Player Matchup

Cthulhu
Cthulhu
Daniel_Grantt
Cthulhu
Level 93
God Stats
0W - 1L
1,641 SR
Queue Stats
2W - 1L
1,747 Elo+
Party 1
Neith
Neith
Jamie_Craig21
Neith
Level 16
God Stats
0W - 1L
1,563 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
Kyrorfc1690
Anubis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
PA1SL3Y_B0Y
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,747 Elo+
Party 1
Mercury
Mercury
Timo 093676
Mercury
Level 52
God Stats
6W - 11L
1,165 SR
Queue Stats
70W - 82L
1,338 Elo+
Solo
Team Averages
Level 56
1,474 SR
1,566 Elo+

VS

Team Averages
Level 90
1,615 SR
1,576 Elo+
Chang'e
Chang'e
 
Chang'e
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Dụrim
Artemis
Level 124
God Stats
13W - 8L
1,744 SR
Queue Stats
304W - 254L
1,684 Elo+
Party 2
Ymir
Ymir
RebelStrategy
Ymir
Level 18
God Stats
5W - 0L
1,830 SR
Queue Stats
16W - 13L
1,542 Elo+
Party 2
Gilgamesh
Gilgamesh
nikco
Gilgamesh
Level 93
God Stats
5W - 3L
1,501 SR
Queue Stats
82W - 65L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 6 / 3
7,215
722
7,962
13,146
9,758
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

12
1 / 6 / 0
6,385
639
2,973
7,710
2,831
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
12
2 / 8 / 1
7,025
703
5,209
10,294
4,226
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
PA1SL3Y_B0Y
Hercules
12
0 / 6 / 0
6,363
636
4,740
10,408
9,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
Timo 093676
Mercury
12
0 / 7 / 1
6,257
626
3,487
9,158
3,393
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
7 / 2 / 10
9,080
908
7,803
9,949
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
 
Neith
14
2 / 1 / 4
7,714
771
3,148
5,824
2,215
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
Dụrim
Artemis
17
14 / 1 / 15
9,904
990
22,370
7,483
3,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 0 / 15
8,534
853
5,125
10,027
8,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
nikco
Gilgamesh
16
7 / 1 / 15
9,048
905
6,959
9,063
8,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
92
5
Kills
33
33
Deaths
5
5
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
2
10
6
W
Neith
 
Neith
2
1
4
4
L
Cthulhu
2
6
3
0.58
W
Artemis
Dụrim
Artemis
14
1
15
21.5
L
1
6
0
0.17
L
Anubis
2
8
1
0.31
L
Hercules
PA1SL3Y_B0Y
Hercules
0
6
0
0
W
3
0
15
10.5
L
Mercury
Timo 093676
Mercury
0
7
1
0.07
W
Gilgamesh
nikco
Gilgamesh
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,371
Damage
45,405
50,716
Taken
42,346
29,210
Mitigated
25,923
5,828
Healing
14,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,803
912
1,428
4,094
9,949
3,499
1,603
2,583
7,231
33,635
0
W
Neith
 
Neith
3,148
257
257
1,015
5,824
2,215
1,546
2,157
3,607
0
18,785
L
Cthulhu
7,962
332
170
2,312
13,146
9,758
0
2,230
10,916
21,694
0
W
Artemis
Dụrim
Artemis
22,370
15,341
0
2,907
7,483
3,198
2,232
2,875
4,608
0
38,293
L
2,973
1,162
0
534
7,710
2,831
0
1,087
6,623
0
8,518
L
Anubis
5,209
417
0
480
10,294
4,226
0
2,821
7,473
7,547
0
L
Hercules
PA1SL3Y_B0Y
Hercules
4,740
1,182
137
2,065
10,408
9,002
0
3,969
6,439
0
13,552
W
5,125
1,416
244
3,119
10,027
8,683
444
3,529
6,359
14,437
0
L
Mercury
Timo 093676
Mercury
3,487
1,332
0
130
9,158
3,393
0
2,821
6,337
0
8,697
W
Gilgamesh
nikco
Gilgamesh
6,959
2,740
0
1,374
9,063
8,328
648
2,027
6,925
0
25,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,245
Gold Earned
44,280
89
Minions Killed
206
0
Camps Cleared
0
885,164
Distance Traveled
1,028,377
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,080
908
69
7
0
204,339
0
W
Neith
7,714
771
36
4
0
178,238
0
L
Cthulhu
7,215
722
30
3
0
163,498
0
W
Artemis
9,904
990
42
4
0
209,948
0
L
Neith
6,385
639
9
1
0
165,436
1
L
Anubis
7,025
703
5
1
0
161,592
0
L
Hercules
6,363
636
35
4
0
188,783
0
W
Ymir
8,534
853
21
2
0
217,290
1
L
Mercury
6,257
626
10
1
0
205,855
5
W
Gilgamesh
9,048
905
38
4
0
218,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role