Player Matchup

Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Defenephore
Aphrodite
Level 29
God Stats
1W - 5L
1,384 SR
Queue Stats
42W - 66L
1,186 Elo+
Party 2
Osiris
Osiris
Keemurah
Osiris
Level 97
God Stats
3W - 2L
1,600 SR
Queue Stats
34W - 27L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
Novikuh
Gilgamesh
Level 36
God Stats
0W - 13L
957 SR
Queue Stats
62W - 108L
1,164 Elo+
Party 2
Janus
Janus
dojoCameo
Janus
Level 75
God Stats
15W - 21L
1,440 SR
Queue Stats
139W - 161L
1,373 Elo+
Solo
Team Averages
Level 69
1,376 SR
1,326 Elo+

VS

Team Averages
Level 33
1,515 SR
1,257 Elo+
Chiron
Chiron
RapD
Chiron
Level 43
God Stats
7W - 12L
1,443 SR
Queue Stats
101W - 128L
1,323 Elo+
Party 1
Athena
Athena
Rubenlc95
Athena
Level 59
God Stats
17W - 26L
1,500 SR
Queue Stats
311W - 453L
1,275 Elo+
Solo
Tsukuyomi
Tsukuyomi
wff33
Tsukuyomi
Level 21
God Stats
3W - 0L
1,709 SR
Queue Stats
5W - 4L
1,360 Elo+
Party 1
Nemesis
Nemesis
wiZZ1
Nemesis
Level 8
God Stats
3W - 7L
1,213 SR
Queue Stats
59W - 72L
1,136 Elo+
Party 1
Xbalanque
Xbalanque
Аббу
Xbalanque
Level 33
God Stats
4W - 3L
1,709 SR
Queue Stats
31W - 45L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
5 / 4 / 3
10,882
518
12,582
14,499
4,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
Defenephore
Aphrodite
14
1 / 6 / 2
9,318
444
3,337
16,205
16,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
Keemurah
Osiris
17
5 / 4 / 3
10,467
498
8,697
16,212
15,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Novikuh
Gilgamesh
15
4 / 4 / 5
9,747
464
10,686
19,249
7,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
dojoCameo
Janus
18
3 / 3 / 4
11,325
539
9,407
10,110
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
RapD
Chiron
20
11 / 2 / 4
13,525
644
25,430
13,662
5,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
Rubenlc95
Athena
17
2 / 5 / 10
11,450
545
6,409
22,211
22,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
wff33
Tsukuyomi
19
5 / 3 / 9
12,852
612
13,819
20,552
17,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
wiZZ1
Nemesis
17
0 / 5 / 3
11,042
526
3,861
15,479
6,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xbalanque
Аббу
Xbalanque
20
3 / 4 / 0
14,041
669
6,457
13,432
4,837
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
18
Kills
21
21
Deaths
19
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
4
3
1.63
L
Aphrodite
Defenephore
Aphrodite
1
6
2
0.33
L
Osiris
Keemurah
Osiris
5
4
3
1.63
L
Gilgamesh
Novikuh
Gilgamesh
4
4
5
1.63
W
Chiron
RapD
Chiron
11
2
4
6.5
W
Athena
Rubenlc95
Athena
2
5
10
1.4
L
Janus
dojoCameo
Janus
3
3
4
1.67
W
Tsukuyomi
wff33
Tsukuyomi
5
3
9
3.17
W
Nemesis
wiZZ1
Nemesis
0
5
3
0.3
W
Xbalanque
Аббу
Xbalanque
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,709
Damage
55,976
76,275
Taken
85,336
47,076
Mitigated
56,385
17,865
Healing
26,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,582
10,460
0
4,098
14,499
4,606
2,092
807
13,692
0
90,716
L
Aphrodite
Defenephore
Aphrodite
3,337
1,194
1,398
4,391
16,205
16,153
438
1,163
15,042
37,425
0
L
Osiris
Keemurah
Osiris
8,697
3,631
0
5,140
16,212
15,288
934
1,846
14,366
0
50,904
L
Gilgamesh
Novikuh
Gilgamesh
10,686
3,753
0
481
19,249
7,970
174
2,513
16,736
0
51,290
W
Chiron
RapD
Chiron
25,430
14,955
1,210
6,294
13,662
5,529
3,631
1,777
11,881
0
102,970
W
Athena
Rubenlc95
Athena
6,409
1,793
240
4,138
22,211
22,154
1,337
4,757
17,294
36,206
0
L
Janus
dojoCameo
Janus
9,407
425
0
2,357
10,110
3,059
264
402
9,708
74,948
0
W
Tsukuyomi
wff33
Tsukuyomi
13,819
4,056
0
5,220
20,552
17,149
2,913
3,664
16,740
0
80,194
W
Nemesis
wiZZ1
Nemesis
3,861
1,503
0
7,159
15,479
6,716
0
1,411
14,036
0
78,649
W
Xbalanque
Аббу
Xbalanque
6,457
2,801
0
2,031
13,432
4,837
3,599
3,591
9,711
0
121,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,739
Gold Earned
62,910
526
Minions Killed
680
0
Camps Cleared
0
1,861,714
Distance Traveled
1,994,357
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,882
518
138
7
0
355,187
4
L
Aphrodite
9,318
444
61
3
0
351,500
0
L
Osiris
10,467
498
97
5
0
324,439
3
L
Gilgamesh
9,747
464
76
4
0
413,364
4
W
Chiron
13,525
644
167
8
0
405,207
1
W
Athena
11,450
545
46
2
0
384,462
1
L
Janus
11,325
539
154
7
0
417,224
1
W
Tsukuyomi
12,852
612
120
6
0
376,264
1
W
Nemesis
11,042
526
130
6
0
442,307
0
W
Xbalanque
14,041
669
217
10
0
386,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role