Player Matchup

Loki
Loki
Cobra3174
Loki
Level 101
God Stats
1W - 2L
1,574 SR
Queue Stats
19W - 27L
1,340 Elo+
Party 1
Medusa
Medusa
Dream-Phoenixx
Medusa
Level 128
God Stats
6W - 6L
1,629 SR
Queue Stats
148W - 168L
1,414 Elo+
Party 1
Atlas
Atlas
SheepZyy
Atlas
Level 43
God Stats
0W - 3L
1,266 SR
Queue Stats
241W - 245L
1,346 Elo+
Solo
Baron Samedi
Baron Samedi
TheKidz101
Baron Samedi
Level 47
God Stats
11W - 12L
1,566 SR
Queue Stats
121W - 163L
1,341 Elo+
Party 1
Ah Puch
Ah Puch
tsaeri
Ah Puch
Level 82
God Stats
8W - 10L
1,238 SR
Queue Stats
383W - 400L
1,405 Elo+
Party 1
Team Averages
Level 80
1,455 SR
1,369 Elo+

VS

Team Averages
Level 79
1,522 SR
1,424 Elo+
Loki
Loki
Bqtv
Loki
Level 100
God Stats
13W - 11L
1,738 SR
Queue Stats
201W - 174L
1,448 Elo+
Party 2
Persephone
Persephone
CristianAndres
Persephone
Level 88
God Stats
38W - 21L
1,574 SR
Queue Stats
166W - 169L
1,346 Elo+
Solo
Bacchus
Bacchus
GigaChomp
Bacchus
Level 21
God Stats
23W - 26L
1,498 SR
Queue Stats
124W - 118L
1,422 Elo+
Party 2
He Bo
He Bo
IdeaI Nut
He Bo
Level 41
God Stats
3W - 1L
1,538 SR
Queue Stats
45W - 37L
1,441 Elo+
Party 2
Medusa
Medusa
UncIe Jo3
Medusa
Level 144
God Stats
2W - 0L
1,263 SR
Queue Stats
62W - 58L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
8 / 6 / 9
15,178
490
22,212
27,024
13,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 6 / 6
14,482
467
18,363
22,718
11,867
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
SheepZyy
Atlas
17
4 / 4 / 14
12,959
418
13,986
30,667
44,865
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
TheKidz101
Baron Samedi
19
5 / 7 / 10
13,579
438
12,844
26,785
31,061
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Puch
tsaeri
Ah Puch
18
2 / 3 / 9
12,433
401
15,059
19,257
9,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bqtv
Loki
20
13 / 4 / 7
15,963
515
27,881
26,274
19,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Persephone
CristianAndres
Persephone
20
4 / 1 / 6
15,152
489
20,451
16,030
5,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bacchus
GigaChomp
Bacchus
15
1 / 4 / 7
11,898
384
8,230
21,428
19,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
IdeaI Nut
He Bo
18
1 / 10 / 11
12,980
419
8,877
25,191
7,732
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
UncIe Jo3
Medusa
20
6 / 6 / 10
15,713
507
26,396
28,103
10,908
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
66
25
Kills
25
26
Deaths
25
48
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Loki
Bqtv
Loki
13
4
7
4.13
L
Loki
8
6
9
2.08
W
Persephone
CristianAndres
Persephone
4
1
6
7
L
6
6
6
1.5
W
Bacchus
GigaChomp
Bacchus
1
4
7
1.13
W
He Bo
IdeaI Nut
He Bo
1
10
11
0.65
L
Atlas
SheepZyy
Atlas
4
4
14
2.75
L
Baron Samedi
TheKidz101
Baron Samedi
5
7
10
1.43
W
Medusa
UncIe Jo3
Medusa
6
6
10
1.83
L
Ah Puch
tsaeri
Ah Puch
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,464
Damage
91,835
126,451
Taken
117,026
110,208
Mitigated
63,518
31,784
Healing
36,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Bqtv
Loki
27,881
5,694
0
4,927
26,274
19,555
255
7,684
18,336
0
105,858
L
Loki
22,212
3,279
0
2,204
27,024
13,048
423
7,353
19,525
0
157,775
W
Persephone
CristianAndres
Persephone
20,451
2,457
0
6,128
16,030
5,697
636
8,051
7,528
87,268
0
L
18,363
6,987
0
8,630
22,718
11,867
2,755
5,409
17,232
0
113,771
W
Bacchus
GigaChomp
Bacchus
8,230
413
0
3,767
21,428
19,626
338
8,311
12,657
30,923
0
W
He Bo
IdeaI Nut
He Bo
8,877
658
0
9,617
25,191
7,732
400
7,060
17,745
79,366
0
L
Atlas
SheepZyy
Atlas
13,986
3,409
778
3,861
30,667
44,865
87
12,509
17,075
38,214
8,345
L
Baron Samedi
TheKidz101
Baron Samedi
12,844
954
1,875
7,432
26,785
31,061
397
6,135
20,132
66,534
0
W
Medusa
UncIe Jo3
Medusa
26,396
15,043
0
11,722
28,103
10,908
2,150
8,390
19,505
0
142,983
L
Ah Puch
tsaeri
Ah Puch
15,059
288
0
7,004
19,257
9,367
571
5,266
13,832
62,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,631
Gold Earned
71,706
627
Minions Killed
584
0
Camps Cleared
0
2,936,208
Distance Traveled
2,888,010
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,963
515
120
4
0
606,452
8
L
Loki
15,178
490
192
6
0
619,879
0
W
Persephone
15,152
489
152
5
0
567,124
5
L
Medusa
14,482
467
176
6
0
547,161
2
W
Bacchus
11,898
384
30
1
0
600,935
0
W
He Bo
12,980
419
106
3
0
554,299
1
L
Atlas
12,959
418
49
2
0
626,190
4
L
Baron Samedi
13,579
438
109
4
0
548,699
2
W
Medusa
15,713
507
176
6
0
559,200
4
L
Ah Puch
12,433
401
101
3
0
594,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role