Player Matchup

Bellona
Bellona
Gold II
BrundleSad
Bellona
Gold II
Level 41
God Stats
13W - 11L
1,736 SR
Queue Stats
23W - 28L
1,734 MMR
Party 2
Cabrakan
Cabrakan
Gold IV
FlyNoTalents
Cabrakan
Gold IV
Level 95
God Stats
6W - 9L
1,603 SR
Queue Stats
82W - 75L
1,433 MMR
Party 2
Izanami
Izanami
Gold I
Mintoue
Izanami
Gold I
Level 160
God Stats
10W - 6L
1,551 SR
Queue Stats
254W - 260L
1,600 MMR
Solo
Kukulkan
Kukulkan
Gold II
SΤΕLΙΟS
Kukulkan
Gold II
Level 158
God Stats
10W - 2L
1,868 SR
Queue Stats
71W - 64L
1,598 MMR
Solo
Odin
Odin
Gold III
Tchoupo
Odin
Gold III
Level 108
God Stats
1W - 1L
1,142 SR
Queue Stats
33W - 27L
1,629 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,580 SR
1,599 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,468 SR
1,564 MMR
Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold III
Armaggedon99
Chiron
Gold III
Level 153
God Stats
3W - 5L
1,704 SR
Queue Stats
341W - 336L
1,627 MMR
Solo
Janus
Janus
Gold IV
Brawlstar
Janus
Gold IV
Level 133
God Stats
0W - 2L
1,398 SR
Queue Stats
13W - 12L
1,628 MMR
Party 1
Ymir
Ymir
Platinum V
WR3CKLER
Ymir
Platinum V
Level 157
God Stats
0W - 1L
1,238 SR
Queue Stats
37W - 32L
1,563 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BrundleSad
Bellona
19
8 / 3 / 9
12,821
641
13,829
22,717
23,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
FlyNoTalents
Cabrakan
18
5 / 2 / 10
11,627
581
13,889
20,105
14,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Mintoue
Izanami
20
3 / 3 / 1
13,341
667
14,381
16,964
7,302
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
SΤΕLΙΟS
Kukulkan
19
6 / 4 / 9
12,907
645
16,840
11,127
5,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
Tchoupo
Odin
16
5 / 2 / 11
12,087
604
7,565
21,431
26,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
CliodhnaAthenaAtlasAgni

VS

Bans
BastetThothShivaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
6 / 8 / 2
10,653
533
7,642
20,122
8,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
 
Sun Wukong
16
1 / 6 / 3
10,207
510
8,538
19,850
13,049
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
17
4 / 4 / 0
11,031
552
14,460
18,292
6,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Brawlstar
Janus
15
3 / 6 / 4
9,815
491
10,197
10,781
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
14
0 / 3 / 7
9,362
468
6,946
17,537
21,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
27
Kills
14
14
Deaths
27
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
8
2
0.88
L
Sun Wukong
 
Sun Wukong
1
6
3
0.42
L
Chiron
4
4
0
1
L
Janus
Brawlstar
Janus
3
6
4
0.83
W
Bellona
BrundleSad
Bellona
8
3
9
4.17
W
Cabrakan
FlyNoTalents
Cabrakan
5
2
10
5
W
Izanami
Mintoue
Izanami
3
3
1
1.17
W
Kukulkan
SΤΕLΙΟS
Kukulkan
6
4
9
2.63
W
Odin
Tchoupo
Odin
5
2
11
5.25
L
Ymir
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,504
Damage
47,783
92,344
Taken
86,582
77,737
Mitigated
53,031
32,719
Healing
13,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,642
2,060
0
2,500
20,122
8,201
1,082
8,873
11,249
0
56,684
L
Sun Wukong
 
Sun Wukong
8,538
1,104
0
2,714
19,850
13,049
1,964
6,558
13,292
9,595
57,107
L
Chiron
14,460
4,859
135
4,922
18,292
6,297
0
2,031
16,033
0
88,001
L
Janus
Brawlstar
Janus
10,197
1,265
0
1,288
10,781
3,834
0
5,288
5,493
74,730
0
W
Bellona
BrundleSad
Bellona
13,829
6,479
0
8,759
22,717
23,866
2,716
4,517
17,432
0
78,518
W
Cabrakan
FlyNoTalents
Cabrakan
13,889
2,209
0
4,482
20,105
14,513
1,090
5,214
14,668
75,723
0
W
Izanami
Mintoue
Izanami
14,381
7,457
0
8,165
16,964
7,302
2,834
367
16,597
0
114,834
W
Kukulkan
SΤΕLΙΟS
Kukulkan
16,840
1,145
0
2,017
11,127
5,181
4,816
4,383
6,650
116,873
0
W
Odin
Tchoupo
Odin
7,565
993
2,642
6,654
21,431
26,875
701
6,142
15,059
0
23,679
L
Ymir
6,946
1,996
0
2,166
17,537
21,650
0
7,979
9,558
30,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,783
Gold Earned
51,068
623
Minions Killed
557
0
Camps Cleared
0
1,933,718
Distance Traveled
1,926,813
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,653
533
97
5
0
408,268
4
L
Sun Wukong
10,207
510
140
7
0
368,580
1
L
Chiron
11,031
552
154
8
0
354,523
7
L
Janus
9,815
491
128
6
0
395,382
9
W
Bellona
12,821
641
127
6
0
411,711
6
W
Cabrakan
11,627
581
93
5
0
376,772
8
W
Izanami
13,341
667
191
10
0
350,528
6
W
Kukulkan
12,907
645
182
9
0
373,490
6
W
Odin
12,087
604
30
2
0
421,217
5
L
Ymir
9,362
468
38
2
0
400,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role