5
2.38
W
Jing Wei
CellularLevel
Jing Wei
1
3
8
1.67
W
2
2
13
4.25
L
Terra
MlMl0MeL
Terra
0
4
9
1.13
W
Tsukuyomi
MzPynki88
Tsukuyomi
7
4
7
2.63
L
Merlin
Nunvil
Merlin
2
4
8
1.5
L
2
6
7
0.92
W
Cu Chulainn
iSpaceShark
Cu Chulainn
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,509
Damage
88,087
95,737
Taken
96,400
91,332
Mitigated
69,906
34,573
Healing
52,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
14,832
400
70
2,473
24,195
29,576
0
5,164
18,572
17,499
0
W
Gilgamesh
BdgBandit
Gilgamesh
17,601
3,003
2,708
11,587
25,301
22,289
814
17,533
7,603
0
28,490
L
Tyr
13,938
3,497
0
3,898
19,473
34,081
0
3,584
15,475
0
28,945
W
Jing Wei
CellularLevel
Jing Wei
12,989
8,290
1,406
2,709
11,194
4,686
3,125
5,670
5,216
0
34,598
W
19,370
2,248
11,290
12,760
24,025
16,285
622
13,429
10,458
24,746
0
L
Terra
MlMl0MeL
Terra
8,579
2,418
12,038
9,409
23,873
14,400
0
7,904
15,741
13,930
0
W
Tsukuyomi
MzPynki88
Tsukuyomi
18,985
4,186
1,138
4,238
16,604
7,427
1,677
11,297
5,220
0
35,450
L
Merlin
Nunvil
Merlin
21,840
1,932
2,278
2,961
17,459
8,468
0
4,376
12,867
45,312
0
L
15,320
841
750
696
10,737
4,807
0
3,739
6,905
29,566
0
W
Cu Chulainn
iSpaceShark
Cu Chulainn
19,142
2,158
1,847
3,013
19,276
19,219
234
12,642
6,388
9,630
30,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,475
Gold Earned
56,792
135
Minions Killed
155
0
Camps Cleared
0
1,322,228
Distance Traveled
1,509,165
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,183
679
8
1
0
267,965
1
W
Gilgamesh
12,186
812
28
2
0
313,319
6
L
Tyr
11,049
737
28
2
0
300,077
3
W
Jing Wei
10,275
685
42
3
0
283,945
1
W
Terra
10,938
729
11
1
0
306,019
0
L
Terra
9,636
642
9
1
0
271,260
1
W
Tsukuyomi
12,064
804
28
2
0
321,298
0
L
Merlin
9,739
649
58
4
0
225,213
2
L
Zeus
9,868
658
32
2
0
257,713
1
W
Cu Chulainn
11,329
755
46
3
0
284,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role