Player Matchup

Cthulhu
Cthulhu
BeefMeister
Cthulhu
Level 17
God Stats
14W - 21L
1,265 SR
Queue Stats
26W - 52L
1,160 Elo+
Party 2
Artemis
Artemis
JstierR
Artemis
Level 22
God Stats
5W - 13L
1,195 SR
Queue Stats
28W - 71L
1,131 Elo+
Party 2
Horus
Horus
Wolframium5828
Horus
Level 66
God Stats
8W - 6L
1,633 SR
Queue Stats
44W - 92L
1,171 Elo+
Party 2
Team Averages
Level 35
1,364 SR
1,154 Elo+

VS

Team Averages
Level 84
1,444 SR
1,405 Elo+
Atlas
Atlas
RBUSH
Atlas
Level 105
God Stats
21W - 21L
1,454 SR
Queue Stats
38W - 45L
1,444 Elo+
Party 1
Sol
Sol
SavageAmazon
Sol
Level 116
God Stats
2W - 8L
1,378 SR
Queue Stats
13W - 13L
1,271 Elo+
Solo
Arachne
Arachne
nugz007
Arachne
Level 30
God Stats
12W - 21L
1,500 SR
Queue Stats
12W - 21L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BeefMeister
Cthulhu
17
6 / 0 / 11
13,401
670
12,821
18,868
19,998
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
JstierR
Artemis
19
14 / 3 / 6
14,924
746
25,848
18,324
6,956
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 0 / 17
12,747
637
10,142
15,752
12,687
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
RBUSH
Atlas
17
2 / 8 / 1
12,458
623
16,338
26,498
18,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 5 / 1
11,782
589
14,530
15,794
4,277
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
nugz007
Arachne
12
0 / 10 / 2
10,324
516
5,348
16,450
6,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
21
Kills
3
3
Deaths
23
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BeefMeister
Cthulhu
6
0
11
11.5
W
Artemis
JstierR
Artemis
14
3
6
5.67
L
Atlas
RBUSH
Atlas
2
8
1
0.31
L
1
5
1
0.3
W
1
0
17
9.5
L
Arachne
nugz007
Arachne
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,811
Damage
36,216
52,944
Taken
58,742
39,641
Mitigated
29,018
14,327
Healing
6,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BeefMeister
Cthulhu
12,821
237
222
1,057
18,868
19,998
80
9,523
8,895
42,400
0
W
Artemis
JstierR
Artemis
25,848
14,566
0
4,699
18,324
6,956
2,080
9,893
8,031
0
71,993
L
Atlas
RBUSH
Atlas
16,338
3,178
0
1,971
26,498
18,618
0
5,855
20,643
48,377
0
L
14,530
2,764
197
2,255
15,794
4,277
0
4,174
11,620
55,863
0
W
10,142
4,476
3,481
4,868
15,752
12,687
282
11,779
3,603
0
31,649
L
Arachne
nugz007
Arachne
5,348
2,979
0
1,957
16,450
6,123
0
3,568
12,882
0
34,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,072
Gold Earned
34,564
173
Minions Killed
161
8
Camps Cleared
6
1,169,210
Distance Traveled
962,645
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,401
670
45
2
0
421,081
3
W
Artemis
14,924
746
93
5
4
356,015
3
L
Atlas
12,458
623
45
2
0
317,455
1
L
Sol
11,782
589
89
4
3
313,479
1
W
Horus
12,747
637
35
2
4
392,114
0
L
Arachne
10,324
516
27
1
3
331,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role