Player Matchup

Sun Wukong
Sun Wukong
Blows Chunks
Sun Wukong
Level 113
God Stats
6W - 4L
1,748 SR
Queue Stats
252W - 309L
1,362 Elo+
Party 2
Artemis
Artemis
Okty00
Artemis
Level 78
God Stats
11W - 10L
1,386 SR
Queue Stats
27W - 32L
1,334 Elo+
Solo
Susano
Susano
Taxman6494
Susano
Level 77
God Stats
19W - 23L
1,415 SR
Queue Stats
182W - 220L
1,384 Elo+
Party 2
Ra
Ra
TheDerpenOne
Ra
Level 65
God Stats
3W - 7L
1,176 SR
Queue Stats
58W - 91L
1,308 Elo+
Party 2
Sylvanus
Sylvanus
edisonf
Sylvanus
Level 118
God Stats
2W - 0L
1,310 SR
Queue Stats
50W - 31L
1,474 Elo+
Solo
Team Averages
Level 90
1,407 SR
1,373 Elo+

VS

Team Averages
Level 103
1,550 SR
1,399 Elo+
Sobek
Sobek
AnubisHero
Sobek
Level 146
God Stats
4W - 3L
1,781 SR
Queue Stats
73W - 96L
1,396 Elo+
Solo
Discordia
Discordia
Daylight Dawn
Discordia
Level 119
God Stats
2W - 3L
1,452 SR
Queue Stats
20W - 29L
1,362 Elo+
Solo
Pele
Pele
IVthGnome
Pele
Level 58
God Stats
14W - 17L
1,485 SR
Queue Stats
260W - 295L
1,355 Elo+
Party 1
Skadi
Skadi
Shadowgrip73
Skadi
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 31L
1,459 Elo+
Party 1
Atlas
Atlas
Tsenrae28
Atlas
Level 109
God Stats
20W - 26L
1,532 SR
Queue Stats
213W - 219L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blows Chunks
Sun Wukong
8
2 / 3 / 0
5,052
505
3,766
7,882
3,167
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Okty00
Artemis
10
7 / 1 / 1
5,794
579
7,901
5,472
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
Taxman6494
Susano
10
5 / 1 / 3
5,928
593
4,449
5,877
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 1 / 5
5,901
590
4,856
4,636
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
edisonf
Sylvanus
9
0 / 0 / 6
5,306
531
2,862
5,780
2,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
7
0 / 4 / 0
4,475
448
3,330
10,554
4,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Daylight Dawn
Discordia
7
0 / 4 / 0
4,602
460
1,344
4,783
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
8
2 / 4 / 0
5,272
527
2,663
6,965
2,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 1
4,871
487
3,210
5,473
1,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Tsenrae28
Atlas
10
3 / 2 / 1
5,996
600
5,850
8,092
5,107
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
16
Kills
5
6
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
4
0
0
W
Sun Wukong
Blows Chunks
Sun Wukong
2
3
0
0.67
L
Discordia
Daylight Dawn
Discordia
0
4
0
0
L
Pele
2
4
0
0.5
W
Artemis
Okty00
Artemis
7
1
1
7.5
L
0
3
1
0.17
W
Susano
Taxman6494
Susano
5
1
3
6.5
W
2
1
5
4.5
L
Atlas
Tsenrae28
Atlas
3
2
1
1.75
W
Sylvanus
edisonf
Sylvanus
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,834
Damage
16,397
29,647
Taken
35,867
11,028
Mitigated
14,305
11,043
Healing
11,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
3,330
283
77
3,796
10,554
4,629
0
2,982
7,572
13,473
0
W
Sun Wukong
Blows Chunks
Sun Wukong
3,766
479
0
1,696
7,882
3,167
0
4,733
3,149
0
16,546
L
Discordia
Daylight Dawn
Discordia
1,344
0
0
647
4,783
1,084
0
1,862
2,921
18,854
0
L
Pele
2,663
652
10
2,174
6,965
2,309
0
1,062
5,903
0
20,495
W
Artemis
Okty00
Artemis
7,901
4,067
0
2,113
5,472
1,636
124
1,267
4,205
0
24,487
L
3,210
1,287
0
1,569
5,473
1,176
0
1,014
4,459
0
21,717
W
Susano
Taxman6494
Susano
4,449
918
0
2,054
5,877
1,832
0
1,416
4,461
0
26,583
W
4,856
685
199
1,361
4,636
1,530
450
1,808
2,828
33,057
0
L
Atlas
Tsenrae28
Atlas
5,850
1,618
0
3,015
8,092
5,107
0
798
7,294
32,219
0
W
Sylvanus
edisonf
Sylvanus
2,862
1,344
978
2,642
5,780
2,863
316
1,300
4,480
18,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,981
Gold Earned
25,216
232
Minions Killed
214
0
Camps Cleared
0
965,795
Distance Traveled
922,427
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,475
448
21
2
0
191,063
4
W
Sun Wukong
5,052
505
33
3
0
213,705
0
L
Discordia
4,602
460
40
4
0
165,665
0
L
Pele
5,272
527
43
4
0
209,512
0
W
Artemis
5,794
579
45
5
0
158,013
2
L
Skadi
4,871
487
47
5
0
169,054
3
W
Susano
5,928
593
51
5
0
234,791
1
W
Ra
5,901
590
68
7
0
208,484
3
L
Atlas
5,996
600
63
6
0
187,133
1
W
Sylvanus
5,306
531
35
4
0
150,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role