Player Matchup

Hel
Hel
Azlan22
Hel
Level 101
God Stats
3W - 2L
1,763 SR
Queue Stats
163W - 174L
1,453 Elo+
Party 1
Sol
Sol
DarkNykyrian
Sol
Level 126
God Stats
2W - 1L
1,705 SR
Queue Stats
231W - 244L
1,446 Elo+
Party 1
Khepri
Khepri
GhostlyVertigo
Khepri
Level 105
God Stats
5W - 0L
1,907 SR
Queue Stats
149W - 162L
1,467 Elo+
Party 1
Chernobog
Chernobog
ScyllaForylla
Chernobog
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,450 Elo+
Solo
Jormungandr
Jormungandr
nickjj
Jormungandr
Level 112
God Stats
2W - 2L
1,593 SR
Queue Stats
134W - 122L
1,533 Elo+
Party 1
Team Averages
Level 94
1,694 SR
1,470 Elo+

VS

Team Averages
Level 63
1,541 SR
1,445 Elo+
Janus
Janus
HO7WATERMELON
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,460 Elo+
Solo
Bakasura
Bakasura
Nyransucks
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,397 Elo+
Party 2
Amaterasu
Amaterasu
TheGleefulCat
Amaterasu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,441 Elo+
Party 2
Hera
Hera
babykappa
Hera
Level 26
God Stats
2W - 1L
1,704 SR
Queue Stats
50W - 74L
1,470 Elo+
Solo
Hel
Hel
qwwes
Hel
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 205L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
18
4 / 1 / 15
10,815
773
6,020
12,219
7,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 1 / 15
11,089
792
16,064
12,626
5,038
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 3 / 19
10,666
762
7,344
20,850
21,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
ScyllaForylla
Chernobog
20
17 / 5 / 11
12,357
883
26,349
18,160
8,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
nickjj
Jormungandr
17
1 / 2 / 27
10,452
747
10,383
18,697
19,541
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 5
9,215
658
16,156
14,866
5,651
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Nyransucks
Bakasura
15
4 / 7 / 6
9,261
662
6,102
16,257
10,365
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
TheGleefulCat
Amaterasu
16
2 / 4 / 7
8,936
638
9,774
15,371
17,470
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
17
3 / 6 / 6
9,773
698
20,491
11,860
4,326
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hel
qwwes
Hel
16
1 / 8 / 6
9,442
674
12,583
15,467
6,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
42
31
Kills
12
12
Deaths
31
87
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hel
4
1
15
11.5
W
5
1
15
12.5
W
4
3
19
4.5
L
2
6
5
0.75
L
Bakasura
Nyransucks
Bakasura
4
7
6
1
W
Chernobog
ScyllaForylla
Chernobog
17
5
11
4.5
L
Amaterasu
TheGleefulCat
Amaterasu
2
4
7
1.38
L
Hera
3
6
6
1
W
Jormungandr
nickjj
Jormungandr
1
2
27
7.25
L
Hel
qwwes
Hel
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,160
Damage
65,106
82,552
Taken
73,821
62,747
Mitigated
44,646
35,445
Healing
24,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
6,020
1,307
9,251
6,650
12,219
7,763
711
5,114
6,832
25,955
0
W
16,064
3,676
690
3,411
12,626
5,038
1,928
7,624
4,838
41,057
0
W
7,344
978
1,446
2,500
20,850
21,804
147
12,200
8,203
12,658
0
L
16,156
327
1,613
2,606
14,866
5,651
0
9,191
5,635
35,185
0
L
Bakasura
Nyransucks
Bakasura
6,102
3,607
970
1,585
16,257
10,365
0
8,007
8,144
0
6,394
W
Chernobog
ScyllaForylla
Chernobog
26,349
16,590
841
3,973
18,160
8,601
1,807
12,723
5,074
0
48,045
L
Amaterasu
TheGleefulCat
Amaterasu
9,774
2,180
1,329
3,374
15,371
17,470
0
7,144
7,952
0
15,934
L
Hera
20,491
3,813
1,071
968
11,860
4,326
0
6,650
5,114
30,211
0
W
Jormungandr
nickjj
Jormungandr
10,383
2,535
3,236
3,447
18,697
19,541
239
10,620
7,616
22,619
0
L
Hel
qwwes
Hel
12,583
950
6,364
4,812
15,467
6,834
0
8,235
7,165
29,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,379
Gold Earned
46,627
156
Minions Killed
106
0
Camps Cleared
0
1,296,362
Distance Traveled
1,166,713
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,815
773
48
3
0
258,146
0
W
Sol
11,089
792
43
3
0
275,933
2
W
Khepri
10,666
762
2
0
0
237,501
1
L
Janus
9,215
658
40
3
0
274,651
5
L
Bakasura
9,261
662
13
1
0
199,152
0
W
Chernobog
12,357
883
45
3
0
262,920
0
L
Amaterasu
8,936
638
1
0
0
241,773
0
L
Hera
9,773
698
22
2
0
235,269
1
W
Jormungandr
10,452
747
18
1
0
261,862
4
L
Hel
9,442
674
30
2
0
215,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role