Player Matchup

Artemis
Artemis
CyberFunk91
Artemis
Level 32
God Stats
10W - 7L
1,515 SR
Queue Stats
146W - 220L
1,259 Elo+
Party 1
Sol
Sol
Toxiic_Baddy
Sol
Level 55
God Stats
15W - 13L
1,328 SR
Queue Stats
105W - 88L
1,360 Elo+
Solo
Kumbhakarna
Kumbhakarna
Wizard-level-1
Kumbhakarna
Level 69
God Stats
5W - 11L
1,292 SR
Queue Stats
152W - 223L
1,245 Elo+
Party 1
Team Averages
Level 52
1,379 SR
1,288 Elo+

VS

Team Averages
Level 76
1,456 SR
1,324 Elo+
Apollo
Apollo
NAIBUTAFLY
Apollo
Level 123
God Stats
5W - 13L
1,471 SR
Queue Stats
468W - 777L
1,291 Elo+
Solo
Cthulhu
Cthulhu
TrindadeFFC
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,408 Elo+
Solo
Ra
Ra
yt-fire_blast420
Ra
Level 38
God Stats
7W - 7L
1,396 SR
Queue Stats
144W - 173L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CyberFunk91
Artemis
19
9 / 1 / 3
13,199
733
16,425
12,085
5,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 0 / 9
12,782
710
19,171
10,846
4,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Wizard-level-1
Kumbhakarna
16
0 / 1 / 11
12,436
691
5,519
18,044
21,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
NAIBUTAFLY
Apollo
14
2 / 8 / 0
10,980
610
6,585
15,245
4,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
TrindadeFFC
Cthulhu
16
0 / 2 / 2
10,618
590
8,380
16,825
17,704
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
0 / 3 / 2
11,199
622
12,921
15,954
6,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
2
2
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
CyberFunk91
Artemis
9
1
3
10.5
L
Apollo
NAIBUTAFLY
Apollo
2
8
0
0.25
W
4
0
9
8.5
L
Cthulhu
TrindadeFFC
Cthulhu
0
2
2
0.5
W
Kumbhakarna
Wizard-level-1
Kumbhakarna
0
1
11
5.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,115
Damage
27,886
40,975
Taken
48,024
31,266
Mitigated
28,323
17,083
Healing
7,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CyberFunk91
Artemis
16,425
8,063
1,526
5,426
12,085
5,489
2,563
7,375
4,710
0
54,200
L
Apollo
NAIBUTAFLY
Apollo
6,585
3,766
511
1,034
15,245
4,180
696
7,524
7,383
0
31,624
W
19,171
3,715
1,097
5,468
10,846
4,236
604
7,521
3,325
59,188
0
L
Cthulhu
TrindadeFFC
Cthulhu
8,380
158
367
1,798
16,825
17,704
0
6,961
9,514
48,539
0
W
Kumbhakarna
Wizard-level-1
Kumbhakarna
5,519
330
446
3,120
18,044
21,541
114
7,224
10,820
32,007
0
L
12,921
657
879
2,662
15,954
6,439
0
9,495
5,880
51,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,417
Gold Earned
32,797
216
Minions Killed
186
10
Camps Cleared
6
1,011,704
Distance Traveled
936,852
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,199
733
76
4
4
302,566
0
L
Apollo
10,980
610
43
2
5
273,054
0
W
Sol
12,782
710
114
6
5
348,295
3
L
Cthulhu
10,618
590
56
3
0
334,849
1
W
Kumbhakarna
12,436
691
26
1
1
360,843
2
L
Ra
11,199
622
87
5
1
328,949
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role