Player Matchup

Hades
Hades
Silver I
CardinaIsCK
Hades
Silver I
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,362 MMR
Party 2
Medusa
Medusa
Gold III
Chibot
Medusa
Gold III
Level 148
God Stats
1W - 4L
1,432 SR
Queue Stats
59W - 69L
1,499 MMR
Solo
Athena
Athena
Gold IV
Escalivr
Athena
Gold IV
Level 103
God Stats
20W - 26L
1,498 SR
Queue Stats
191W - 194L
1,230 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
FireLord_Zuko9
Gilgamesh
Silver I
Level 86
God Stats
1W - 1L
1,242 SR
Queue Stats
63W - 60L
1,726 MMR
Party 1
Cabrakan
Cabrakan
Gold II
Icy_DeadPeople_
Cabrakan
Gold II
Level 160
God Stats
67W - 46L
1,617 SR
Queue Stats
116W - 111L
1,584 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,458 SR
1,480 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,638 SR
1,481 MMR
Ullr
Ullr
Silver I
Cakesaregood
Ullr
Silver I
Level 155
God Stats
2W - 0L
1,639 SR
Queue Stats
73W - 52L
1,497 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
GreenBaySmurfs
Kumbhakarna
Gold II
Level 144
God Stats
2W - 5L
1,518 SR
Queue Stats
84W - 86L
1,482 MMR
Solo
Poseidon
Poseidon
Gold II
Robust Beak
Poseidon
Gold II
Level 130
God Stats
10W - 7L
1,650 SR
Queue Stats
281W - 288L
1,514 MMR
Party 3
Ravana
Ravana
Gold II
Sneaky Beak
Ravana
Gold II
Level 145
God Stats
13W - 10L
1,645 SR
Queue Stats
260W - 258L
1,430 MMR
Party 3
King Arthur
King Arthur
Gold V
contreritas102
King Arthur
Gold V
Level 86
God Stats
4W - 2L
1,740 SR
Queue Stats
62W - 65L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 2
12,016
462
18,523
26,965
13,326
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Chibot
Medusa
17
2 / 6 / 2
11,019
424
12,632
20,722
6,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Escalivr
Athena
15
0 / 7 / 7
10,161
391
7,077
27,037
29,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
FireLord_Zuko9
Gilgamesh
20
2 / 3 / 3
12,738
490
10,536
28,507
32,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
20
4 / 3 / 2
13,022
501
16,478
24,931
23,231
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
CthulhuZeusAtlasShiva

VS

Bans
PersephoneCliodhnaCu ChulainnBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 5
16,609
639
28,041
21,834
10,289
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
GreenBaySmurfs
Kumbhakarna
19
4 / 1 / 15
13,869
533
11,372
29,899
45,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
Robust Beak
Poseidon
20
10 / 4 / 8
15,196
584
25,481
14,733
6,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ravana
20
3 / 4 / 11
14,113
543
14,840
15,474
7,841
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
contreritas102
King Arthur
20
0 / 2 / 7
13,888
534
19,657
22,819
32,607
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
11
Kills
27
28
Deaths
11
16
Assists
46
Player
Kills
Deaths
Assists
KDA
W
10
0
5
12.5
L
3
9
2
0.44
L
Medusa
Chibot
Medusa
2
6
2
0.5
L
Athena
Escalivr
Athena
0
7
7
0.5
L
Gilgamesh
FireLord_Zuko9
Gilgamesh
2
3
3
1.17
W
Kumbhakarna
GreenBaySmurfs
Kumbhakarna
4
1
15
11.5
L
Cabrakan
4
3
2
1.67
W
Poseidon
Robust Beak
Poseidon
10
4
8
3.5
W
Ravana
3
4
11
2.13
W
King Arthur
contreritas102
King Arthur
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,246
Damage
99,391
128,162
Taken
104,759
105,991
Mitigated
102,500
33,892
Healing
31,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,041
15,705
0
10,814
21,834
10,289
7,221
9,251
12,583
0
178,129
L
18,523
1,431
553
8,001
26,965
13,326
0
8,580
18,074
81,077
1,517
L
Medusa
Chibot
Medusa
12,632
4,647
0
3,249
20,722
6,961
346
4,868
15,732
0
84,365
L
Athena
Escalivr
Athena
7,077
1,758
0
2,999
27,037
29,735
47
8,516
18,192
32,822
0
L
Gilgamesh
FireLord_Zuko9
Gilgamesh
10,536
3,432
0
8,578
28,507
32,738
0
5,516
22,729
0
88,959
W
Kumbhakarna
GreenBaySmurfs
Kumbhakarna
11,372
1,633
1,127
7,421
29,899
45,717
447
10,627
19,192
36,631
3,370
L
Cabrakan
16,478
1,827
0
10,512
24,931
23,231
0
7,879
16,714
127,530
0
W
Poseidon
Robust Beak
Poseidon
25,481
3,486
0
2,291
14,733
6,046
1,507
7,860
6,873
117,182
0
W
Ravana
14,840
3,291
0
6,478
15,474
7,841
1,682
9,027
6,144
0
104,765
W
King Arthur
contreritas102
King Arthur
19,657
2,628
0
2,995
22,819
32,607
105
5,246
17,573
0
96,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,956
Gold Earned
73,675
695
Minions Killed
691
0
Camps Cleared
0
2,336,241
Distance Traveled
2,638,445
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
16,609
639
216
8
0
498,980
2
L
Hades
12,016
462
152
6
0
421,372
5
L
Medusa
11,019
424
116
4
0
463,470
12
L
Athena
10,161
391
44
2
0
472,226
6
L
Gilgamesh
12,738
490
181
7
0
465,006
2
W
Kumbhakarna
13,869
533
47
2
0
521,768
2
L
Cabrakan
13,022
501
202
8
0
514,167
1
W
Poseidon
15,196
584
138
5
0
550,662
14
W
Ravana
14,113
543
145
6
0
601,932
8
W
King Arthur
13,888
534
145
6
0
465,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role