Player Matchup

Nu Wa
Nu Wa
DeShaun_G
Nu Wa
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 145L
1,399 Elo+
Solo
Hun Batz
Hun Batz
GamerGrease
Hun Batz
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
14W - 13L
1,570 Elo+
Party 2
Neith
Neith
temp-855319
Neith
Level 69
God Stats
22W - 15L
1,632 SR
Queue Stats
169W - 170L
1,421 Elo+
Party 2
Artio
Artio
temp-973020
Artio
Level 68
God Stats
1W - 1L
1,712 SR
Queue Stats
126W - 129L
1,410 Elo+
Party 2
Bellona
Bellona
trucker-child
Bellona
Level 27
God Stats
82W - 69L
1,469 SR
Queue Stats
155W - 151L
1,432 Elo+
Party 2
Team Averages
Level 58
1,563 SR
1,447 Elo+

VS

Team Averages
Level 94
1,542 SR
1,475 Elo+
Hercules
Hercules
 
Hercules
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
LOONEYvTUNES
Arachne
Level 106
God Stats
31W - 13L
1,721 SR
Queue Stats
71W - 94L
1,481 Elo+
Party 1
Sylvanus
Sylvanus
MPetuskey71
Sylvanus
Level 127
God Stats
11W - 7L
1,666 SR
Queue Stats
48W - 57L
1,546 Elo+
Party 1
Zhong Kui
Zhong Kui
OneWingdAngel7
Zhong Kui
Level 93
God Stats
8W - 10L
1,251 SR
Queue Stats
389W - 412L
1,397 Elo+
Solo
Neith
Neith
latrinity421
Neith
Level 16
God Stats
15W - 14L
1,571 SR
Queue Stats
18W - 21L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DeShaun_G
Nu Wa
11
0 / 2 / 0
6,311
526
4,942
3,997
1,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
GamerGrease
Hun Batz
10
0 / 2 / 1
6,057
505
3,126
9,675
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
5,608
467
2,917
5,121
1,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 0
5,986
499
1,569
9,043
4,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
10
1 / 3 / 0
6,455
538
4,747
10,513
10,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 0 / 3
7,413
618
6,653
7,365
7,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
LOONEYvTUNES
Arachne
12
3 / 1 / 4
6,975
581
5,598
10,070
4,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
MPetuskey71
Sylvanus
10
0 / 0 / 2
5,443
454
4,296
4,693
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
OneWingdAngel7
Zhong Kui
13
3 / 0 / 0
7,277
606
2,768
6,425
4,151
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

10
1 / 0 / 1
5,583
465
5,089
3,754
1,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
9
9
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
3
3.5
L
Nu Wa
DeShaun_G
Nu Wa
0
2
0
0
L
Hun Batz
GamerGrease
Hun Batz
0
2
1
0.25
W
Arachne
LOONEYvTUNES
Arachne
3
1
4
5
W
Sylvanus
MPetuskey71
Sylvanus
0
0
2
1
W
Zhong Kui
OneWingdAngel7
Zhong Kui
3
0
0
3
W
1
0
1
1.5
L
0
1
0
0
L
0
1
0
0
L
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,301
Damage
24,404
38,349
Taken
32,307
20,352
Mitigated
20,211
14,057
Healing
15,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,653
1,820
0
4,576
7,365
7,147
289
431
6,934
0
36,832
L
Nu Wa
DeShaun_G
Nu Wa
4,942
968
0
904
3,997
1,465
0
703
3,256
35,639
0
L
Hun Batz
GamerGrease
Hun Batz
3,126
554
0
2,909
9,675
3,228
0
993
8,582
0
31,646
W
Arachne
LOONEYvTUNES
Arachne
5,598
3,409
0
2,806
10,070
4,467
1,049
1,420
8,350
0
45,985
W
Sylvanus
MPetuskey71
Sylvanus
4,296
1,330
1,059
1,997
4,693
3,181
0
1,442
3,251
21,317
5,295
W
Zhong Kui
OneWingdAngel7
Zhong Kui
2,768
246
0
3,776
6,425
4,151
891
2,127
4,298
46,025
0
W
5,089
1,881
0
789
3,754
1,265
0
1,091
2,663
0
26,279
L
2,917
1,441
0
2,738
5,121
1,099
160
1,222
3,899
0
39,558
L
1,569
35
597
3,599
9,043
4,366
0
2,975
6,068
15,833
0
L
Bellona
4,747
1,910
68
3,242
10,513
10,194
0
626
9,209
0
34,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,417
Gold Earned
32,691
339
Minions Killed
339
0
Camps Cleared
0
1,211,200
Distance Traveled
1,196,617
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,413
618
74
6
0
242,414
2
L
Nu Wa
6,311
526
67
6
0
241,802
4
L
Hun Batz
6,057
505
76
6
0
258,807
3
W
Arachne
6,975
581
71
6
0
248,402
5
W
Sylvanus
5,443
454
51
4
0
236,642
2
W
Zhong Kui
7,277
606
98
8
0
238,103
5
W
Neith
5,583
465
45
4
0
231,056
1
L
Neith
5,608
467
90
8
0
207,252
4
L
Artio
5,986
499
37
3
0
241,029
2
L
Bellona
6,455
538
69
6
0
262,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role