Player Matchup

Artemis
Artemis
Gold II
Bows
Artemis
Gold II
Level 152
God Stats
2W - 0L
1,671 SR
Queue Stats
237W - 224L
1,341 MMR
Solo
Bastet
Bastet
Silver II
DjRodsnuffer
Bastet
Silver II
Level 123
God Stats
4W - 0L
1,872 SR
Queue Stats
118W - 115L
1,232 MMR
Party 1
Bellona
Bellona
Gold V
FistMyBungHole
Bellona
Gold V
Level 87
God Stats
1W - 0L
1,604 SR
Queue Stats
66W - 60L
1,648 MMR
Party 1
Ah Puch
Ah Puch
Silver I
UnderTheBed
Ah Puch
Silver I
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 56L
1,180 MMR
Solo
Ganesha
Ganesha
Silver I
tranqzz
Ganesha
Silver I
Level 101
God Stats
23W - 20L
1,624 SR
Queue Stats
138W - 142L
1,122 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,654 SR
1,305 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,520 SR
1,445 MMR
Kali
Kali
Gold III
 
Kali
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
 
Gilgamesh
Silver IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold V
Doe0
Xing Tian
Gold V
Level 49
God Stats
2W - 1L
1,846 SR
Queue Stats
50W - 58L
1,353 MMR
Solo
Neith
Neith
Gold V
DommyB
Neith
Gold V
Level 118
God Stats
1W - 6L
1,257 SR
Queue Stats
42W - 48L
1,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bows
Artemis
9
0 / 0 / 0
5,133
513
3,854
5,215
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
12
4 / 0 / 3
6,909
691
5,704
6,814
2,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 1 / 3
6,313
631
3,123
5,216
3,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
UnderTheBed
Ah Puch
9
2 / 0 / 2
5,662
566
3,085
2,491
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
tranqzz
Ganesha
9
0 / 0 / 0
5,415
542
744
3,312
1,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThothArtioXbalanqueDanzaburou

VS

Bans
PersephoneIzanamiLokiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
1 / 3 / 0
5,431
543
2,505
5,989
2,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
 
Scylla
9
0 / 2 / 1
5,292
529
1,471
3,436
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
 
Gilgamesh
9
0 / 5 / 0
5,163
516
3,288
8,035
5,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
Doe0
Xing Tian
8
0 / 0 / 0
5,159
516
1,963
5,881
2,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
DommyB
Neith
9
0 / 1 / 0
5,108
511
3,529
4,210
1,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
11
Kills
1
1
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
3
0
0.33
L
Scylla
 
Scylla
0
2
1
0.25
L
Gilgamesh
 
Gilgamesh
0
5
0
0
W
Artemis
Bows
Artemis
0
0
0
0
W
Bastet
4
0
3
5.5
L
Xing Tian
Doe0
Xing Tian
0
0
0
0
L
Neith
DommyB
Neith
0
1
0
0
W
5
1
3
6.5
W
Ah Puch
UnderTheBed
Ah Puch
2
0
2
3
W
Ganesha
tranqzz
Ganesha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,510
Damage
12,756
23,048
Taken
27,551
8,935
Mitigated
13,242
10,020
Healing
7,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,505
1,018
0
1,859
5,989
2,415
0
345
5,644
0
32,471
L
Scylla
 
Scylla
1,471
162
0
758
3,436
941
0
813
2,623
28,798
0
L
Gilgamesh
 
Gilgamesh
3,288
935
0
1,233
8,035
5,868
0
192
7,843
0
25,476
W
Artemis
Bows
Artemis
3,854
1,865
0
2,813
5,215
1,384
0
1,394
3,781
0
32,612
W
Bastet
5,704
1,796
0
3,140
6,814
2,300
0
0
6,814
0
36,212
L
Xing Tian
Doe0
Xing Tian
1,963
316
0
2,179
5,881
2,693
0
2,003
3,878
9,498
0
L
Neith
DommyB
Neith
3,529
1,268
0
1,883
4,210
1,325
0
476
3,734
0
35,356
W
3,123
1,255
0
1,441
5,216
3,287
0
513
4,675
0
33,548
W
Ah Puch
UnderTheBed
Ah Puch
3,085
142
0
1,093
2,491
732
0
806
1,621
29,454
0
W
Ganesha
tranqzz
Ganesha
744
109
0
1,533
3,312
1,232
0
589
2,723
13,989
3,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,432
Gold Earned
26,153
310
Minions Killed
278
0
Camps Cleared
0
1,032,266
Distance Traveled
944,895
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,431
543
68
7
0
215,159
2
L
Scylla
5,292
529
59
6
0
193,849
2
L
Gilgamesh
5,163
516
51
5
0
158,431
4
W
Artemis
5,133
513
76
8
0
177,586
2
W
Bastet
6,909
691
87
9
0
210,459
3
L
Xing Tian
5,159
516
20
2
0
204,273
6
L
Neith
5,108
511
80
8
0
173,183
2
W
Bellona
6,313
631
73
7
0
236,520
4
W
Ah Puch
5,662
566
61
6
0
199,590
7
W
Ganesha
5,415
542
13
1
0
208,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role