Player Matchup

Zhong Kui
Zhong Kui
Angel_Pepperoni
Zhong Kui
Level 123
God Stats
3W - 1L
1,725 SR
Queue Stats
181W - 189L
1,477 Elo+
Party 2
Chaac
Chaac
BenDrankLyn
Chaac
Level 41
God Stats
9W - 11L
1,542 SR
Queue Stats
299W - 305L
1,316 Elo+
Party 3
Ymir
Ymir
Pigsaw89
Ymir
Level 48
God Stats
12W - 18L
1,678 SR
Queue Stats
154W - 151L
1,391 Elo+
Party 2
Kukulkan
Kukulkan
USARUGBY09
Kukulkan
Level 27
God Stats
31W - 23L
1,500 SR
Queue Stats
171W - 199L
1,193 Elo+
Party 3
Arachne
Arachne
dfarquad
Arachne
Level 24
God Stats
23W - 15L
1,459 SR
Queue Stats
66W - 57L
1,402 Elo+
Party 3
Team Averages
Level 53
1,581 SR
1,356 Elo+

VS

Team Averages
Level 57
1,397 SR
1,416 Elo+
Hun Batz
Hun Batz
GamerGrease
Hun Batz
Level 7
God Stats
4W - 3L
1,222 SR
Queue Stats
14W - 13L
1,413 Elo+
Party 1
Agni
Agni
kevin_rc1889
Agni
Level 116
God Stats
1W - 1L
1,132 SR
Queue Stats
150W - 148L
1,462 Elo+
Solo
Neith
Neith
temp-855319
Neith
Level 69
God Stats
22W - 15L
1,598 SR
Queue Stats
169W - 170L
1,403 Elo+
Party 1
Ganesha
Ganesha
temp-973020
Ganesha
Level 68
God Stats
27W - 17L
1,596 SR
Queue Stats
126W - 129L
1,392 Elo+
Party 1
Bellona
Bellona
trucker-child
Bellona
Level 27
God Stats
82W - 69L
1,437 SR
Queue Stats
155W - 151L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Angel_Pepperoni
Zhong Kui
8
3 / 3 / 0
4,804
534
4,850
6,934
3,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 0 / 0
5,528
614
2,513
4,065
2,708
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ymir
7
0 / 2 / 3
4,701
522
1,126
7,767
4,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
USARUGBY09
Kukulkan
8
0 / 0 / 2
4,945
549
1,004
2,939
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
dfarquad
Arachne
3
2 / 1 / 0
3,911
435
909
1,110
362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GamerGrease
Hun Batz
10
1 / 1 / 3
5,442
605
3,034
5,909
1,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
2 / 3 / 2
4,840
538
2,921
3,347
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 0 / 0
5,393
599
4,514
2,832
821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ganesha
temp-973020
Ganesha
7
0 / 2 / 5
4,956
551
3,389
5,877
3,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
9
0 / 1 / 0
5,475
608
1,088
5,194
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
6
Kills
6
6
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Angel_Pepperoni
Zhong Kui
3
3
0
1
L
1
0
0
1
W
Hun Batz
GamerGrease
Hun Batz
1
1
3
2.5
L
Ymir
0
2
3
0.75
L
Kukulkan
USARUGBY09
Kukulkan
0
0
2
1
L
Arachne
dfarquad
Arachne
2
1
0
2
W
2
3
2
1
W
3
0
0
3
W
Ganesha
temp-973020
Ganesha
0
2
5
1.25
W
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,402
Damage
14,946
22,815
Taken
23,159
11,279
Mitigated
10,935
6,642
Healing
9,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Angel_Pepperoni
Zhong Kui
4,850
1,978
0
2,091
6,934
3,311
0
2,462
4,472
26,957
0
L
2,513
363
0
1,688
4,065
2,708
0
0
4,065
0
31,513
W
Hun Batz
GamerGrease
Hun Batz
3,034
853
0
3,380
5,909
1,659
0
661
5,248
0
29,969
L
Ymir
1,126
81
306
1,716
7,767
4,082
0
3,235
4,532
7,028
0
L
Kukulkan
USARUGBY09
Kukulkan
1,004
170
0
500
2,939
816
564
433
2,506
21,559
0
L
Arachne
dfarquad
Arachne
909
653
0
341
1,110
362
0
180
930
0
2,002
W
2,921
124
0
651
3,347
890
0
1,265
2,082
14,859
0
W
4,514
1,751
0
1,454
2,832
821
938
1,767
1,065
0
29,740
W
Ganesha
temp-973020
Ganesha
3,389
595
8
1,632
5,877
3,953
0
3,287
2,590
11,771
0
W
Bellona
1,088
576
0
2,855
5,194
3,612
323
0
5,194
0
30,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,889
Gold Earned
26,106
187
Minions Killed
269
0
Camps Cleared
0
724,055
Distance Traveled
841,249
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,804
534
48
5
0
138,974
1
L
Chaac
5,528
614
75
8
0
192,408
2
W
Hun Batz
5,442
605
73
8
0
206,374
2
L
Ymir
4,701
522
13
1
0
163,455
0
L
Kukulkan
4,945
549
46
5
0
179,299
2
L
Arachne
3,911
435
5
1
0
49,919
0
W
Agni
4,840
538
32
4
0
162,934
3
W
Neith
5,393
599
81
9
0
142,132
0
W
Ganesha
4,956
551
1
0
0
164,439
0
W
Bellona
5,475
608
82
9
0
165,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role