Player Matchup

Set
Set
Doewind73
Set
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,085 Elo+
Party 1
Hades
Hades
FlamitaGamer
Hades
Level 28
God Stats
3W - 6L
1,508 SR
Queue Stats
14W - 27L
1,246 Elo+
Party 1
Odin
Odin
IThe_Cold_FlameI
Odin
Level 160
God Stats
4W - 2L
1,535 SR
Queue Stats
70W - 110L
1,369 Elo+
Party 1
Team Averages
Level 70
1,514 SR
1,234 Elo+

VS

Team Averages
Level 37
1,392 SR
1,325 Elo+
Chiron
Chiron
PowerPlay1964
Chiron
Level 40
God Stats
3W - 6L
1,176 SR
Queue Stats
31W - 41L
1,442 Elo+
Solo
Eset
Eset
RavenRoseDark
Eset
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,266 Elo+
Party 2
Amaterasu
Amaterasu
Sluaghs
Amaterasu
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 7L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 6
12,892
758
18,172
17,528
8,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 8 / 7
11,754
691
13,704
18,561
9,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 5 / 10
11,666
686
8,169
17,536
15,663
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 7
13,754
809
15,752
16,114
6,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
9 / 7 / 9
13,141
773
21,446
14,562
5,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
Sluaghs
Amaterasu
16
1 / 4 / 14
12,137
714
8,046
17,682
22,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
14
Kills
21
21
Deaths
14
23
Assists
30
Player
Kills
Deaths
Assists
KDA
L
7
8
6
1.25
L
4
8
7
0.94
L
3
5
10
1.6
W
11
3
7
4.83
W
9
7
9
1.93
W
Amaterasu
Sluaghs
Amaterasu
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,045
Damage
45,244
53,625
Taken
48,358
33,406
Mitigated
34,728
12,669
Healing
15,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,172
8,240
0
4,364
17,528
8,068
94
5,849
11,393
0
48,370
L
13,704
541
651
4,986
18,561
9,675
676
9,029
9,183
30,097
0
L
8,169
1,138
367
2,301
17,536
15,663
585
6,445
10,656
0
25,977
W
15,752
4,653
1,199
5,610
16,114
6,356
1,582
4,146
11,637
0
50,908
W
21,446
1,582
2,253
3,334
14,562
5,410
549
4,678
9,721
51,426
0
W
Amaterasu
Sluaghs
Amaterasu
8,046
3,017
256
2,541
17,682
22,962
198
5,425
11,941
0
23,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,312
Gold Earned
39,032
120
Minions Killed
175
6
Camps Cleared
7
828,908
Distance Traveled
885,802
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,892
758
56
3
2
261,119
3
L
Hades
11,754
691
40
2
4
252,643
2
L
Odin
11,666
686
24
1
0
315,146
2
W
Chiron
13,754
809
60
4
4
310,617
1
W
Eset
13,141
773
82
5
1
263,450
4
W
Amaterasu
12,137
714
33
2
2
311,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role