Player Matchup

Anubis
Anubis
DirtyHarry_50
Anubis
Level 106
God Stats
32W - 42L
1,459 SR
Queue Stats
167W - 233L
1,316 Elo+
Party 1
Medusa
Medusa
cayden10
Medusa
Level 11
God Stats
4W - 5L
1,510 SR
Queue Stats
6W - 16L
1,178 Elo+
Party 1
Ymir
Ymir
nhytrfvbnhyh
Ymir
Level 103
God Stats
56W - 69L
1,462 SR
Queue Stats
167W - 233L
1,334 Elo+
Party 1
Team Averages
Level 73
1,477 SR
1,276 Elo+

VS

Team Averages
Level 45
1,554 SR
1,257 Elo+
Hel
Hel
Roberocha
Hel
Level 53
God Stats
2W - 4L
1,441 SR
Queue Stats
23W - 30L
1,323 Elo+
Party 2
Yemoja
Yemoja
guiapple574bold
Yemoja
Level 15
God Stats
1W - 0L
1,483 SR
Queue Stats
5W - 12L
1,039 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
reficul86
Ah Muzen Cab
Level 66
God Stats
5W - 2L
1,739 SR
Queue Stats
238W - 250L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 1
11,203
700
16,662
18,013
8,043
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
cayden10
Medusa
14
0 / 6 / 3
9,297
581
12,314
14,317
5,072
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 1 / 4
11,170
698
8,571
19,298
23,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 9
10,389
649
11,245
15,480
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
1 / 1 / 8
11,698
731
5,570
23,020
20,952
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
reficul86
Ah Muzen Cab
17
9 / 1 / 1
11,954
747
29,610
11,145
5,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
10
10
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
W
0
4
9
1.13
L
Medusa
cayden10
Medusa
0
6
3
0.25
W
1
1
8
5
L
1
1
4
3
W
Ah Muzen Cab
reficul86
Ah Muzen Cab
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,547
Damage
46,425
51,628
Taken
49,645
36,774
Mitigated
31,963
17,217
Healing
22,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,662
755
453
8,770
18,013
8,043
137
5,841
12,172
63,717
0
W
11,245
1,442
9,360
6,271
15,480
5,147
642
8,853
6,627
44,732
0
L
Medusa
cayden10
Medusa
12,314
4,423
434
928
14,317
5,072
210
4,019
10,298
0
33,717
W
5,570
555
1,133
2,339
23,020
20,952
435
12,719
10,301
14,117
0
L
8,571
880
871
5,761
19,298
23,659
46
7,544
11,754
25,858
0
W
Ah Muzen Cab
reficul86
Ah Muzen Cab
29,610
6,903
168
2,927
11,145
5,864
1,718
4,768
6,377
0
76,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,670
Gold Earned
34,041
201
Minions Killed
182
8
Camps Cleared
3
862,074
Distance Traveled
836,043
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,203
700
110
7
8
251,708
4
W
Hel
10,389
649
97
6
3
278,312
2
L
Medusa
9,297
581
52
3
0
308,441
3
W
Yemoja
11,698
731
8
1
0
244,361
0
L
Ymir
11,170
698
39
2
0
301,925
1
W
Ah Muzen Cab
11,954
747
77
5
0
313,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role