Player Matchup

Poseidon
Poseidon
FzKarma
Poseidon
Level 117
God Stats
5W - 11L
1,284 SR
Queue Stats
40W - 51L
1,333 Elo+
Party 1
Artemis
Artemis
Lichiekunst
Artemis
Level 67
God Stats
7W - 24L
1,257 SR
Queue Stats
68W - 93L
1,510 Elo+
Party 1
Geb
Geb
VGS UrsineEwe1
Geb
Level 156
God Stats
1W - 2L
1,469 SR
Queue Stats
282W - 283L
1,503 Elo+
Party 1
Bastet
Bastet
Xd_kira_Xd16
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,265 Elo+
Party 1
Thanatos
Thanatos
joaquinXd15DX
Thanatos
Level 21
God Stats
0W - 1L
1,302 SR
Queue Stats
3W - 8L
1,328 Elo+
Party 1
Team Averages
Level 78
1,362 SR
1,388 Elo+

VS

Team Averages
Level 92
1,464 SR
1,481 Elo+
Terra
Terra
Jack7fhg
Terra
Level 129
God Stats
3W - 1L
1,293 SR
Queue Stats
63W - 54L
1,515 Elo+
Solo
Hou Yi
Hou Yi
NOLINIO
Hou Yi
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
105W - 125L
1,368 Elo+
Solo
Bellona
Bellona
Neko GoutFraise
Bellona
Level 66
God Stats
3W - 7L
1,303 SR
Queue Stats
107W - 114L
1,542 Elo+
Party 2
Freya
Freya
choukyktr
Freya
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 192L
1,514 Elo+
Party 2
Nemesis
Nemesis
samukk
Nemesis
Level 120
God Stats
32W - 21L
1,724 SR
Queue Stats
277W - 254L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FzKarma
Poseidon
17
7 / 3 / 3
10,850
493
24,835
12,672
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Lichiekunst
Artemis
15
4 / 4 / 4
9,804
446
8,320
14,724
5,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 5 / 5
8,519
387
8,551
20,587
19,808
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
15
1 / 8 / 1
8,997
409
9,954
21,483
7,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
joaquinXd15DX
Thanatos
13
3 / 11 / 2
8,663
394
9,458
19,602
6,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Jack7fhg
Terra
15
2 / 5 / 17
10,356
471
9,745
23,270
23,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
NOLINIO
Hou Yi
16
5 / 5 / 8
10,374
472
14,192
16,881
5,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
5 / 1 / 12
12,344
561
13,164
19,226
26,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Freya
choukyktr
Freya
18
6 / 2 / 5
11,340
515
11,463
17,229
7,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
samukk
Nemesis
18
12 / 3 / 9
12,056
548
18,000
17,400
7,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
81
16
Kills
30
31
Deaths
16
15
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Poseidon
FzKarma
Poseidon
7
3
3
2.83
W
Terra
Jack7fhg
Terra
2
5
17
2.1
L
Artemis
Lichiekunst
Artemis
4
4
4
1.5
W
Hou Yi
NOLINIO
Hou Yi
5
5
8
1.8
W
5
1
12
11
L
1
5
5
0.7
L
Bastet
1
8
1
0.19
W
Freya
choukyktr
Freya
6
2
5
4.25
L
Thanatos
joaquinXd15DX
Thanatos
3
11
2
0.36
W
Nemesis
samukk
Nemesis
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,118
Damage
66,564
89,068
Taken
94,006
43,777
Mitigated
70,381
24,087
Healing
31,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
FzKarma
Poseidon
24,835
3,156
167
4,019
12,672
4,467
56
3,497
9,175
75,152
0
W
Terra
Jack7fhg
Terra
9,745
668
2,580
7,364
23,270
23,572
108
7,652
15,618
28,917
0
L
Artemis
Lichiekunst
Artemis
8,320
3,101
0
4,136
14,724
5,055
384
4,243
10,481
0
48,106
W
Hou Yi
NOLINIO
Hou Yi
14,192
7,057
0
5,344
16,881
5,526
3,472
7,917
8,964
0
49,399
W
13,164
4,409
0
6,321
19,226
26,532
1,085
5,373
13,853
0
84,765
L
8,551
922
847
3,711
20,587
19,808
239
4,908
15,679
21,257
0
L
Bastet
9,954
3,587
0
4,257
21,483
7,663
120
4,513
16,970
0
54,027
W
Freya
choukyktr
Freya
11,463
4,134
0
4,601
17,229
7,015
1,950
5,661
11,568
69,736
0
L
Thanatos
joaquinXd15DX
Thanatos
9,458
2,703
0
6,950
19,602
6,784
45
4,047
15,555
0
47,146
W
Nemesis
samukk
Nemesis
18,000
7,224
0
5,205
17,400
7,736
3,372
6,783
10,617
0
75,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,833
Gold Earned
56,470
357
Minions Killed
495
0
Camps Cleared
0
1,900,657
Distance Traveled
2,053,326
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,850
493
101
5
0
417,413
9
W
Terra
10,356
471
37
2
0
408,340
2
L
Artemis
9,804
446
78
4
0
367,629
3
W
Hou Yi
10,374
472
70
3
0
363,888
0
W
Bellona
12,344
561
173
8
0
419,949
4
L
Geb
8,519
387
16
1
0
387,959
6
L
Bastet
8,997
409
90
4
0
392,788
0
W
Freya
11,340
515
102
5
0
397,197
6
L
Thanatos
8,663
394
72
3
0
334,868
0
W
Nemesis
12,056
548
113
5
0
463,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role