Player Matchup

Geb
Geb
Bronze III
Ace16164
Geb
Bronze III
Level 158
God Stats
0W - 1L
1,523 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Thanatos
Thanatos
Bronze III
Clayydon
Thanatos
Bronze III
Level 67
God Stats
3W - 3L
1,521 SR
Queue Stats
7W - 10L
1,692 MMR
Party 3
Zhong Kui
Zhong Kui
Silver I
Z-a-n-t-e-x
Zhong Kui
Silver I
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,633 MMR
Solo
Medusa
Medusa
Platinum V
bblizzybaby
Medusa
Platinum V
Level 127
God Stats
30W - 19L
1,674 SR
Queue Stats
616W - 623L
1,701 MMR
Party 1
Ymir
Ymir
Gold I
mosa14
Ymir
Gold I
Level 89
God Stats
9W - 10L
1,532 SR
Queue Stats
231W - 244L
1,522 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,550 SR
1,610 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,569 SR
1,619 MMR
Merlin
Merlin
Gold I
Mxcauley03
Merlin
Gold I
Level 96
God Stats
16W - 9L
1,658 SR
Queue Stats
137W - 136L
1,720 MMR
Party 2
Danzaburou
Danzaburou
Gold II
bojann333
Danzaburou
Gold II
Level 141
God Stats
26W - 26L
1,482 SR
Queue Stats
297W - 301L
1,555 MMR
Solo
Chaac
Chaac
Gold II
dfvdew
Chaac
Gold II
Level 82
God Stats
42W - 27L
1,705 SR
Queue Stats
111W - 112L
1,666 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold II
nacho10117
Tsukuyomi
Gold II
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 72L
1,566 MMR
Solo
Achilles
Achilles
Silver I
xHoLmSeYx
Achilles
Silver I
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,667
467
2,100
7,671
3,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Clayydon
Thanatos
5
0 / 5 / 0
4,248
425
2,005
6,243
1,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
Z-a-n-t-e-x
Zhong Kui
10
1 / 3 / 0
5,349
535
5,561
6,502
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
9
0 / 3 / 1
5,328
533
2,778
6,249
1,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
mosa14
Ymir
9
0 / 4 / 0
4,774
477
1,376
8,343
5,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
CliodhnaShivaAtlasAwilix

VS

Bans
UllrBastetEsetArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mxcauley03
Merlin
10
0 / 0 / 9
6,108
611
5,417
3,408
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
bojann333
Danzaburou
12
4 / 0 / 0
6,969
697
4,137
4,054
1,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
dfvdew
Chaac
12
2 / 0 / 4
6,865
687
5,289
4,819
3,165
Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
nacho10117
Tsukuyomi
12
8 / 0 / 3
7,087
709
5,297
7,139
2,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
xHoLmSeYx
Achilles
11
5 / 1 / 6
6,598
660
4,193
8,737
6,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
19
19
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Thanatos
Clayydon
Thanatos
0
5
0
0
W
Merlin
Mxcauley03
Merlin
0
0
9
4.5
L
Zhong Kui
Z-a-n-t-e-x
Zhong Kui
1
3
0
0.33
L
Medusa
0
3
1
0.17
W
Danzaburou
bojann333
Danzaburou
4
0
0
4
W
Chaac
dfvdew
Chaac
2
0
4
4
L
Ymir
mosa14
Ymir
0
4
0
0
W
Tsukuyomi
nacho10117
Tsukuyomi
8
0
3
9.5
W
Achilles
xHoLmSeYx
Achilles
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,820
Damage
24,333
35,008
Taken
28,157
15,331
Mitigated
14,447
8,193
Healing
8,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,100
120
0
1,029
7,671
3,148
0
2,198
5,473
11,768
0
L
Thanatos
Clayydon
Thanatos
2,005
607
0
3,101
6,243
1,909
0
444
5,799
0
16,272
W
Merlin
Mxcauley03
Merlin
5,417
352
0
500
3,408
1,062
270
1,976
1,432
34,114
0
L
Zhong Kui
Z-a-n-t-e-x
Zhong Kui
5,561
670
0
2,258
6,502
3,782
0
1,833
4,669
34,417
0
L
Medusa
2,778
1,793
0
800
6,249
1,326
0
0
6,249
0
35,823
W
Danzaburou
bojann333
Danzaburou
4,137
1,380
0
3,365
4,054
1,152
0
412
3,642
0
43,823
W
Chaac
dfvdew
Chaac
5,289
893
0
1,413
4,819
3,165
0
1,105
3,714
0
45,957
L
Ymir
mosa14
Ymir
1,376
371
0
1,005
8,343
5,166
0
942
7,401
18,763
0
W
Tsukuyomi
nacho10117
Tsukuyomi
5,297
2,310
0
1,020
7,139
2,305
0
2,236
4,903
0
37,848
W
Achilles
xHoLmSeYx
Achilles
4,193
992
0
2,009
8,737
6,763
15
3,308
5,233
0
15,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,366
Gold Earned
33,627
222
Minions Killed
365
0
Camps Cleared
0
960,998
Distance Traveled
1,063,881
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,667
467
19
2
0
212,035
1
L
Thanatos
4,248
425
34
3
0
213,672
0
W
Merlin
6,108
611
83
8
0
193,642
3
L
Zhong Kui
5,349
535
55
6
0
185,708
3
L
Medusa
5,328
533
73
7
0
184,391
4
W
Danzaburou
6,969
697
99
10
0
190,689
1
W
Chaac
6,865
687
100
10
0
210,811
3
L
Ymir
4,774
477
41
4
0
165,192
4
W
Tsukuyomi
7,087
709
66
7
0
245,855
2
W
Achilles
6,598
660
17
2
0
222,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role