Player Matchup

Thoth
Thoth
GODvs999
Thoth
Level 148
God Stats
4W - 4L
1,650 SR
Queue Stats
325W - 314L
1,596 Elo+
Solo
King Arthur
King Arthur
Krammbino
King Arthur
Level 68
God Stats
1W - 3L
1,343 SR
Queue Stats
133W - 119L
1,569 Elo+
Solo
Horus
Horus
Lord_FazzyShnish
Horus
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
148W - 159L
1,461 Elo+
Solo
Atlas
Atlas
Psimitar
Atlas
Level 112
God Stats
6W - 3L
1,687 SR
Queue Stats
255W - 267L
1,545 Elo+
Solo
Eset
Eset
Swornkill3r
Eset
Level 68
God Stats
19W - 11L
1,741 SR
Queue Stats
795W - 799L
1,526 Elo+
Solo
Team Averages
Level 105
1,541 SR
1,539 Elo+

VS

Team Averages
Level 102
1,430 SR
1,488 Elo+
Da Ji
Da Ji
Razordon
Da Ji
Level 124
God Stats
1W - 1L
1,248 SR
Queue Stats
116W - 102L
1,529 Elo+
Solo
Ratatoskr
Ratatoskr
ReYKaaZ
Ratatoskr
Level 86
God Stats
1W - 1L
1,307 SR
Queue Stats
85W - 70L
1,497 Elo+
Solo
Zeus
Zeus
TheNotoriousMIG
Zeus
Level 59
God Stats
3W - 1L
1,329 SR
Queue Stats
20W - 27L
1,464 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TimidSausage
Ah Muzen Cab
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 22L
1,464 Elo+
Party 1
Horus
Horus
martinfgi
Horus
Level 160
God Stats
2W - 0L
1,767 SR
Queue Stats
92W - 103L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
GODvs999
Thoth
18
4 / 5 / 4
10,720
670
9,845
13,739
7,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Krammbino
King Arthur
17
3 / 6 / 4
10,666
667
10,080
20,849
24,333
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
1 / 6 / 7
10,253
641
9,851
25,996
28,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
Psimitar
Atlas
19
3 / 2 / 8
11,986
749
18,674
27,083
32,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 7 / 6
9,609
601
11,735
16,153
6,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Razordon
Da Ji
19
7 / 5 / 12
12,492
781
17,791
17,169
13,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
ReYKaaZ
Ratatoskr
19
5 / 2 / 16
11,477
717
16,227
17,648
9,395
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
8 / 1 / 10
12,456
779
29,653
5,899
2,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
TimidSausage
Ah Muzen Cab
19
5 / 2 / 15
11,522
720
25,363
19,439
9,997
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Horus
martinfgi
Horus
17
1 / 2 / 18
11,227
702
5,847
19,854
22,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
97
12
Kills
26
26
Deaths
12
29
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Thoth
GODvs999
Thoth
4
5
4
1.2
L
King Arthur
Krammbino
King Arthur
3
6
4
0.83
L
1
6
7
0.75
L
Atlas
Psimitar
Atlas
3
2
8
3.5
W
Da Ji
Razordon
Da Ji
7
5
12
2.6
W
Ratatoskr
ReYKaaZ
Ratatoskr
5
2
16
6.5
L
1
7
6
0.57
W
8
1
10
13
W
Ah Muzen Cab
TimidSausage
Ah Muzen Cab
5
2
15
6.25
W
Horus
martinfgi
Horus
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,185
Damage
94,881
103,820
Taken
80,009
98,679
Mitigated
58,273
34,895
Healing
34,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
GODvs999
Thoth
9,845
489
1,322
1,050
13,739
7,184
644
3,326
10,413
34,193
0
L
King Arthur
Krammbino
King Arthur
10,080
263
2,066
1,961
20,849
24,333
164
5,960
14,889
0
16,835
L
9,851
3,249
9,007
9,123
25,996
28,827
180
7,089
18,907
8,364
10,541
L
Atlas
Psimitar
Atlas
18,674
7,705
1,631
3,613
27,083
32,243
299
8,030
19,053
31,680
0
W
Da Ji
Razordon
Da Ji
17,791
3,767
960
2,083
17,169
13,861
1,365
7,930
8,814
0
23,706
W
Ratatoskr
ReYKaaZ
Ratatoskr
16,227
5,725
2,207
1,950
17,648
9,395
1,691
10,266
6,886
0
33,124
L
11,735
497
3,115
2,007
16,153
6,092
432
5,248
10,905
24,886
0
W
29,653
975
486
1,006
5,899
2,691
492
3,530
2,330
55,574
0
W
Ah Muzen Cab
TimidSausage
Ah Muzen Cab
25,363
7,196
1,037
7,543
19,439
9,997
1,813
11,530
7,557
0
46,895
W
Horus
martinfgi
Horus
5,847
3,086
8,177
8,856
19,854
22,329
397
9,633
9,538
0
16,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,234
Gold Earned
59,174
194
Minions Killed
139
0
Camps Cleared
0
1,363,202
Distance Traveled
1,559,978
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,720
670
71
4
0
255,632
2
L
King Arthur
10,666
667
22
1
0
293,751
1
L
Horus
10,253
641
25
2
0
274,770
2
L
Atlas
11,986
749
41
3
0
296,515
1
W
Da Ji
12,492
781
14
1
0
297,871
1
W
Ratatoskr
11,477
717
33
2
0
340,288
0
L
Eset
9,609
601
35
2
0
242,534
0
W
Zeus
12,456
779
52
3
0
316,484
0
W
Ah Muzen Cab
11,522
720
25
2
0
290,322
0
W
Horus
11,227
702
15
1
0
315,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role