Player Matchup

Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Hily3
Danzaburou
Level 128
God Stats
10W - 4L
1,814 SR
Queue Stats
240W - 239L
1,391 Elo+
Solo
Eset
Eset
Taeva
Eset
Level 141
God Stats
7W - 1L
1,697 SR
Queue Stats
256W - 251L
1,314 Elo+
Solo
Shiva
Shiva
gaz04
Shiva
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,496 Elo+
Party 2
Achilles
Achilles
letooti
Achilles
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,496 Elo+
Party 2
Team Averages
Level 94
1,602 SR
1,439 Elo+

VS

Team Averages
Level 76
1,512 SR
1,444 Elo+
Vulcan
Vulcan
GranatenGottJoey
Vulcan
Level 58
God Stats
2W - 4L
1,500 SR
Queue Stats
383W - 421L
1,422 Elo+
Party 1
Scylla
Scylla
VaNKocH21
Scylla
Level 65
God Stats
3W - 9L
1,087 SR
Queue Stats
687W - 746L
1,476 Elo+
Party 1
Olorun
Olorun
feddoul
Olorun
Level 112
God Stats
6W - 2L
1,893 SR
Queue Stats
402W - 458L
1,452 Elo+
Party 1
Izanami
Izanami
tony23red
Izanami
Level 109
God Stats
3W - 3L
1,578 SR
Queue Stats
189W - 202L
1,459 Elo+
Solo
Ao Kuang
Ao Kuang
zephirote
Ao Kuang
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
5 / 5 / 9
12,436
691
15,492
16,956
6,075
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Hily3
Danzaburou
20
7 / 2 / 14
14,005
778
16,692
18,644
8,284
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
Taeva
Eset
18
2 / 2 / 15
11,854
659
9,495
13,469
4,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
gaz04
Shiva
17
5 / 5 / 12
11,771
654
13,340
20,840
21,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
letooti
Achilles
19
9 / 5 / 9
13,235
735
15,983
23,892
24,614
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 9
11,472
637
21,710
15,519
6,946
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
VaNKocH21
Scylla
16
1 / 9 / 8
10,551
586
14,536
15,291
7,112
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
feddoul
Olorun
18
3 / 3 / 5
11,371
632
8,952
13,166
6,344
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
tony23red
Izanami
20
8 / 4 / 5
13,648
758
11,997
13,398
5,895
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
zephirote
Ao Kuang
20
5 / 6 / 6
12,663
704
11,429
19,371
8,685
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
51
28
Kills
18
19
Deaths
28
59
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
5
9
1.9
L
1
6
9
0.92
W
Danzaburou
Hily3
Danzaburou
7
2
14
7
W
Eset
Taeva
Eset
2
2
15
4.75
L
Scylla
VaNKocH21
Scylla
1
9
8
0.56
L
Olorun
feddoul
Olorun
3
3
5
1.83
W
Shiva
gaz04
Shiva
5
5
12
2.2
W
Achilles
letooti
Achilles
9
5
9
2.7
L
Izanami
tony23red
Izanami
8
4
5
2.63
L
Ao Kuang
zephirote
Ao Kuang
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,002
Damage
68,624
93,801
Taken
76,745
65,289
Mitigated
34,982
35,836
Healing
30,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,492
3,895
1,281
4,904
16,956
6,075
1,804
10,340
6,616
40,177
0
L
21,710
14,996
1,591
2,702
15,519
6,946
0
7,522
7,911
41,217
0
W
Danzaburou
Hily3
Danzaburou
16,692
3,942
3,102
5,696
18,644
8,284
2,157
12,998
5,646
0
61,850
W
Eset
Taeva
Eset
9,495
994
4,232
2,002
13,469
4,854
1,256
8,664
4,805
23,483
0
L
Scylla
VaNKocH21
Scylla
14,536
976
1,428
1,992
15,291
7,112
0
5,474
9,566
19,871
0
L
Olorun
feddoul
Olorun
8,952
4,295
4,273
3,917
13,166
6,344
0
2,972
10,115
18,414
0
W
Shiva
gaz04
Shiva
13,340
1,427
2,907
5,127
20,840
21,462
500
12,981
7,859
1,441
24,172
W
Achilles
letooti
Achilles
15,983
3,241
1,965
4,620
23,892
24,614
1,190
11,644
12,173
0
24,220
L
Izanami
tony23red
Izanami
11,997
6,925
2,296
3,717
13,398
5,895
2,370
4,195
9,062
0
51,582
L
Ao Kuang
zephirote
Ao Kuang
11,429
1,270
1,176
7,634
19,371
8,685
1,194
5,464
13,700
15,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,301
Gold Earned
59,705
196
Minions Killed
172
0
Camps Cleared
0
1,766,580
Distance Traveled
1,647,241
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,436
691
46
3
0
340,099
2
L
Vulcan
11,472
637
58
3
0
326,604
3
W
Danzaburou
14,005
778
97
5
0
369,024
6
W
Eset
11,854
659
27
2
0
367,550
2
L
Scylla
10,551
586
8
0
0
297,938
0
L
Olorun
11,371
632
24
1
0
345,375
0
W
Shiva
11,771
654
15
1
0
346,812
0
W
Achilles
13,235
735
11
1
0
343,095
0
L
Izanami
13,648
758
76
4
0
349,022
6
L
Ao Kuang
12,663
704
6
0
0
328,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role