Player Matchup

Camazotz
Camazotz
ClutchNasti
Camazotz
Level 159
God Stats
2W - 6L
1,508 SR
Queue Stats
242W - 234L
1,550 Elo+
Party 2
Da Ji
Da Ji
Jayehndee
Da Ji
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 43L
1,176 Elo+
Solo
Discordia
Discordia
NotTheOnlyMe
Discordia
Level 103
God Stats
10W - 8L
1,517 SR
Queue Stats
482W - 483L
1,392 Elo+
Party 2
Horus
Horus
SignifiedZeus
Horus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Sobek
Sobek
SmallMiraclez
Sobek
Level 62
God Stats
2W - 4L
1,277 SR
Queue Stats
166W - 173L
1,497 Elo+
Solo
Team Averages
Level 111
1,460 SR
1,423 Elo+

VS

Team Averages
Level 137
1,500 SR
1,459 Elo+
Chiron
Chiron
 
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Kamakazeowl7
Horus
Level 146
God Stats
2W - 3L
1,656 SR
Queue Stats
64W - 55L
1,485 Elo+
Party 1
Kuzenbo
Kuzenbo
M3TH_860
Kuzenbo
Level 158
God Stats
5W - 8L
1,556 SR
Queue Stats
403W - 447L
1,408 Elo+
Solo
Camazotz
Camazotz
Nicholest
Camazotz
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,468 Elo+
Party 1
Nox
Nox
juter529
Nox
Level 125
God Stats
1W - 2L
1,289 SR
Queue Stats
180W - 151L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ClutchNasti
Camazotz
18
5 / 3 / 5
10,723
631
16,374
26,180
32,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Jayehndee
Da Ji
17
6 / 8 / 5
10,967
645
15,397
14,809
6,746
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
NotTheOnlyMe
Discordia
18
3 / 5 / 8
11,072
651
16,946
9,649
4,412
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 4 / 9
10,629
625
9,330
24,088
27,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 7 / 10
9,095
535
18,489
19,436
12,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
9 / 4 / 9
12,300
724
26,994
16,638
7,241
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
2 / 2 / 20
11,721
689
11,732
32,275
29,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kuzenbo
M3TH_860
Kuzenbo
18
5 / 6 / 14
12,291
723
13,932
25,458
39,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Camazotz
Nicholest
Camazotz
18
3 / 0 / 18
11,281
664
10,512
16,408
9,057
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

19
8 / 3 / 11
12,376
728
20,872
13,304
6,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
99
15
Kills
27
27
Deaths
15
37
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
4
9
3.38
L
Camazotz
ClutchNasti
Camazotz
5
3
5
2.5
L
Da Ji
Jayehndee
Da Ji
6
8
5
1.06
W
2
2
20
6
W
Kuzenbo
M3TH_860
Kuzenbo
5
6
14
2
W
Camazotz
Nicholest
Camazotz
3
0
18
12
L
Discordia
NotTheOnlyMe
Discordia
3
5
8
1.4
L
1
4
9
1.38
L
0
7
10
0.71
W
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,536
Damage
84,042
94,162
Taken
104,083
83,491
Mitigated
91,904
38,528
Healing
58,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
26,994
10,511
3,605
5,046
16,638
7,241
2,144
4,236
12,112
0
53,739
L
Camazotz
ClutchNasti
Camazotz
16,374
3,336
2,248
9,920
26,180
32,741
0
8,497
17,269
366
25,555
L
Da Ji
Jayehndee
Da Ji
15,397
1,745
1,519
1,690
14,809
6,746
0
4,877
9,777
0
27,792
W
11,732
4,630
10,801
18,286
32,275
29,808
631
13,530
18,440
0
17,614
W
Kuzenbo
M3TH_860
Kuzenbo
13,932
4,476
1,420
3,848
25,458
39,625
772
9,922
15,165
19,991
0
W
Camazotz
Nicholest
Camazotz
10,512
1,947
279
8,672
16,408
9,057
617
4,488
11,693
0
24,068
L
Discordia
NotTheOnlyMe
Discordia
16,946
807
0
547
9,649
4,412
0
3,451
6,198
34,643
0
L
9,330
6,118
6,454
11,002
24,088
27,536
53
9,706
13,800
0
24,599
L
18,489
2,477
1,123
4,025
19,436
12,056
0
8,273
10,886
31,272
0
W
20,872
2,503
3,423
3,226
13,304
6,173
1,232
3,576
9,312
44,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,486
Gold Earned
59,969
138
Minions Killed
157
0
Camps Cleared
0
1,393,678
Distance Traveled
1,600,262
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,300
724
48
3
0
293,064
1
L
Camazotz
10,723
631
24
1
0
308,648
0
L
Da Ji
10,967
645
23
1
0
255,502
0
W
Horus
11,721
689
10
1
0
351,299
0
W
Kuzenbo
12,291
723
5
0
0
310,189
3
W
Camazotz
11,281
664
29
2
0
345,841
0
L
Discordia
11,072
651
43
3
0
257,954
0
L
Horus
10,629
625
27
2
0
286,427
0
L
Sobek
9,095
535
21
1
0
285,147
1
W
Nox
12,376
728
65
4
0
299,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role