Player Matchup

Achilles
Achilles
Silver V
AirKouilßß
Achilles
Silver V
Level 123
God Stats
2W - 2L
1,706 SR
Queue Stats
551W - 580L
1,016 MMR
Solo
Nox
Nox
Silver II
Horheigh
Nox
Silver II
Level 129
God Stats
1W - 1L
1,485 SR
Queue Stats
37W - 43L
1,103 MMR
Solo
Ra
Ra
Silver III
KeMo___
Ra
Silver III
Level 126
God Stats
9W - 12L
1,563 SR
Queue Stats
365W - 377L
1,062 MMR
Solo
Awilix
Awilix
Silver II
MostoX Red
Awilix
Silver II
Level 157
God Stats
26W - 25L
1,428 SR
Queue Stats
351W - 360L
1,021 MMR
Party 1
Medusa
Medusa
Silver I
jagersk8
Medusa
Silver I
Level 146
God Stats
3W - 3L
1,615 SR
Queue Stats
161W - 163L
1,162 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,559 SR
1,073 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,532 SR
1,173 MMR
Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
GehstNegativBro_
Izanami
Silver I
Level 147
God Stats
55W - 27L
1,514 SR
Queue Stats
221W - 224L
1,149 MMR
Solo
Khepri
Khepri
Silver II
Kiridiana
Khepri
Silver II
Level 158
God Stats
80W - 96L
1,475 SR
Queue Stats
211W - 231L
1,072 MMR
Solo
Chang'e
Chang'e
Silver III
atomicboom93
Chang'e
Silver III
Level 86
God Stats
2W - 1L
1,684 SR
Queue Stats
11W - 13L
1,117 MMR
Solo
Loki
Loki
Silver II
zUchiha_Sasxke_z
Loki
Silver II
Level 117
God Stats
7W - 5L
1,486 SR
Queue Stats
152W - 162L
1,030 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AirKouilßß
Achilles
9
0 / 2 / 2
5,326
533
5,350
6,446
6,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 1 / 3
4,141
414
1,804
3,949
1,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 5 / 0
4,990
499
1,517
4,985
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
MostoX Red
Awilix
9
4 / 4 / 2
5,521
552
4,973
6,980
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
jagersk8
Medusa
8
1 / 2 / 1
4,723
472
4,098
6,071
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
AtlasChironNu WaCliodhna

VS

Bans
BastetAnubisArtioKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 3 / 8
6,366
637
3,844
7,296
2,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 2
5,846
585
3,588
4,925
1,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Kiridiana
Khepri
9
2 / 1 / 2
5,538
554
3,420
5,981
4,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
atomicboom93
Chang'e
11
5 / 0 / 4
6,546
655
3,829
3,493
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 0
6,409
641
3,189
8,865
2,906
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
14
14
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
3
8
2
L
Achilles
AirKouilßß
Achilles
0
2
2
0.5
W
2
1
2
3
L
0
1
3
1.5
L
1
5
0
0.2
W
Khepri
Kiridiana
Khepri
2
1
2
3
L
Awilix
MostoX Red
Awilix
4
4
2
1.25
W
Chang'e
atomicboom93
Chang'e
5
0
4
7
L
Medusa
jagersk8
Medusa
1
2
1
0.75
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,742
Damage
17,870
28,431
Taken
30,560
12,087
Mitigated
11,634
8,264
Healing
10,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,844
1,326
0
910
7,296
2,081
0
326
6,970
0
30,431
L
Achilles
AirKouilßß
Achilles
5,350
2,037
0
1,590
6,446
6,044
0
0
6,446
0
31,807
W
3,588
2,255
0
2,024
4,925
1,111
734
472
4,453
0
37,947
L
1,804
555
220
1,904
3,949
1,341
0
1,265
2,684
6,949
0
L
1,517
227
105
525
4,985
1,381
0
1,811
3,174
26,060
0
W
Khepri
Kiridiana
Khepri
3,420
423
244
2,088
5,981
4,666
40
1,877
4,104
8,579
4,794
L
Awilix
MostoX Red
Awilix
4,973
1,877
0
1,779
6,980
2,005
0
2,192
4,788
0
21,864
W
Chang'e
atomicboom93
Chang'e
3,829
500
772
2,481
3,493
870
0
646
2,847
28,287
0
L
Medusa
jagersk8
Medusa
4,098
1,897
0
2,141
6,071
1,316
0
1,623
4,448
0
23,798
W
3,189
475
0
2,426
8,865
2,906
0
0
8,865
0
34,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,701
Gold Earned
30,705
215
Minions Killed
295
0
Camps Cleared
0
863,936
Distance Traveled
997,960
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,366
637
60
6
0
217,848
1
L
Achilles
5,326
533
70
7
0
176,412
0
W
Izanami
5,846
585
78
8
0
195,744
5
L
Nox
4,141
414
7
1
0
106,062
1
L
Ra
4,990
499
51
5
0
191,998
0
W
Khepri
5,538
554
21
2
0
189,125
2
L
Awilix
5,521
552
49
5
0
213,157
4
W
Chang'e
6,546
655
60
6
0
196,141
3
L
Medusa
4,723
472
38
4
0
176,307
1
W
Loki
6,409
641
76
8
0
199,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role